aboutsummaryrefslogtreecommitdiff
path: root/include/weights.c
AgeCommit message (Collapse)Author
46 hoursRename ct_k -> ct, IANAL but ...tslil
46 hoursJust some #weightgoals ;)tslil clingman
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
46 hoursAdded license information!tslil clingman
46 hoursFinally fixed memory order of weights!tslil clingman
46 hoursNew weights from a wider trainingtslil clingman
46 hoursWent back up to 1986 weightstslil
46 hoursThere was a bug in the minimax!tslil
46 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
46 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
46 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
46 hoursTrying minimaxtslil
46 hoursWeights?tslil
46 hoursWider?tslil
46 hoursTrying various things to teach titslil
46 hoursAuto-generating weightstslil
46 hoursNew weightstslil
46 hoursTrain on data that is close to the end of the game onlytslil
46 hoursThis finally works!tslil