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An implementation of Tak and a computer opponent in C
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negamax.c
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46 hours
Small changes to build ct1986
tslil clingman
46 hours
Storing best moves!
tslil clingman
46 hours
This matches alpha-beta!
tslil clingman
46 hours
Stable negamax-alpha-beta fail-soft
tslil clingman
46 hours
Once again, adding TT changes the outcome
tslil clingman
46 hours
Actually it seems before i was mis-counting
tslil clingman
46 hours
There is still a bug, it doesn't appear to be checking enough
tslil clingman
46 hours
Stripping debug stuff
tslil clingman
46 hours
Still bugs...
tslil clingman
46 hours
Still some bugs, standing stone becomes flat at depth4 self-play??
tslil clingman
46 hours
There are still some bugs in the undo almost surely...
tslil clingman
46 hours
Lots of bugfixes, mostly uint vs int. Still weirdness in game
tslil clingman
46 hours
This is the basic idea, there's ≥ 1 bug (generates illegals...)
tslil clingman
46 hours
Working on action lists to refactor
tslil clingman
46 hours
Still trying
tslil clingman
46 hours
Hash collisions
tslil clingman
46 hours
Fixed some important bugs
tslil clingman
46 hours
Attempting Zobrist hashing
tslil clingman