| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2 days | Corrected generation of training data for 6s | tslil clingman | |
| 2 days | Don't generate header for training data + tweaks | tslil | |
| For some reason it would seem that moving flats to a lower value and increasing the proximity between caps and top flats improves acquisition. Still not great, but every bit counts. | |||
| 2 days | Change the training data generation a little | tslil clingman | |
| Although it pains me to say it, ``label smoothing'' appears to be actually work. I'm also currently experimenting with training simply against _all_ games, instead of only bot matches. Once the training finishes i'll pit cttei against itself with old and new weights, hopefully there'll be a noticeable improvement. | |||
| 2 days | Rename ct_k -> ct, IANAL but ... | tslil | |
| 2 days | Small typo in generated output for weights | tslil clingman | |
| 2 days | Correct line clearing behaviour, EXIT_FAILURE <~ -1 | tslil clingman | |
| 2 days | Renamed binaries | tslil clingman | |
| 2 days | TEI interface working! | tslil clingman | |
| 2 days | Tried some naive iterative deepening. Work on TEI interface next | tslil clingman | |
| If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority. | |||
| 2 days | Just some #weightgoals ;) | tslil clingman | |
| It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore. | |||
| 2 days | Fairly important bug fixes to lcdlib, LCD now echoes input! | tslil clingman | |
| Input polling without line-buffering is done using ncurses, so the buildroot configuration had to change accordingly to include that library. The Makefile changed to accommodate stand-alone building of ct1986 and to include -lcurses where appropriate. There were also some typos about copying ct1986 and ctaklm to the correct directories. | |||
| 2 days | Try to squeeze out a little more performance | tslil clingman | |
| ``Common wisdom'' dictates that placements are often better than stack moves, so we bias the generated move list in this fashion. Seems to be a little faster. | |||
| 2 days | Purged uninteresting statistics | tslil | |
| 2 days | Syntax errors, small tweak to training data generation | tslil clingman | |
| 2 days | Cleaned up build system | tslil clingman | |
| 2 days | Skeleton readme | tslil clingman | |
| 2 days | Added license information! | tslil clingman | |
| 2 days | Print progress before recursion rather than after | tslil clingman | |
| 2 days | Typo | tslil clingman | |
| 2 days | Merge branch 'zobrist' | tslil clingman | |
| 2 days | Small oversight | tslil clingman | |
| 2 days | Removed treap in favour of linked-list chained hash table | tslil clingman | |
| 2 days | Small changes to build ct1986 | tslil clingman | |
| 2 days | It would appear that any function call whatsoever is slower :/ | tslil clingman | |
| For now we'll stay with directly recomputing it at each non-terminal node | |||
| 2 days | Storing best moves! | tslil clingman | |
| 2 days | I don't have the presence of mind to debug this right now | tslil clingman | |
| 2 days | This matches alpha-beta! | tslil clingman | |
| 2 days | Somehting along these lines, i'm tired | tslil clingman | |
| 2 days | Stable negamax-alpha-beta fail-soft | tslil clingman | |
| 2 days | Small oversight | tslil clingman | |
| 2 days | Once again, adding TT changes the outcome | tslil clingman | |
| 2 days | Actually it seems before i was mis-counting | tslil clingman | |
| 2 days | There is still a bug, it doesn't appear to be checking enough | tslil clingman | |
| 2 days | Stripping debug stuff | tslil clingman | |
| 2 days | It was a silly typo! Hoorah! | tslil clingman | |
| 2 days | Still bugs... | tslil clingman | |
| 2 days | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman | |
| 2 days | There's still something wrong | tslil clingman | |
| 2 days | Incidental bugfix | tslil clingman | |
| 2 days | This looks better to me and confirms scribbles on paper | tslil clingman | |
| 2 days | I don't understand why action_list.c:306 != 259 | tslil clingman | |
| 2 days | There are still some bugs in the undo almost surely... | tslil clingman | |
| 2 days | Lots of bugfixes, mostly uint vs int. Still weirdness in game | tslil clingman | |
| 2 days | Memory leak fix | tslil clingman | |
| 2 days | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman | |
| 2 days | Working on action lists to refactor | tslil clingman | |
| 2 days | Still trying | tslil clingman | |
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| 2 days | Hash collisions | tslil clingman | |
| 2 days | Fixed some important bugs | tslil clingman | |
| 2 days | Attempting Zobrist hashing | tslil clingman | |
