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path: root/include/negamax.h
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42 hoursswitch to explicit game state & important bug fix & clang formattslil clingman
42 hoursnew neural network arch (faster + better) & minor changes + fixestslil clingman
42 hoursWelcome geminict!tslil clingman
42 hoursFix copyright notice in files, and small preemptive optimisationtslil clingman
42 hoursRename ct_k -> ct, IANAL but ...tslil
42 hoursTried some naive iterative deepening. Work on TEI interface nexttslil clingman
42 hoursAdded license information!tslil clingman
42 hoursRemoved treap in favour of linked-list chained hash tabletslil clingman
42 hoursI don't have the presence of mind to debug this right nowtslil clingman
42 hoursStoring best moves!tslil clingman
42 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
42 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
42 hoursWorking on action lists to refactortslil clingman
42 hoursStill tryingtslil clingman
42 hoursHash collisionstslil clingman
42 hoursFixed some important bugstslil clingman
42 hoursAttempting Zobrist hashingtslil clingman