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46 hoursChange the training data generation a littletslil clingman
Although it pains me to say it, ``label smoothing'' appears to be actually work. I'm also currently experimenting with training simply against _all_ games, instead of only bot matches. Once the training finishes i'll pit cttei against itself with old and new weights, hopefully there'll be a noticeable improvement.
46 hoursTEI interface working!tslil clingman
46 hoursTried some naive iterative deepening. Work on TEI interface nexttslil clingman
If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority.
46 hoursJust some #weightgoals ;)tslil clingman
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
46 hoursFairly important bug fixes to lcdlib, LCD now echoes input!tslil clingman
Input polling without line-buffering is done using ncurses, so the buildroot configuration had to change accordingly to include that library. The Makefile changed to accommodate stand-alone building of ct1986 and to include -lcurses where appropriate. There were also some typos about copying ct1986 and ctaklm to the correct directories.
46 hoursSyntax errors, small tweak to training data generationtslil clingman
46 hoursCleaned up build systemtslil clingman
46 hoursBusybox is irritatingtslil clingman
46 hoursBusybox needs LFS to buildtslil clingman
46 hoursCleaning up busyboxtslil clingman
46 hoursAuto-start the gametslil clingman
46 hoursWorking on better output + build system refinementtslil clingman
46 hoursInfrastructure more or less set up!tslil clingman
It remains to tweak ct1986.c and add a .login file to autorun stuff!