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-rw-r--r--src/ct1986.c364
-rw-r--r--src/ctlm.c849
-rw-r--r--src/cttei.c220
-rw-r--r--src/geminict.c346
-rw-r--r--src/pptdb.c368
5 files changed, 1255 insertions, 892 deletions
diff --git a/src/ct1986.c b/src/ct1986.c
index 93dd7b9..f9046ce 100644
--- a/src/ct1986.c
+++ b/src/ct1986.c
@@ -1,21 +1,21 @@
/*
- ct1986, an interface to the ct library designed to be embedded on
- a Raspberry Pi Zero
+ ct1986, an interface to the ct library designed to be embedded on
+ a Raspberry Pi Zero
- Copyright (C) 2021, tslil clingman
+ Copyright (C) 2021, tslil clingman
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -33,92 +33,92 @@ static char *gamelog = 0;
static void
new_game(uint8_t size) {
- reset_state(size);
- lcd_printf_line(L_SCROLL, "New 5s game @ D%d",
- negamax_search_depth);
- if (gamelog) gamelog = realloc(gamelog, sizeof(char));
- else gamelog = malloc(sizeof(char));
- gamelog[0] = 0;
+ reset_state(size);
+ lcd_printf_line(L_SCROLL, "New 5s game @ D%d",
+ negamax_search_depth);
+ if (gamelog) gamelog = realloc(gamelog, sizeof(char));
+ else gamelog = malloc(sizeof(char));
+ gamelog[0] = 0;
}
static int
append_to_gamelog(const char *line, const uint8_t win_line) {
- // I _could_ dynamically compute the size but ... don't let
- // `perfect' be the enemy of `good' ?
+ // I _could_ dynamically compute the size but ... don't let
+ // `perfect' be the enemy of `good' ?
- if (gamelog == NULL) return EXIT_FAILURE;
+ if (gamelog == NULL) return EXIT_FAILURE;
- char prepend[8];
+ char prepend[8];
- if (win_line) {
- prepend[0] = '\n';
- prepend[1] = 0;
- } else if (ply & 1) {
- snprintf(prepend, 7, "%s%d. ",
- (ply == 1) ? "" : "\n", ply/2+1);
- } else {
- strcpy(prepend, " ");
- }
- // Make room for this line
- gamelog = realloc(gamelog,
- strlen(gamelog)
- + strlen(prepend)
- + strlen(line) + 1);
- // TODO: trap errno
- strcat(gamelog, prepend);
- strcat(gamelog, line);
+ if (win_line) {
+ prepend[0] = '\n';
+ prepend[1] = 0;
+ } else if (ply & 1) {
+ snprintf(prepend, 7, "%s%d. ",
+ (ply == 1) ? "" : "\n", ply/2+1);
+ } else {
+ strcpy(prepend, " ");
+ }
+ // Make room for this line
+ gamelog = realloc(gamelog,
+ strlen(gamelog)
+ + strlen(prepend)
+ + strlen(line) + 1);
+ // TODO: trap errno
+ strcat(gamelog, prepend);
+ strcat(gamelog, line);
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
static void
end_game(char *line, char *win) {
- append_to_gamelog(line, 0);
- append_to_gamelog(win, 1);
- lcd_printf_line(L_SCROLL, "Game over: %s", win);
+ append_to_gamelog(line, 0);
+ append_to_gamelog(win, 1);
+ lcd_printf_line(L_SCROLL, "Game over: %s", win);
}
static int
handle_turn(char *line) {
- // Track win state
- uint8_t new_win = (won == 0xFF);
- switch (do_ptn(line)) {
- // Errors
- case ACT_INVALID_PTN: {
- lcd_put_line(L_SCROLL, "Invalid PTN.");
- break;
- }
- case ACT_ILLEGAL: {
- lcd_put_line(L_SCROLL, "Illegal ply.");
- break; }
- case ACT_OVERFLOW: {
- lcd_put_line(L_SCROLL, "Overflow.");
- break;
- }
- // Game has ended
- case GAME_END: {
- // Did it end this turn?
