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44 hoursActually it seems before i was mis-countingtslil clingman
44 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
44 hoursStripping debug stufftslil clingman
44 hoursIt was a silly typo! Hoorah!tslil clingman
44 hoursStill bugs...tslil clingman
44 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
44 hoursThere's still something wrongtslil clingman
44 hoursThis looks better to me and confirms scribbles on papertslil clingman
44 hoursI don't understand why action_list.c:306 != 259tslil clingman
44 hoursThere are still some bugs in the undo almost surely...tslil clingman
44 hoursLots of bugfixes, mostly uint vs int. Still weirdness in gametslil clingman
44 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
44 hoursWorking on action lists to refactortslil clingman
44 hoursStill tryingtslil clingman
44 hoursHash collisionstslil clingman
44 hoursFixed some important bugstslil clingman
44 hoursAttempting Zobrist hashingtslil clingman
44 hoursNot correct usage, need to try hashingtslil clingman
44 hoursno speed increase ...tslil clingman
44 hoursTrying caching to speed things uptslil clingman
44 hoursThanks compile warnings!tslil clingman
44 hoursStarting work on LCD librarytslil clingman
44 hoursFinally (?) fixed winning avoidancetslil clingman
44 hoursRenamingtslil clingman
44 hoursMany fixes, i think this is actually correcttslil clingman
44 hoursExperimentingtslil clingman
44 hoursMerge branch 'pi'tslil clingman
44 hoursCompiler warningtslil clingman
44 hoursFinally fixed move generationtslil clingman
44 hoursCan't stop half-way through turntslil clingman
44 hoursIn-lined as much as a i daretslil clingman
44 hoursFinally fixed memory order of weights!tslil clingman
44 hoursOpps, wrong stonetslil clingman
44 hoursInlined placements, should be fastertslil clingman
44 hoursMemory oob fixtslil clingman
44 hoursRevert "Starting work on MCU port"tslil clingman
44 hoursFirst steps towards character LCDtslil clingman
44 hoursLeftover from another branchtslil clingman
44 hoursStarting work on MCU porttslil clingman
44 hoursNew weights from a wider trainingtslil clingman
44 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
44 hoursWent back up to 1986 weightstslil
44 hoursQuick sketch of non-determinismtslil
44 hoursAnother road bugtslil
44 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
44 hoursChanged function back to macrotslil
44 hoursThere was a bug in the minimax!tslil
44 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
44 hoursSo after a small tweak, it actually plays well!tslil
44 hoursSeems tolerable, but not great. Still wont win or lose ???tslil