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47 hoursVertical line is just incremented %2, i'll have to manually buffertslil clingman
charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break;
47 hoursAuto-start the gametslil clingman
47 hoursWorking on better output + build system refinementtslil clingman
47 hoursForgot some file argumentstslil clingman
47 hoursCan't stop half-way through turntslil clingman
47 hoursInfrastructure more or less set up!tslil clingman
It remains to tweak ct1986.c and add a .login file to autorun stuff!
47 hoursIn-lined as much as a i daretslil clingman
47 hoursNot final just yettslil clingman
47 hoursClosing in on lcd!tslil clingman
47 hoursIt's becoming clear i need to write my own interfacetslil clingman
47 hoursSlight bugtslil clingman
47 hoursCurrently segfaults. Maybe because serial is in use?tslil clingman
47 hoursFirst steps towards character LCDtslil clingman
47 hoursSaving cursor position was not a good ideatslil clingman
47 hoursMultiplatform builds!tslil clingman
47 hoursCross-compilation!tslil clingman
47 hoursShed dependency of linenoisetslil clingman
47 hoursGetting ready for cross compilationtslil clingman
47 hoursFinally fixed move generationtslil clingman
47 hoursAdded tunable search depth and self-playtslil clingman
47 hoursToying with symmetrising datatslil clingman
47 hoursIn-lined score reportingtslil clingman
47 hoursNicer info, corrected strncmp --> strcmp in placestslil clingman
47 hoursFinally fixed memory order of weights!tslil clingman
47 hoursOpps, wrong stonetslil clingman
47 hoursInlined placements, should be fastertslil clingman
47 hoursMerge branch 'master' of git.sr.ht:~tslil/ctaktslil clingman
47 hoursMemory oob fixtslil clingman
47 hoursFixed extract script, wget tells me not to use -Otslil clingman
47 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
47 hoursLeftover from another branchtslil clingman
47 hoursIt works, but it's too slowtslil clingman
47 hoursStarting work on MCU porttslil clingman
47 hoursBetter statustslil clingman
47 hoursNew weights from a wider trainingtslil clingman
47 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
47 hoursMight as well use all of them...tslil clingman
47 hoursWent back up to 1986 weightstslil
47 hoursQuick sketch of non-determinismtslil
47 hoursAnother road bugtslil
47 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
47 hoursChanged function back to macrotslil
47 hoursThere was a bug in the minimax!tslil
47 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
47 hoursSo after a small tweak, it actually plays well!tslil
47 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
47 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
47 hoursThere are still some bugs somewhere in minimax ...tslil
In tinue it doesn't seem to choose a move
47 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
47 hoursTrying minimaxtslil