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48 hoursAuto-start the gametslil clingman
48 hoursWorking on better output + build system refinementtslil clingman
48 hoursForgot some file argumentstslil clingman
48 hoursCan't stop half-way through turntslil clingman
48 hoursInfrastructure more or less set up!tslil clingman
It remains to tweak ct1986.c and add a .login file to autorun stuff!
48 hoursIn-lined as much as a i daretslil clingman
48 hoursNot final just yettslil clingman
48 hoursClosing in on lcd!tslil clingman
48 hoursIt's becoming clear i need to write my own interfacetslil clingman
48 hoursSlight bugtslil clingman
48 hoursCurrently segfaults. Maybe because serial is in use?tslil clingman
48 hoursFirst steps towards character LCDtslil clingman
48 hoursSaving cursor position was not a good ideatslil clingman
48 hoursMultiplatform builds!tslil clingman
48 hoursCross-compilation!tslil clingman
48 hoursShed dependency of linenoisetslil clingman
48 hoursGetting ready for cross compilationtslil clingman
48 hoursFinally fixed move generationtslil clingman
48 hoursAdded tunable search depth and self-playtslil clingman
48 hoursToying with symmetrising datatslil clingman
48 hoursIn-lined score reportingtslil clingman
48 hoursNicer info, corrected strncmp --> strcmp in placestslil clingman
48 hoursFinally fixed memory order of weights!tslil clingman
48 hoursOpps, wrong stonetslil clingman
48 hoursInlined placements, should be fastertslil clingman
48 hoursMerge branch 'master' of git.sr.ht:~tslil/ctaktslil clingman
48 hoursMemory oob fixtslil clingman
48 hoursFixed extract script, wget tells me not to use -Otslil clingman
48 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
48 hoursLeftover from another branchtslil clingman
48 hoursIt works, but it's too slowtslil clingman
48 hoursStarting work on MCU porttslil clingman
48 hoursBetter statustslil clingman
48 hoursNew weights from a wider trainingtslil clingman
48 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
48 hoursMight as well use all of them...tslil clingman
48 hoursWent back up to 1986 weightstslil
48 hoursQuick sketch of non-determinismtslil
48 hoursAnother road bugtslil
48 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
48 hoursChanged function back to macrotslil
48 hoursThere was a bug in the minimax!tslil
48 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
48 hoursSo after a small tweak, it actually plays well!tslil
48 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
48 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
48 hoursThere are still some bugs somewhere in minimax ...tslil
In tinue it doesn't seem to choose a move
48 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
48 hoursTrying minimaxtslil
48 hoursCrass errortslil