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ctak
action_list_caching
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An implementation of Tak and a computer opponent in C
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ct1986.c
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42 hours
First steps towards character LCD
tslil clingman
42 hours
Finally fixed move generation
tslil clingman
42 hours
Finally fixed memory order of weights!
tslil clingman
42 hours
Opps, wrong stone
tslil clingman
42 hours
Inlined placements, should be faster
tslil clingman
42 hours
Memory oob fix
tslil clingman
42 hours
Revert "Starting work on MCU port"
tslil clingman
42 hours
Leftover from another branch
tslil clingman
42 hours
Starting work on MCU port
tslil clingman
42 hours
Beginning to work on probabilistic depth now that MCU is out
tslil clingman
42 hours
Quick sketch of non-determinism
tslil
42 hours
Dragon is not separate, fixed concession, allowing playing as b/w
tslil
42 hours
Changed function back to macro
tslil
42 hours
There was a bug in the minimax!
tslil
42 hours
Better trained weights, an important oversight in minimax (steps <=)
tslil
42 hours
So after a small tweak, it actually plays well!
tslil
42 hours
Trying alpha-beta pruning. There's a bug somewhere ...
tslil
42 hours
Fixed minimax (!), fixed bugs in tak.c
tslil
42 hours
Trying minimax
tslil