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2 daysnew neural network arch (faster + better) & minor changes + fixestslil clingman
Gone is the convolutional neural network, for it turns out not only is it more difficult to train, but all of the extra information about board layers didn't make much of a difference at this size. So cnn1986 has been replaced by nn1986, a standard, two-layer, dense nn configured as a binary classifier and (mis)used in that capacity. Note: total number of parameters is unchanged. HARK: this new nn exposes a bug somewhere in ctak. Run ctlm with self-play to see the completely borked board state at the end.
2 daysFix copyright notice in files, and small preemptive optimisationtslil clingman
Eventually there'll be a more complicated data generation step than the one we're presently using, so having it in-lined in the loop is wasteful. Ideally also this would be update per ply and we could avoid recalculating it entirely for every query -- though it's probably ``fast enough'' for now. Also, caching is WIP.
2 daysRename ct_k -> ct, IANAL but ...tslil
2 daysJust some #weightgoals ;)tslil clingman
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
2 daysAdded license information!tslil clingman
2 daysFinally fixed memory order of weights!tslil clingman
2 daysNew weights from a wider trainingtslil clingman
2 daysWent back up to 1986 weightstslil
2 daysThere was a bug in the minimax!tslil
2 daysBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
2 daysSeems tolerable, but not great. Still wont win or lose ???tslil
2 daysFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
2 daysTrying minimaxtslil
2 daysWeights?tslil
2 daysWider?tslil
2 daysTrying various things to teach titslil
2 daysAuto-generating weightstslil
2 daysNew weightstslil
2 daysTrain on data that is close to the end of the game onlytslil
2 daysThis finally works!tslil