| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-22 | Should now play out to the end | tslil clingman | |
| 2021-01-21 | Starting work on LCD library | tslil clingman | |
| 2021-01-21 | Slight fix to game loop | tslil clingman | |
| 2021-01-21 | Renaming | tslil clingman | |
| 2021-01-20 | Vertical line is just incremented %2, i'll have to manually buffer | tslil clingman | |
| charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break; | |||
| 2021-01-20 | Working on better output + build system refinement | tslil clingman | |
| 2021-01-20 | Forgot some file arguments | tslil clingman | |
| 2021-01-20 | Can't stop half-way through turn | tslil clingman | |
| 2021-01-20 | In-lined as much as a i dare | tslil clingman | |
| 2021-01-20 | Closing in on lcd! | tslil clingman | |
| 2021-01-19 | Currently segfaults. Maybe because serial is in use? | tslil clingman | |
| 2021-01-18 | First steps towards character LCD | tslil clingman | |
