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47 hoursCross-compilation!tslil clingman
47 hoursBetter statustslil clingman
47 hoursShed dependency of linenoisetslil clingman
47 hoursNew weights from a wider trainingtslil clingman
47 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
47 hoursMight as well use all of them...tslil clingman
47 hoursWent back up to 1986 weightstslil
47 hoursQuick sketch of non-determinismtslil
47 hoursAnother road bugtslil
47 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
47 hoursChanged function back to macrotslil
47 hoursThere was a bug in the minimax!tslil
47 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
47 hoursSo after a small tweak, it actually plays well!tslil
47 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
47 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
47 hoursThere are still some bugs somewhere in minimax ...tslil
In tinue it doesn't seem to choose a move
47 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
47 hoursTrying minimaxtslil
47 hoursCrass errortslil
47 hoursWeights?tslil
47 hoursWider?tslil
47 hoursTrying various things to teach titslil
47 hoursHave to account for CPStslil
47 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
47 hoursClosing in!tslil
47 hoursAuto-generating weightstslil
47 hoursGenerate the correct format directlytslil
47 hoursNew weightstslil
47 hoursone output (of course), Pade approximant of logistic for activationtslil
47 hoursTrain on data that is close to the end of the game onlytslil
47 hoursWorking version of this scripttslil
47 hoursThis finally works!tslil
47 hoursHopefully removed all layer bugstslil
47 hoursTrying again with correct data generationtslil
47 hoursAlso this was wrongtslil
47 hoursClose in principle, but there;s a bug in ct1997 &/ pptdb!tslil
47 hoursThis is the general idea, but i'm sure order is incorrect somewheretslil
47 hoursStarting on importing network!tslil
47 hoursTwo inputs to model, stacks and flat countstslil
47 hoursFixed comments during extractiontslil
47 hoursShuffling is importanttslil
47 hoursMagictslil
47 hoursFixed a small bug in PTN parsing, other stufftslil
47 hoursClosing in on something reasonable for roadstslil
47 hoursCheck for road wins before flat winstslil
47 hoursSearching for a good representationtslil
47 hoursSmall tweakstslil
47 hoursOn the hunt for a better representationtslil
47 hoursExperimenting with training nntslil