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42 hoursno speed increase ...tslil clingman
42 hoursTrying caching to speed things uptslil clingman
42 hoursThanks compile warnings!tslil clingman
42 hoursStarting work on LCD librarytslil clingman
42 hoursFinally (?) fixed winning avoidancetslil clingman
42 hoursRenamingtslil clingman
42 hoursMany fixes, i think this is actually correcttslil clingman
42 hoursExperimentingtslil clingman
42 hoursMerge branch 'pi'tslil clingman
42 hoursCompiler warningtslil clingman
42 hoursFinally fixed move generationtslil clingman
42 hoursCan't stop half-way through turntslil clingman
42 hoursIn-lined as much as a i daretslil clingman
42 hoursFinally fixed memory order of weights!tslil clingman
42 hoursOpps, wrong stonetslil clingman
42 hoursInlined placements, should be fastertslil clingman
42 hoursMemory oob fixtslil clingman
42 hoursRevert "Starting work on MCU port"tslil clingman
42 hoursFirst steps towards character LCDtslil clingman
42 hoursLeftover from another branchtslil clingman
42 hoursStarting work on MCU porttslil clingman
42 hoursNew weights from a wider trainingtslil clingman
42 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
42 hoursWent back up to 1986 weightstslil
42 hoursQuick sketch of non-determinismtslil
42 hoursAnother road bugtslil
42 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
42 hoursChanged function back to macrotslil
42 hoursThere was a bug in the minimax!tslil
42 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
42 hoursSo after a small tweak, it actually plays well!tslil
42 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
42 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
42 hoursFixed minimax (!), fixed bugs in tak.ctslil
42 hoursTrying minimaxtslil
42 hoursCrass errortslil
42 hoursWeights?tslil
42 hoursWider?tslil
42 hoursTrying various things to teach titslil
42 hoursHave to account for CPStslil
42 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
42 hoursClosing in!tslil
42 hoursAuto-generating weightstslil
42 hoursNew weightstslil
42 hoursone output (of course), Pade approximant of logistic for activationtslil
42 hoursTrain on data that is close to the end of the game onlytslil
42 hoursThis finally works!tslil
42 hoursClose in principle, but there;s a bug in ct1997 &/ pptdb!tslil
42 hoursThis is the general idea, but i'm sure order is incorrect somewheretslil
42 hoursStarting on importing network!tslil