- if (new_win) {
- switch (won) {
- case WIN_DRAW: { end_game(line,"1/2-1/2"); break; }
- case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; }
- case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; }
- case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; }
- case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; }
- }
- return EXIT_SUCCESS;
- } else {
- lcd_put_line(L_SCROLL, "Game over.");
- break;
- }
- }
- // Valid, append to game log
- default: {
- append_to_gamelog(line, 0);
- return EXIT_SUCCESS;
- }
+ // Track win state
+ uint8_t new_win = (won == 0xFF);
+ switch (do_ptn(line)) {
+ // Errors
+ case ACT_INVALID_PTN: {
+ lcd_put_line(L_SCROLL, "Invalid PTN.");
+ break;
+ }
+ case ACT_ILLEGAL: {
+ lcd_put_line(L_SCROLL, "Illegal ply.");
+ break; }
+ case ACT_OVERFLOW: {
+ lcd_put_line(L_SCROLL, "Overflow.");
+ break;
+ }
+ // Game has ended
+ case GAME_END: {
+ // Did it end this turn?
+ if (new_win) {
+ switch (won) {
+ case WIN_DRAW: { end_game(line,"1/2-1/2"); break; }
+ case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; }
+ case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; }
+ case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; }
+ case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; }
}
- return EXIT_FAILURE;
+ return EXIT_SUCCESS;
+ } else {
+ lcd_put_line(L_SCROLL, "Game over.");
+ break;
+ }
+ }
+ // Valid, append to game log
+ default: {
+ append_to_gamelog(line, 0);
+ return EXIT_SUCCESS;
+ }
+ }
+ return EXIT_FAILURE;
}
@@ -127,53 +127,53 @@ static uint32_t perc;
inline void
negamax_display_progress(const uint8_t depth, const uint32_t length) {
- if (depth == negamax_search_depth) {
- lcd_printf_line(L_OVERWRITE, "Computing: %d%%",
- (++perc*100)/length);
- }
+ if (depth == negamax_search_depth) {
+ lcd_printf_line(L_OVERWRITE, "Computing: %d%%",
+ (++perc*100)/length);
+ }
}
static int
negamax_turn() {
- // Prepare progress bar
- perc = 0;
- lcd_put_line(L_SCROLL, "Computing: 0%");
- // Run the minimax
- float minimax = negamax_generate();
- // Failed to find a move?
- if (minimax < -infty) {
- lcd_printf_line(L_SCROLL, "%s concedes!",
- (ply & 1) ? "Black" : "White");
- return EXIT_FAILURE;
- } else {
- lcd_printf_line(L_SCROLL, "%s: %s",
- (ply & 1) ? "Black" : "White",
- negamax_ptn);
- return handle_turn(negamax_ptn);
- }
+ // Prepare progress bar
+ perc = 0;
+ lcd_put_line(L_SCROLL, "Computing: 0%");
+ // Run the minimax
+ float minimax = negamax_generate();
+ // Failed to find a move?
+ if (minimax < -infty) {
+ lcd_printf_line(L_SCROLL, "%s concedes!",
+ (ply & 1) ? "Black" : "White");
+ return EXIT_FAILURE;
+ } else {
+ lcd_printf_line(L_SCROLL, "%s: %s",
+ (ply & 1) ? "Black" : "White",
+ negamax_ptn);
+ return handle_turn(negamax_ptn);
+ }
}
static void
do_game_log(void) {
- lcd_put_line(L_SCROLL, "TODO!");
+ lcd_put_line(L_SCROLL, "TODO!");
}
static int
input_is_not_turn(const char *line) {
- switch (line[0]) {
- case 'l': { do_game_log(); break; }
- case 'n': { new_game(5); break; }
- case 'D': {
- negamax_search_depth = line[1] - '0';
- lcd_printf_line(L_SCROLL, "Search depth: %d",
- negamax_search_depth);
- break;
- }
- case 'B': { human = 1; new_game(5); break; }
- case 'W': { human = 0; new_game(5); break; }
- default: return EXIT_FAILURE;
- }
- return EXIT_SUCCESS;
+ switch (line[0]) {
+ case 'l': { do_game_log(); break; }
+ case 'n': { new_game(5); break; }
+ case 'D': {
+ negamax_search_depth = line[1] - '0';
+ lcd_printf_line(L_SCROLL, "Search depth: %d",
+ negamax_search_depth);
+ break;
+ }
+ case 'B': { human = 1; new_game(5); break; }
+ case 'W': { human = 0; new_game(5); break; }
+ default: return EXIT_FAILURE;
+ }
+ return EXIT_SUCCESS;
}
const char* license = "ct1986, an interface to the ct library designed to be embedded on a Raspberry Pi Zero\n\
@@ -187,85 +187,85 @@ static char line[LINE_BUFF_LEN+1];
static int
poll_input(void) {
- char c, *prompt;
- int idx = 0, polling = 1;
+ char c, *prompt;
+ int idx = 0, polling = 1;
- if (ply & 1) prompt = "Black: ";
- else prompt = "White: ";
+ if (ply & 1) prompt = "Black: ";
+ else prompt = "White: ";
- lcd_put_line(L_SCROLL, prompt);
+ lcd_put_line(L_SCROLL, prompt);
- line[0] = 0;
- while (polling) {
- lcd_printf_line(L_OVERWRITE, "%s%s", prompt, line);
- c = getchar();
- switch (c) {
- case 0x7F: {
- if (idx>0) idx--;
- line[idx] = 0;
- break;
- }
- case 0xFF: // fall-through
- case '\r': // fall-through
- case '\n': {
- polling = 0;
- break;
- }
- default: {
- if (idx+1<LINE_BUFF_LEN) {
- line[idx] = c;
- line[++idx] = 0;
- }
- break;
- }
- }
+ line[0] = 0;
+ while (polling) {
+ lcd_printf_line(L_OVERWRITE, "%s%s", prompt, line);
+ c = getchar();
+ switch (c) {
+ case 0x7F: {
+ if (idx>0) idx--;
+ line[idx] = 0;
+ break;
+ }
+ case 0xFF: // fall-through
+ case '\r': // fall-through
+ case '\n': {
+ polling = 0;
+ break;
+ }
+ default: {
+ if (idx+1<LINE_BUFF_LEN) {
+ line[idx] = c;
+ line[++idx] = 0;
}
- return idx;
+ break;
+ }
+ }
+ }
+ return idx;
}
int main(int argc, char **argv) {
- (void)(argc);
- (void)(argv);
+ (void)(argc);
+ (void)(argv);
- puts(license);
+ puts(license);
- if (lcd_begin() != EXIT_SUCCESS)
- return EXIT_FAILURE;
+ if (lcd_begin() != EXIT_SUCCESS)
+ return EXIT_FAILURE;
- initscr();
+ initscr();
- negamax_search_depth = 3;
- new_game(5);
- negamax_init(5);
+ negamax_search_depth = 3;
+ new_game(5);
+ negamax_init(5);
- human = 0;
- for (int playing = 1; playing;) {
- while (human == 0) {
- lcd_set_blink();
- if (poll_input() > 0) {
- if (input_is_not_turn(line)) {
- int r = handle_turn(line);
- if (r == EXIT_SUCCESS && won == 0xFF) {
- human = 1;
- }
- }
- } else {
- playing = 0;
- human = 1;
- }
- }
- lcd_stop_blink();
- if (playing) {
- negamax_turn();
- human = 0;
- }
+ human = 0;
+ for (int playing = 1; playing;) {
+ while (human == 0) {
+ lcd_set_blink();
+ if (poll_input() > 0) {
+ if (input_is_not_turn(line)) {
+ int r = handle_turn(line);
+ if (r == EXIT_SUCCESS && won == 0xFF) {
+ human = 1;
+ }
}
+ } else {
+ playing = 0;
+ human = 1;
+ }
+ }
+ lcd_stop_blink();
+ if (playing) {
+ negamax_turn();
+ human = 0;
+ }
+ }
- free(gamelog);
- negamax_free();
+ free(gamelog);
+ negamax_free();
- lcd_end();
- endwin();
+ lcd_end();
+ endwin();
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
diff --git a/src/ctlm.c b/src/ctlm.c
index b9deb15..e5ce2d5 100644
--- a/src/ctlm.c
+++ b/src/ctlm.c
@@ -1,32 +1,32 @@
