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42 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
42 hoursStripping debug stufftslil clingman
42 hoursIt was a silly typo! Hoorah!tslil clingman
42 hoursStill bugs...tslil clingman
42 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
42 hoursThere's still something wrongtslil clingman
42 hoursThis looks better to me and confirms scribbles on papertslil clingman
42 hoursI don't understand why action_list.c:306 != 259tslil clingman
42 hoursThere are still some bugs in the undo almost surely...tslil clingman
42 hoursLots of bugfixes, mostly uint vs int. Still weirdness in gametslil clingman
42 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
42 hoursWorking on action lists to refactortslil clingman
42 hoursStill tryingtslil clingman
42 hoursHash collisionstslil clingman
42 hoursFixed some important bugstslil clingman
42 hoursAttempting Zobrist hashingtslil clingman
42 hoursNot correct usage, need to try hashingtslil clingman
42 hoursno speed increase ...tslil clingman
42 hoursTrying caching to speed things uptslil clingman
42 hoursThanks compile warnings!tslil clingman
42 hoursStarting work on LCD librarytslil clingman
42 hoursFinally (?) fixed winning avoidancetslil clingman
42 hoursRenamingtslil clingman
42 hoursMany fixes, i think this is actually correcttslil clingman
42 hoursExperimentingtslil clingman
42 hoursMerge branch 'pi'tslil clingman
42 hoursCompiler warningtslil clingman
42 hoursFinally fixed move generationtslil clingman
42 hoursCan't stop half-way through turntslil clingman
42 hoursIn-lined as much as a i daretslil clingman
42 hoursFinally fixed memory order of weights!tslil clingman
42 hoursOpps, wrong stonetslil clingman
42 hoursInlined placements, should be fastertslil clingman
42 hoursMemory oob fixtslil clingman
42 hoursRevert "Starting work on MCU port"tslil clingman
42 hoursFirst steps towards character LCDtslil clingman
42 hoursLeftover from another branchtslil clingman
42 hoursStarting work on MCU porttslil clingman
42 hoursNew weights from a wider trainingtslil clingman
42 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
42 hoursWent back up to 1986 weightstslil
42 hoursQuick sketch of non-determinismtslil
42 hoursAnother road bugtslil
42 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
42 hoursChanged function back to macrotslil
42 hoursThere was a bug in the minimax!tslil
42 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
42 hoursSo after a small tweak, it actually plays well!tslil
42 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
42 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil