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47 hoursSomehting along these lines, i'm tiredtslil clingman
47 hoursSmall oversighttslil clingman
47 hoursSmall changes to build ct1986tslil clingman
47 hoursStoring best moves!tslil clingman
47 hoursThis matches alpha-beta!tslil clingman
47 hoursStable negamax-alpha-beta fail-softtslil clingman
47 hoursOnce again, adding TT changes the outcometslil clingman
47 hoursActually it seems before i was mis-countingtslil clingman
47 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
47 hoursStripping debug stufftslil clingman
47 hoursIt was a silly typo! Hoorah!tslil clingman
47 hoursStill bugs...tslil clingman
47 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
47 hoursThere's still something wrongtslil clingman
47 hoursIncidental bugfixtslil clingman
47 hoursThis looks better to me and confirms scribbles on papertslil clingman
47 hoursI don't understand why action_list.c:306 != 259tslil clingman
47 hoursThere are still some bugs in the undo almost surely...tslil clingman
47 hoursLots of bugfixes, mostly uint vs int. Still weirdness in gametslil clingman
47 hoursMemory leak fixtslil clingman
47 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
47 hoursWorking on action lists to refactortslil clingman
47 hoursStill tryingtslil clingman
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47 hoursHash collisionstslil clingman
47 hoursFixed some important bugstslil clingman
47 hoursAttempting Zobrist hashingtslil clingman
47 hoursNot correct usage, need to try hashingtslil clingman
47 hoursno speed increase ...tslil clingman
47 hoursTrying caching to speed things uptslil clingman
47 hoursThanks compile warnings!tslil clingman
47 hoursShould now play out to the endtslil clingman
47 hoursStarting work on LCD librarytslil clingman
47 hoursBusybox is irritatingtslil clingman
47 hoursBusybox needs LFS to buildtslil clingman
47 hoursCleaning up busyboxtslil clingman
47 hoursFinally (?) fixed winning avoidancetslil clingman
47 hoursSlight fix to game looptslil clingman
47 hoursRenamingtslil clingman
47 hoursMerge branch 'negamax'tslil clingman
47 hourscleanuptslil clingman
47 hoursMany fixes, i think this is actually correcttslil clingman
47 hoursUnrelatedtslil clingman
47 hoursExperimentingtslil clingman
47 hoursMerge branch 'pi'tslil clingman
47 hoursMerge branch 'master' of git.sr.ht:~tslil/ctaktslil clingman
47 hoursVertical line is just incremented %2, i'll have to manually buffertslil clingman
charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break;
47 hoursGetting ready for cross compilationtslil clingman
47 hoursCompiler warningtslil clingman
47 hoursAuto-start the gametslil clingman
47 hoursFinally fixed move generationtslil clingman