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44 hoursSnapshot: AMMEND MEtslil
44 hoursRename ct_k -> ct, IANAL but ...tslil
44 hoursJust some #weightgoals ;)tslil clingman
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
44 hoursAdded license information!tslil clingman
44 hoursFinally fixed memory order of weights!tslil clingman
44 hoursNew weights from a wider trainingtslil clingman
44 hoursWent back up to 1986 weightstslil
44 hoursThere was a bug in the minimax!tslil
44 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
44 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
44 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
44 hoursTrying minimaxtslil
44 hoursWeights?tslil
44 hoursWider?tslil
44 hoursTrying various things to teach titslil
44 hoursAuto-generating weightstslil
44 hoursNew weightstslil
44 hoursTrain on data that is close to the end of the game onlytslil
44 hoursThis finally works!tslil