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44 hoursCorrect line clearing behaviour, EXIT_FAILURE <~ -1tslil clingman
44 hoursRenamed binariestslil clingman
44 hoursTEI interface working!tslil clingman
44 hoursTried some naive iterative deepening. Work on TEI interface nexttslil clingman
44 hoursJust some #weightgoals ;)tslil clingman
44 hoursFairly important bug fixes to lcdlib, LCD now echoes input!tslil clingman
44 hoursTry to squeeze out a little more performancetslil clingman
44 hoursPurged uninteresting statisticstslil
44 hoursSyntax errors, small tweak to training data generationtslil clingman
44 hoursCleaned up build systemtslil clingman
44 hoursSkeleton readmetslil clingman
44 hoursAdded license information!tslil clingman
44 hoursPrint progress before recursion rather than aftertslil clingman
44 hoursTypotslil clingman
44 hoursMerge branch 'zobrist'tslil clingman
44 hoursSmall oversighttslil clingman
44 hoursRemoved treap in favour of linked-list chained hash tabletslil clingman
44 hoursSmall changes to build ct1986tslil clingman
44 hoursIt would appear that any function call whatsoever is slower :/tslil clingman
44 hoursStoring best moves!tslil clingman
44 hoursI don't have the presence of mind to debug this right nowtslil clingman
44 hoursThis matches alpha-beta!tslil clingman
44 hoursSomehting along these lines, i'm tiredtslil clingman
44 hoursStable negamax-alpha-beta fail-softtslil clingman
44 hoursSmall oversighttslil clingman
44 hoursOnce again, adding TT changes the outcometslil clingman
44 hoursActually it seems before i was mis-countingtslil clingman
44 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
44 hoursStripping debug stufftslil clingman
44 hoursIt was a silly typo! Hoorah!tslil clingman
44 hoursStill bugs...tslil clingman
44 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
44 hoursThere's still something wrongtslil clingman
44 hoursIncidental bugfixtslil clingman
44 hoursThis looks better to me and confirms scribbles on papertslil clingman
44 hoursI don't understand why action_list.c:306 != 259tslil clingman
44 hoursThere are still some bugs in the undo almost surely...tslil clingman
44 hoursLots of bugfixes, mostly uint vs int. Still weirdness in gametslil clingman
44 hoursMemory leak fixtslil clingman
44 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
44 hoursWorking on action lists to refactortslil clingman
44 hoursStill tryingtslil clingman
44 hoursHash collisionstslil clingman
44 hoursFixed some important bugstslil clingman
44 hoursAttempting Zobrist hashingtslil clingman
44 hoursNot correct usage, need to try hashingtslil clingman
44 hoursno speed increase ...tslil clingman
44 hoursTrying caching to speed things uptslil clingman
44 hoursThanks compile warnings!tslil clingman
44 hoursShould now play out to the endtslil clingman