/*
- ctlm, a line mode interface to the ct library
+ ctlm, a line mode interface to the ct library
- Copyright (C) 2021, tslil clingman
+ Copyright (C) 2021, tslil clingman
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
+ This program is free software: you can redistribute it and/or modify it under
+ the terms of the GNU General Public License as published by the Free Software
+ Foundation, either version 3 of the License, or (at your option) any later
+ version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
-#include <stdlib.h>
#include <stdio.h>
+#include <stdlib.h>
#include <string.h>
+#include <negamax.h>
#include <tak.h>
#include <tps.h>
-#include <negamax.h>
static const char *blk = "\033[41m", *wht = "\033[44m";
-static const char *und = "\033[4m", *rst = "\033[0m";
+static const char *und = "\033[4m", *rst = "\033[0m";
#define SQUARE_W 5
#define SQUARE_H 3
@@ -35,472 +35,489 @@ static const char *und = "\033[4m", *rst = "\033[0m";
#define CHAR_STN '/'
#define CHAR_CAP '*'
-static void
-put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour,
- const uint8_t top, const uint8_t beyond_carry_limit) {
- if (beyond_carry_limit) {
- fputs(und,stdout);
- } else {
- if (colour == C_BLACK) fputs(blk, stdout);
- else fputs(wht,stdout);
- }
- if (top) {
- switch (stone) {
- case STONE_FLAT: putchar(CHAR_FLT); break;
- case STONE_STANDING: putchar(CHAR_STN); break;
- case STONE_CAPSTONE: putchar(CHAR_CAP); break;
- }
- } else {
- putchar( (colour == C_BLACK) ? 'B' : 'W' );
- }
- fputs(rst,stdout);
+static void put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour,
+ const uint8_t top, const uint8_t beyond_carry_limit) {
+ if (beyond_carry_limit) {
+ fputs(und, stdout);
+ } else {
+ if (colour == C_BLACK)
+ fputs(blk, stdout);
+ else
+ fputs(wht, stdout);
+ }
+ if (top) {
+ switch (stone) {
+ case STONE_FLAT:
+ putchar(CHAR_FLT);
+ break;
+ case STONE_STANDING:
+ putchar(CHAR_STN);
+ break;
+ case STONE_CAPSTONE:
+ putchar(CHAR_CAP);
+ break;
+ }
+ } else {
+ putchar((colour == C_BLACK) ? 'B' : 'W');
+ }
+ fputs(rst, stdout);
}
-static void
-print_cell_line(const uint8_t line,
- const uint8_t col, const uint8_t row) {
+static void print_cell_line(const uint8_t line, const uint8_t col,
+ const uint8_t row) {
- const uint8_t location = THE_COORDS(col, row),
- stack_size = COUNT_AT(location);
+ const uint8_t location = THE_COORDS(col, row),
+ stack_size = COUNT_AT(location);
- uint8_t idx;
- for (uint8_t k = 0; k < SQUARE_W; k++) {
- idx = line + k*SQUARE_H;
- // Are we in the last column to be displayed?
- if ((k+1)*SQUARE_H > stack_size) {
- // If so, then if we can't fill it offset the starting line so
- // that it fills from the bottom up instead of the top down
- if (line < (k+1)*SQUARE_H - stack_size ) {
- // skip these lines
- idx = 0xFF;
- } else {
- // offset back
- idx -= (k+1)*SQUARE_H - stack_size;
- }
- }
- if (idx < stack_size) {
- put_stone(STONE_AT(location),
- (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE,
- idx == 0, idx >= board_size);
- } else {
- putchar(' ');
- }
- }
+ uint8_t idx;
+ for (uint8_t k = 0; k < SQUARE_W; k++) {
+ idx = line + k * SQUARE_H;
+ // Are we in the last column to be displayed?
