| Age | Commit message (Expand) | Author |
| 42 hours | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman |
| 42 hours | Incidental bugfix | tslil clingman |
| 42 hours | Memory leak fix | tslil clingman |
| 42 hours | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman |
| 42 hours | Working on action lists to refactor | tslil clingman |
| 42 hours | Still trying | tslil clingman |
| 42 hours | Hash collisions | tslil clingman |
| 42 hours | Fixed some important bugs | tslil clingman |
| 42 hours | Attempting Zobrist hashing | tslil clingman |
| 42 hours | no speed increase ... | tslil clingman |
| 42 hours | Trying caching to speed things up | tslil clingman |
| 42 hours | Should now play out to the end | tslil clingman |
| 42 hours | Slight fix to game loop | tslil clingman |
| 42 hours | Renaming | tslil clingman |
| 42 hours | Many fixes, i think this is actually correct | tslil clingman |
| 42 hours | Experimenting | tslil clingman |
| 42 hours | Can't stop half-way through turn | tslil clingman |
| 42 hours | In-lined as much as a i dare | tslil clingman |
| 42 hours | Slight bug | tslil clingman |
| 42 hours | First steps towards character LCD | tslil clingman |
| 42 hours | Saving cursor position was not a good idea | tslil clingman |
| 42 hours | Multiplatform builds! | tslil clingman |
| 42 hours | Shed dependency of linenoise | tslil clingman |
| 42 hours | Finally fixed move generation | tslil clingman |
| 42 hours | Added tunable search depth and self-play | tslil clingman |
| 42 hours | Nicer info, corrected strncmp --> strcmp in places | tslil clingman |
| 42 hours | Opps, wrong stone | tslil clingman |
| 42 hours | Revert "Starting work on MCU port" | tslil clingman |
| 42 hours | It works, but it's too slow | tslil clingman |
| 42 hours | Better status | tslil clingman |
| 42 hours | Went back up to 1986 weights | tslil |
| 42 hours | Dragon is not separate, fixed concession, allowing playing as b/w | tslil |
| 42 hours | Changed function back to macro | tslil |
| 42 hours | There was a bug in the minimax! | tslil |
| 42 hours | Better trained weights, an important oversight in minimax (steps <=) | tslil |
| 42 hours | So after a small tweak, it actually plays well! | tslil |
| 42 hours | Seems tolerable, but not great. Still wont win or lose ??? | tslil |
| 42 hours | Trying alpha-beta pruning. There's a bug somewhere ... | tslil |
| 42 hours | There are still some bugs somewhere in minimax ... | tslil |
| 42 hours | Fixed minimax (!), fixed bugs in tak.c | tslil |
| 42 hours | Trying minimax | tslil |
| 42 hours | Have to account for CPS | tslil |
| 42 hours | Well it works, and it's bad. Many bugs fixed in interim | tslil |
| 42 hours | Closing in! | tslil |
| 42 hours | one output (of course), Pade approximant of logistic for activation | tslil |
| 42 hours | Train on data that is close to the end of the game only | tslil |
| 42 hours | Close in principle, but there;s a bug in ct1997 &/ pptdb! | tslil |
| 42 hours | Fixed a small bug in PTN parsing, other stuff | tslil |
| 42 hours | Tabs for indentation, spaces for alignment | tslil |
| 42 hours | Fixed indentation and some bugs, stats programme | tslil |