| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-26 | Small oversight | tslil clingman | |
| 2021-01-26 | Small changes to build ct1986 | tslil clingman | |
| 2021-01-26 | Storing best moves! | tslil clingman | |
| 2021-01-26 | This matches alpha-beta! | tslil clingman | |
| 2021-01-26 | Stable negamax-alpha-beta fail-soft | tslil clingman | |
| 2021-01-26 | Once again, adding TT changes the outcome | tslil clingman | |
| 2021-01-26 | Actually it seems before i was mis-counting | tslil clingman | |
| 2021-01-26 | There is still a bug, it doesn't appear to be checking enough | tslil clingman | |
| 2021-01-25 | Stripping debug stuff | tslil clingman | |
| 2021-01-25 | It was a silly typo! Hoorah! | tslil clingman | |
| 2021-01-25 | Still bugs... | tslil clingman | |
| 2021-01-25 | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman | |
| 2021-01-25 | There's still something wrong | tslil clingman | |
| 2021-01-25 | Incidental bugfix | tslil clingman | |
| 2021-01-25 | This looks better to me and confirms scribbles on paper | tslil clingman | |
| 2021-01-25 | I don't understand why action_list.c:306 != 259 | tslil clingman | |
| 2021-01-25 | There are still some bugs in the undo almost surely... | tslil clingman | |
| 2021-01-25 | Lots of bugfixes, mostly uint vs int. Still weirdness in game | tslil clingman | |
| 2021-01-25 | Memory leak fix | tslil clingman | |
| 2021-01-24 | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman | |
| 2021-01-24 | Working on action lists to refactor | tslil clingman | |
| 2021-01-24 | Still trying | tslil clingman | |
| | | |||
| 2021-01-23 | Hash collisions | tslil clingman | |
| 2021-01-23 | Fixed some important bugs | tslil clingman | |
| 2021-01-23 | Attempting Zobrist hashing | tslil clingman | |
| 2021-01-23 | Not correct usage, need to try hashing | tslil clingman | |
| 2021-01-23 | no speed increase ... | tslil clingman | |
| 2021-01-22 | Trying caching to speed things up | tslil clingman | |
| 2021-01-22 | Thanks compile warnings! | tslil clingman | |
| 2021-01-22 | Should now play out to the end | tslil clingman | |
| 2021-01-21 | Starting work on LCD library | tslil clingman | |
| 2021-01-21 | Busybox is irritating | tslil clingman | |
| 2021-01-21 | Busybox needs LFS to build | tslil clingman | |
| 2021-01-21 | Cleaning up busybox | tslil clingman | |
| 2021-01-21 | Finally (?) fixed winning avoidance | tslil clingman | |
| 2021-01-21 | Slight fix to game loop | tslil clingman | |
| 2021-01-21 | Renaming | tslil clingman | |
| 2021-01-21 | Merge branch 'negamax' | tslil clingman | |
| 2021-01-21 | Many fixes, i think this is actually correct | tslil clingman | |
| 2021-01-21 | cleanup | tslil clingman | |
| 2021-01-21 | Unrelated | tslil clingman | |
| 2021-01-21 | Experimenting | tslil clingman | |
| 2021-01-20 | Merge branch 'pi' | tslil clingman | |
| 2021-01-20 | Merge branch 'master' of git.sr.ht:~tslil/ctak | tslil clingman | |
| 2021-01-20 | Vertical line is just incremented %2, i'll have to manually buffer | tslil clingman | |
| charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break; | |||
| 2021-01-20 | Auto-start the game | tslil clingman | |
| 2021-01-20 | Working on better output + build system refinement | tslil clingman | |
| 2021-01-20 | Forgot some file arguments | tslil clingman | |
| 2021-01-20 | Can't stop half-way through turn | tslil clingman | |
| 2021-01-20 | Infrastructure more or less set up! | tslil clingman | |
| It remains to tweak ct1986.c and add a .login file to autorun stuff! | |||