+ if ((k + 1) * SQUARE_H > stack_size) {
+ // If so, then if we can't fill it offset the starting line so
+ // that it fills from the bottom up instead of the top down
+ if (line < (k + 1) * SQUARE_H - stack_size) {
+ // skip these lines
+ idx = 0xFF;
+ } else {
+ // offset back
+ idx -= (k + 1) * SQUARE_H - stack_size;
+ }
+ }
+ if (idx < stack_size) {
+ put_stone(STONE_AT(location),
+ (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, idx == 0,
+ idx >= board_size);
+ } else {
+ putchar(' ');
+ }
+ }
}
// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they
// may be requested in any order and at any time
-static void
-print_board_line(const uint8_t line) {
- const uint8_t mod = line % (SQUARE_H + 1),
- row = board_size - line/(SQUARE_H + 1) - 1;
+static void print_board_line(const uint8_t line) {
+ const uint8_t mod = line % (SQUARE_H + 1),
+ row = board_size - line / (SQUARE_H + 1) - 1;
- // Print leader, either row number if half-way through square or
- // padding spaces otherwise
- if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1);
- else fputs(" ",stdout);
+ // Print leader, either row number if half-way through square or
+ // padding spaces otherwise
+ if (mod == (SQUARE_H + 1) / 2)
+ printf("%d. ", row + 1);
+ else
+ fputs(" ", stdout);
- // Top and bottom of squares receive borders
- if (mod == 0) {
- for (uint8_t x = 0; x < board_size; x++) {
- putchar('+');
- for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-');
- }
- puts("+");
- } else {
- // Interior of board should be filled by borders and pieces
- if (line < board_size*(SQUARE_H+1)) {
- for (uint8_t x = 0; x < board_size; x++) {
- putchar('|');
- print_cell_line(mod - 1 , x, row);
- }
- puts("|");
- } else {
- // Bottom of board has column markers
- for (uint8_t x = 0; x < board_size; x++) {
- for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' ');
- printf("%c.",x+'a');
- for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' ');
- }
- putchar('\n');
- }
- }
+ // Top and bottom of squares receive borders
+ if (mod == 0) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('+');
+ for (uint8_t k = 0; k < SQUARE_W; k++)
+ putchar('-');
+ }
+ puts("+");
+ } else {
+ // Interior of board should be filled by borders and pieces
+ if (line < board_size * (SQUARE_H + 1)) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('|');
+ print_cell_line(mod - 1, x, row);
+ }
+ puts("|");
+ } else {
+ // Bottom of board has column markers
+ for (uint8_t x = 0; x < board_size; x++) {
+ for (uint8_t k = 0; k <= SQUARE_W / 2; k++)
+ putchar(' ');
+ printf("%c.", x + 'a');
+ for (uint8_t k = 0; k < SQUARE_W - SQUARE_W / 2 - 2; k++)
+ putchar(' ');
+ }
+ putchar('\n');
+ }
+ }
}
// Simple wrapper to print the whole board in one go
-static void
-print_board(void) {
- for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) {
- print_board_line(k);
- }
+static void print_board(void) {
+ for (uint8_t k = 0; k < board_size * (SQUARE_H + 1) + 2; k++) {
+ print_board_line(k);
+ }
}
// Print the contents of a single square
-static void
-print_square(const uint8_t col, const uint8_t row) {
- if (row < board_size && col < board_size) {
- printf("%c%c: ",'a'+col,'1'+row);
- const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row));
- if (stack_size > 0) {
- uint8_t mask = 1 << (stack_size - 1);
- for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) {
- put_stone(STONE_AT(THE_COORDS(col, row)),
- (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE,
- k+1 == stack_size,
- stack_size-k-1 >= board_size);
- }
- puts(" <-- top");
- } else {
- puts("(empty)");
- }
- } else {
- printf("Requested square not on board (%dx%d).\n",board_size,board_size);
- }
+static void print_square(const uint8_t col, const uint8_t row) {
+ if (row < board_size && col < board_size) {
+ printf("%c%c: ", 'a' + col, '1' + row);
+ const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row));
+ if (stack_size > 0) {
+ uint8_t mask = 1 << (stack_size - 1);
+ for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) {
+ put_stone(STONE_AT(THE_COORDS(col, row)),
+ (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE,
+ k + 1 == stack_size, stack_size - k - 1 >= board_size);
+ }
+ puts(" <-- top");
+ } else {
+ puts("(empty)");
+ }
+ } else {
+ printf("Requested square not on board (%dx%d).\n", board_size, board_size);
+ }
}
-static void
-print_info(void) {
- printf("Turn: %2d, %s%s%s%s\n",
- ply/2 + 1,
- (ply & 1) ? blk : wht,
- (ply & 1) ? "Black" : "White",
- rst,
- (ply < 2) ? " (counter-play start)" : "");
- printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n",
- wht, white_count & 127, white_count >> 7, rst,
- blk, black_count & 127, black_count >> 7, rst);
+static void print_info(void) {
+ printf("Turn: %2d, %s%s%s%s\n", ply / 2 + 1, (ply & 1) ? blk : wht,
+ (ply & 1) ? "Black" : "White", rst,
+ (ply < 2) ? " (counter-play start)" : "");
+ printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n", wht,
+ white_count & 127, white_count >> 7, rst, blk, black_count & 127,
+ black_count >> 7, rst);
}
static int human;
static char *gamelog = NULL;
static uint8_t auto_board = 0xFF, auto_info = 0xFF;
-static int
-append_to_gamelog(const char *line, const uint8_t win_line) {
- // I _could_ dynamically compute the size but ... don't let
- // `perfect' be the enemy of `good' ?
+static int append_to_gamelog(const char *line, const uint8_t win_line) {
+ // I _could_ dynamically compute the size but ... don't let
+ // `perfect' be the enemy of `good' ?
- if (gamelog == NULL) return EXIT_FAILURE;
+ if (gamelog == NULL)
+ return EXIT_FAILURE;
- char prepend[8];
+ char prepend[8];
- if (win_line) {
- prepend[0] = '\n';
- prepend[1] = 0;
- } else if (ply & 1) {
- snprintf(prepend, 7, "%s%d. ",
- (ply == 1) ? "" : "\n", ply/2+1);
- } else {
- strcpy(prepend, " ");
- }
- // Make room for this line
- gamelog = realloc(gamelog,
- strlen(gamelog)
- + strlen(prepend)
- + strlen(line) + 1);
- // TODO: trap errno
- strcat(gamelog, prepend);
- strcat(gamelog, line);
+ if (win_line) {
+ prepend[0] = '\n';
+ prepend[1] = 0;
+ } else if (ply & 1) {
+ snprintf(prepend, 7, "%s%d. ", (ply == 1) ? "" : "\n", ply / 2 + 1);
+ } else {
+ strcpy(prepend, " ");
+ }
+ // Make room for this line
+ gamelog =
+ realloc(gamelog, strlen(gamelog) + strlen(prepend) + strlen(line) + 1);
+ // TODO: trap errno
+ strcat(gamelog, prepend);
+ strcat(gamelog, line);
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
-static void
-end_game(char *line, char *win) {
- append_to_gamelog(line, 0);
- append_to_gamelog(win, 1);
- print_board();
- puts("Game over:");
- puts(gamelog);
- putchar('\n');
+static void end_game(char *line, char *win) {
+ append_to_gamelog(line, 0);
+ append_to_gamelog(win, 1);
+ print_board();
+ puts("Game over:");
+ puts(gamelog);
+ putchar('\n');
}
-static int
-handle_turn(char *line) {
- // Track win state
- uint8_t new_win = (won == 0xFF);
- switch (do_ptn(line)) {
- // Errors
- case ACT_INVALID_PTN: {
- puts("Invalid PTN.");
- return EXIT_FAILURE;
- }
- case ACT_ILLEGAL: {
- puts("Illegal action.");
- return EXIT_FAILURE;
- }
- case ACT_OVERFLOW: {
- puts("Move would cause internal overflow, select another.");
- return EXIT_FAILURE;
- }
- // Game has ended
- case GAME_END: {
- // Did it end this turn?
- if (new_win) {
- switch (won) {
- case WIN_DRAW: { end_game(line,"1/2-1/2"); break; }
- case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; }
- case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; }
- case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; }
- case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; }
- }
- }
- puts("Enter `new' to play again.");
- if (! new_win) return EXIT_FAILURE;
- break;
- }
- // Valid, append to game log
- case ACT_OK: {
- append_to_gamelog(line, 0);
- if (auto_board) print_board();
- if (auto_info) print_info();
- break;
- }
+static int handle_turn(char *line) {
+ // Track win state
+ uint8_t new_win = (won == 0xFF);
+ switch (do_ptn(line)) {
+ // Errors
+ case ACT_INVALID_PTN: {
+ puts("Invalid PTN.");
+ return EXIT_FAILURE;
+ }
+ case ACT_ILLEGAL: {
+ puts("Illegal action.");
+ return EXIT_FAILURE;
+ }
+ case ACT_OVERFLOW: {
+ puts("Move would cause internal overflow, select another.");
+ return EXIT_FAILURE;
+ }
+ // Game has ended
+ case GAME_END: {
+ // Did it end this turn?
