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47 hoursRemoved treap in favour of linked-list chained hash tabletslil clingman
47 hoursIt would appear that any function call whatsoever is slower :/tslil clingman
For now we'll stay with directly recomputing it at each non-terminal node
47 hoursI don't have the presence of mind to debug this right nowtslil clingman
47 hoursSomehting along these lines, i'm tiredtslil clingman
47 hoursSmall changes to build ct1986tslil clingman
47 hoursStoring best moves!tslil clingman
47 hoursThis matches alpha-beta!tslil clingman
47 hoursStable negamax-alpha-beta fail-softtslil clingman
47 hoursOnce again, adding TT changes the outcometslil clingman
47 hoursActually it seems before i was mis-countingtslil clingman
47 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
47 hoursStripping debug stufftslil clingman
47 hoursIt was a silly typo! Hoorah!tslil clingman
47 hoursStill bugs...tslil clingman
47 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
47 hoursThere's still something wrongtslil clingman
47 hoursThis looks better to me and confirms scribbles on papertslil clingman
47 hoursI don't understand why action_list.c:306 != 259tslil clingman
47 hoursThere are still some bugs in the undo almost surely...tslil clingman
47 hoursLots of bugfixes, mostly uint vs int. Still weirdness in gametslil clingman
47 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
47 hoursWorking on action lists to refactortslil clingman
47 hoursStill tryingtslil clingman
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47 hoursHash collisionstslil clingman
47 hoursFixed some important bugstslil clingman
47 hoursAttempting Zobrist hashingtslil clingman
47 hoursNot correct usage, need to try hashingtslil clingman
47 hoursno speed increase ...tslil clingman
47 hoursTrying caching to speed things uptslil clingman
47 hoursThanks compile warnings!tslil clingman
47 hoursStarting work on LCD librarytslil clingman
47 hoursFinally (?) fixed winning avoidancetslil clingman
47 hoursRenamingtslil clingman
47 hoursMany fixes, i think this is actually correcttslil clingman
47 hoursExperimentingtslil clingman
47 hoursMerge branch 'pi'tslil clingman
47 hoursCompiler warningtslil clingman
47 hoursFinally fixed move generationtslil clingman
47 hoursCan't stop half-way through turntslil clingman
47 hoursIn-lined as much as a i daretslil clingman
47 hoursFinally fixed memory order of weights!tslil clingman
47 hoursOpps, wrong stonetslil clingman
47 hoursInlined placements, should be fastertslil clingman
47 hoursMemory oob fixtslil clingman
47 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
47 hoursFirst steps towards character LCDtslil clingman
47 hoursLeftover from another branchtslil clingman
47 hoursStarting work on MCU porttslil clingman
47 hoursNew weights from a wider trainingtslil clingman
47 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman