| Age | Commit message (Expand) | Author |
| 2026-09-11 | move from single candidate td-leaf with gating to tournament of a population | tslil |
| 2026-09-10 | credit Mitchell Riley: we can drop 65 parameters for about the same strength;... | tslil |
| 2026-09-10 | use silu instead of relu with the intuition being that we avoid dead neurons | tslil |
| 2026-09-09 | ~25% speedup in selfplay due to: incremental zobrist hashing, smarter road ch... | tslil |
| 2026-09-07 | cleanup, match now plays pairs of symmetric games | tslil |
| 2026-09-05 | adding more thoroughly trained 6x6 weights, but it's clear that we're not sca... | tslil |
| 2026-09-05 | training rework, best weights so far* | tslil |
| 2026-09-04 | TD-leaf and another negamax bug | tslil |
| 2026-09-02 | TD(lambda), and a big rework | tslil |
| 2026-05-05 | fix longstanding negamax bug | tslil |
| 2023-01-29 | switch to returning an array of actions instead of a linked listaction_array | tslil clingman |
| 2023-01-21 | might as well enable size 6 | tslil clingman |
| 2023-01-19 | Change transposition table lookup policy | tslil clingman |
| 2023-01-16 | switch to explicit game state & important bug fix & clang format | tslil clingman |
| 2023-01-15 | new neural network arch (faster + better) & minor changes + fixes | tslil clingman |
| 2021-10-05 | Welcome geminict! | tslil clingman |
| 2021-07-09 | More towel wringing: re-implemented check_road_colour | tslil clingman |
| 2021-06-01 | Trying to make things faster | tslil |
| 2021-03-28 | Fix copyright notice in files, and small preemptive optimisation | tslil clingman |
| 2021-02-05 | Rename ct_k -> ct, IANAL but ... | tslil |
| 2021-02-05 | TEI interface working! | tslil clingman |
| 2021-02-01 | Tried some naive iterative deepening. Work on TEI interface next | tslil clingman |
| 2021-01-31 | Just some #weightgoals ;) | tslil clingman |
| 2021-01-31 | Fairly important bug fixes to lcdlib, LCD now echoes input! | tslil clingman |
| 2021-01-30 | Try to squeeze out a little more performance | tslil clingman |
| 2021-01-29 | Purged uninteresting statistics | tslil |
| 2021-01-28 | Added license information! | tslil clingman |
| 2021-01-28 | Print progress before recursion rather than after | tslil clingman |
| 2021-01-28 | Typo | tslil clingman |
| 2021-01-28 | Removed treap in favour of linked-list chained hash table | tslil clingman |
| 2021-01-28 | It would appear that any function call whatsoever is slower :/ | tslil clingman |
| 2021-01-26 | I don't have the presence of mind to debug this right now | tslil clingman |
| 2021-01-26 | Somehting along these lines, i'm tired | tslil clingman |
| 2021-01-26 | Small changes to build ct1986 | tslil clingman |
| 2021-01-26 | Storing best moves! | tslil clingman |
| 2021-01-26 | This matches alpha-beta! | tslil clingman |
| 2021-01-26 | Stable negamax-alpha-beta fail-soft | tslil clingman |
| 2021-01-26 | Once again, adding TT changes the outcome | tslil clingman |
| 2021-01-26 | Actually it seems before i was mis-counting | tslil clingman |
| 2021-01-26 | There is still a bug, it doesn't appear to be checking enough | tslil clingman |
| 2021-01-25 | Stripping debug stuff | tslil clingman |
| 2021-01-25 | It was a silly typo! Hoorah! | tslil clingman |
| 2021-01-25 | Still bugs... | tslil clingman |
| 2021-01-25 | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman |
| 2021-01-25 | There's still something wrong | tslil clingman |
| 2021-01-25 | This looks better to me and confirms scribbles on paper | tslil clingman |
| 2021-01-25 | I don't understand why action_list.c:306 != 259 | tslil clingman |
| 2021-01-25 | There are still some bugs in the undo almost surely... | tslil clingman |
| 2021-01-25 | Lots of bugfixes, mostly uint vs int. Still weirdness in game | tslil clingman |
| 2021-01-24 | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman |