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An implementation of Tak and a computer opponent in C
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ctaklm.c
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2021-01-14
Trying alpha-beta pruning. There's a bug somewhere ...
tslil
2021-01-13
There are still some bugs somewhere in minimax ...
tslil
In tinue it doesn't seem to choose a move
2021-01-13
Fixed minimax (!), fixed bugs in tak.c
tslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
2021-01-13
Trying minimax
tslil
2021-01-12
Have to account for CPS
tslil
2021-01-12
Well it works, and it's bad. Many bugs fixed in interim
tslil
2021-01-12
Closing in!
tslil
2021-01-12
one output (of course), Pade approximant of logistic for activation
tslil
2021-01-12
Train on data that is close to the end of the game only
tslil
2021-01-11
Close in principle, but there;s a bug in ct1997 &/ pptdb!
tslil
2021-01-08
Fixed a small bug in PTN parsing, other stuff
tslil
2021-01-04
Tabs for indentation, spaces for alignment
tslil
2021-01-04
Fixed indentation and some bugs, stats programme
tslil
2021-01-03
Set dialect to C99
tslil
2021-01-01
Added help, trimmed print_info
tslil
2021-01-01
tak.h now tracks win state, optimisations, saved a byte on counts
tslil
2020-12-31
Silly mistake
tslil
2020-12-31
Line-mode mostly complete
tslil
2020-12-31
Working on line-mode front-end
tslil
2020-12-31
Fixed road DFS errors
tslil
2020-12-30
Board printing
tslil
2020-12-30
Added linenoise library, uninitialised variable + renaming
tslil
2020-12-30
Transition to single file header
tslil
2020-12-30
OBOEs in try_move + logic errors
tslil
- Corrected use of static - Implemented next_turn
2020-12-29
Output PTN as well
tslil
2020-12-29
PTN code looks correct, minor tweaks and header guards
tslil
2020-12-28
Started on PTN stuff
tslil
2020-12-27
Changed representation, implemented most basic things for tak.h
tslil
2020-12-22
Init
tslil