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An implementation of Tak and a computer opponent in C
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48 hours
Quick sketch of non-determinism
tslil
48 hours
Dragon is not separate, fixed concession, allowing playing as b/w
tslil
48 hours
So after a small tweak, it actually plays well!
tslil
48 hours
Trying alpha-beta pruning. There's a bug somewhere ...
tslil
48 hours
Fixed minimax (!), fixed bugs in tak.c
tslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
48 hours
Trying various things to teach ti
tslil
48 hours
New weights
tslil
48 hours
Train on data that is close to the end of the game only
tslil
48 hours
Close in principle, but there;s a bug in ct1997 &/ pptdb!
tslil
48 hours
Starting on importing network!
tslil
48 hours
Gotta go fast
tslil
48 hours
Fixed indentation and some bugs, stats programme
tslil
48 hours
Set dialect to C99
tslil
48 hours
extract games from playtak.com/games database
tslil
48 hours
Line-mode mostly complete
tslil
48 hours
Added linenoise library, uninitialised variable + renaming
tslil
48 hours
Init
tslil