| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-03-27 | Playing around with huge nn's, poorly trained.sixes | tslil | |
| Not great at shallow depths | |||
| 2021-02-05 | Rename ct_k -> ct, IANAL but ... | tslil | |
| 2021-02-01 | Tried some naive iterative deepening. Work on TEI interface next | tslil clingman | |
| If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority. | |||
| 2021-01-30 | Try to squeeze out a little more performance | tslil clingman | |
| ``Common wisdom'' dictates that placements are often better than stack moves, so we bias the generated move list in this fashion. Seems to be a little faster. | |||
| 2021-01-28 | Added license information! | tslil clingman | |
| 2021-01-28 | Print progress before recursion rather than after | tslil clingman | |
| 2021-01-28 | It would appear that any function call whatsoever is slower :/ | tslil clingman | |
| For now we'll stay with directly recomputing it at each non-terminal node | |||
| 2021-01-26 | I don't have the presence of mind to debug this right now | tslil clingman | |
| 2021-01-26 | Small changes to build ct1986 | tslil clingman | |
| 2021-01-26 | Storing best moves! | tslil clingman | |
| 2021-01-26 | This matches alpha-beta! | tslil clingman | |
| 2021-01-26 | Stable negamax-alpha-beta fail-soft | tslil clingman | |
| 2021-01-26 | Once again, adding TT changes the outcome | tslil clingman | |
| 2021-01-26 | Actually it seems before i was mis-counting | tslil clingman | |
| 2021-01-26 | There is still a bug, it doesn't appear to be checking enough | tslil clingman | |
| 2021-01-25 | Stripping debug stuff | tslil clingman | |
| 2021-01-25 | Still bugs... | tslil clingman | |
| 2021-01-25 | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman | |
| 2021-01-25 | There are still some bugs in the undo almost surely... | tslil clingman | |
| 2021-01-25 | Lots of bugfixes, mostly uint vs int. Still weirdness in game | tslil clingman | |
| 2021-01-24 | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman | |
| 2021-01-24 | Working on action lists to refactor | tslil clingman | |
| 2021-01-24 | Still trying | tslil clingman | |
| | | |||
| 2021-01-23 | Hash collisions | tslil clingman | |
| 2021-01-23 | Fixed some important bugs | tslil clingman | |
| 2021-01-23 | Attempting Zobrist hashing | tslil clingman | |