+ if (new_win) {
+ switch (won) {
+ case WIN_DRAW: {
+ end_game(line, "1/2-1/2");
+ break;
+ }
+ case WIN_FLAT_BLACK: {
+ end_game(line, "0-F");
+ break;
+ }
+ case WIN_FLAT_WHITE: {
+ end_game(line, "F-0");
+ break;
+ }
+ case WIN_ROAD_BLACK: {
+ end_game(line, "0-R");
+ break;
+ }
+ case WIN_ROAD_WHITE: {
+ end_game(line, "R-0");
+ break;
+ }
}
- return EXIT_SUCCESS;
+ }
+ puts("Enter `new' to play again.");
+ if (!new_win)
+ return EXIT_FAILURE;
+ break;
+ }
+ // Valid, append to game log
+ case ACT_OK: {
+ append_to_gamelog(line, 0);
+ if (auto_board)
+ print_board();
+ if (auto_info)
+ print_info();
+ break;
+ }
+ }
+ return EXIT_SUCCESS;
}
-static void
-new_game(uint8_t size) {
- reset_state(size);
- printf("New %dx%d game! negamax at search depth %d.\n",
- size, size, negamax_search_depth);
- if (gamelog) gamelog = realloc(gamelog, sizeof(char));
- else gamelog = malloc(sizeof(char));
- gamelog[0] = 0;
+static void new_game(uint8_t size) {
+ reset_state(size);
+ printf("New %dx%d game! negamax at search depth %d.\n", size, size,
+ negamax_search_depth);
+ if (gamelog)
+ gamelog = realloc(gamelog, sizeof(char));
+ else
+ gamelog = malloc(sizeof(char));
+ gamelog[0] = 0;
}
-static int
-load_ptn(const char* fn) {
- FILE *fh = NULL;
+static int load_ptn(const char *fn) {
+ FILE *fh = NULL;
- fh = fopen(fn, "r");
- if (fh == NULL) return EXIT_FAILURE;
+ fh = fopen(fn, "r");
+ if (fh == NULL)
+ return EXIT_FAILURE;
- int space1, space2;
- enum ACT_RESULT r;
+ int space1, space2;
+ enum ACT_RESULT r;
- ssize_t read;
- size_t alloc_size;
- char *line = NULL;
- while ((read = getline(&line, &alloc_size, fh)) != -1) {
- if (read && line[0] <= '9' && line[0] >= '0') {
- // Trim trailing \n
- line[read-1] = 0;
- // Find first separator
- space1 = 0;
- while (space1 < read && line[space1++] != ' ');
- // If still on line
- if (space1 < read) {
- // Find next separator or end of line, either way mark the split
- space2 = space1;
- while (space2 < read && line[space2] != ' ') space2++;
- line[space2] = 0;
- // Try the first piece we found
- r = handle_turn(line+space1);
- if (r) {
- printf("Error on: %s\n", line+space1);
- break;
- }
- // If there's a second piece, try it
- if (space2 + 1 < read) {
- r = handle_turn(line+space2+1);
- if (r) {
- printf("Error on: %s", line+space2+1);
- break;
- }
- } else {
- break;
- }
- }
- }
- }
+ ssize_t read;
+ size_t alloc_size;
+ char *line = NULL;
+ while ((read = getline(&line, &alloc_size, fh)) != -1) {
+ if (read && line[0] <= '9' && line[0] >= '0') {
+ // Trim trailing \n
+ line[read - 1] = 0;
+ // Find first separator
+ space1 = 0;
+ while (space1 < read && line[space1++] != ' ')
+ ;
+ // If still on line
+ if (space1 < read) {
+ // Find next separator or end of line, either way mark the split
+ space2 = space1;
+ while (space2 < read && line[space2] != ' ')
+ space2++;
+ line[space2] = 0;
+ // Try the first piece we found
+ r = handle_turn(line + space1);
+ if (r) {
+ printf("Error on: %s\n", line + space1);
+ break;
+ }
+ // If there's a second piece, try it
+ if (space2 + 1 < read) {
+ r = handle_turn(line + space2 + 1);
+ if (r) {
+ printf("Error on: %s", line + space2 + 1);
