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46 hoursPlaying around with huge nn's, poorly trained.sixestslil
Not great at shallow depths
46 hoursRename ct_k -> ct, IANAL but ...tslil
46 hoursTEI interface working!tslil clingman
46 hoursAdded license information!tslil clingman
46 hoursStill tryingtslil clingman
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46 hoursFinally (?) fixed winning avoidancetslil clingman
46 hoursMany fixes, i think this is actually correcttslil clingman
46 hoursIn-lined as much as a i daretslil clingman
46 hoursInlined placements, should be fastertslil clingman
46 hoursAnother road bugtslil
46 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
46 hoursChanged function back to macrotslil
46 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
46 hoursTrying minimaxtslil
46 hoursCrass errortslil
46 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
46 hoursFixed a small bug in PTN parsing, other stufftslil
46 hoursCheck for road wins before flat winstslil
46 hoursTabs for indentation, spaces for alignmenttslil
46 hoursFixed indentation and some bugs, stats programmetslil
46 hoursSet dialect to C99tslil
46 hoursIncorrect usage of globals in headertslil
46 hoursIn-lined a few things, reworked flat count to iterate only oncetslil
46 hourstak.h now tracks win state, optimisations, saved a byte on countstslil
46 hoursLine-mode mostly completetslil
46 hoursFixed road DFS errorstslil
46 hoursCorrected PTN move parsingtslil
46 hoursAdded linenoise library, uninitialised variable + renamingtslil
46 hoursBetter as single file headertslil
46 hoursOBOEs in try_move + logic errorstslil
- Corrected use of static - Implemented next_turn
46 hoursWorking on the big wrapper for everythingtslil
46 hoursStarted on PTN stufftslil
46 hoursChanged representation, implemented most basic things for tak.htslil
46 hoursInittslil