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48 hoursFinally fixed memory order of weights!tslil clingman
48 hoursOpps, wrong stonetslil clingman
48 hoursInlined placements, should be fastertslil clingman
48 hoursMemory oob fixtslil clingman
48 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
48 hoursLeftover from another branchtslil clingman
48 hoursStarting work on MCU porttslil clingman
48 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
48 hoursQuick sketch of non-determinismtslil
48 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
48 hoursChanged function back to macrotslil
48 hoursThere was a bug in the minimax!tslil
48 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
48 hoursSo after a small tweak, it actually plays well!tslil
48 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
48 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
48 hoursTrying minimaxtslil