+ break;
+ }
+ } else {
+ break;
+ }
+ }
+ }
+ }
- if (line) free(line);
- fclose(fh);
+ if (line)
+ free(line);
+ fclose(fh);
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
static float num_check, progress;
static uint8_t old_depth;
// Set up output function for negamax
-inline void
-negamax_display_progress(const uint8_t cur_depth,
- const uint8_t init_depth,
- const uint32_t length) {
- num_check += 1;
- if (cur_depth == init_depth) {
- if (init_depth != old_depth) {
- old_depth = init_depth;
- progress = 0;
- }
- progress++;
- printf("\x1B[0G\x1B[KComputing: %.0f/%d @ D%d",
- progress, length, init_depth);
- fflush(stdout);
- }
+inline void negamax_display_progress(const uint8_t cur_depth,
+ const uint8_t init_depth,
+ const uint32_t length) {
+ num_check += 1;
+ if (cur_depth == init_depth) {
+ if (init_depth != old_depth) {
+ old_depth = init_depth;
+ progress = 0;
+ }
+ progress++;
+ printf("\x1B[0G\x1B[KComputing: %.0f/%d @ D%d", progress, length,
+ init_depth);
+ fflush(stdout);
+ }
}
-static int
-negamax_turn(void) {
- if (won == 0xFF) {
- // Run the minimax
- num_check = 0; progress = 0; old_depth = 0;
- float minimax = negamax_generate();
- putchar('\n');
- // Failed to find a non-losing move?
- if (minimax <= -infty) puts("Opponent concedes!");
- printf("Result: %s (%.2f, checked %.1e)\n",
- negamax_ptn,
- minimax*100.0,
- num_check);
- return handle_turn(negamax_ptn);
- } else {
- return EXIT_FAILURE;
- }
+static int negamax_turn(void) {
+ if (won == 0xFF) {
+ // Run the minimax
+ num_check = 0;
+ progress = 0;
+ old_depth = 0;
+ float minimax = negamax_generate();
+ putchar('\n');
+ // Failed to find a non-losing move?
+ if (minimax <= -infty)
+ puts("Opponent concedes!");
+ printf("Result: %s (%.2f, checked %.1e)\n", negamax_ptn, minimax * 100.0,
+ num_check);
+ return handle_turn(negamax_ptn);
+ } else {
+ return EXIT_FAILURE;
+ }
}
-static int
-input_is_not_turn(const char *line) {
- if (!strcmp(line,"help")) {
- puts("Valid commands: auto (board|info), board, depth [0-9], eval,\
- help, info, load <file.ptn>, log, new, play (b|w), self-play, square\
- <col><row>, tps, <PTN>.");
- } else if (!strcmp(line,"board")) {
- print_board();
- } else if (!strcmp(line,"info")) {
- print_info();
- } else if (!strcmp(line,"eval")) {
- float eval = cnn1986_evaluate_black_win()*100;
- if (ply & 1) {
- printf("Black heuristic chance: %s%.2f%s\n",
- blk, eval, rst);
- } else {
- printf("White heruistic chance: %s%.2f%s\n",
- wht, -eval, rst);
- }
- } else if (!strcmp(line,"log")) {
- puts(gamelog);
- } else if (!strcmp(line,"new")) {
- new_game(5);
- } else if (!strcmp(line,"tps")) {
- char buf[1000];
- generate_tps(buf);
- puts(buf);
- } else if (!strcmp(line,"self-play")) {
- while (negamax_turn() == 0);
- } else if (!strncmp(line,"depth",5)) {
- if (strnlen(line,7) == 7 && line[6] >= '0' && line[6] <= '9') {
- negamax_search_depth = line[6] - '0';
- printf("New search depth: %d.\n",
- negamax_search_depth);
- } else {
- puts("Usage: depth [0-9].");
- }
- } else if (!strncmp(line,"load",4)) {
- if (strnlen(line,6) >= 6) {
- if (load_ptn(line+5)) {
- printf("Errors in file %s\n",line);
- }
- } else {
- puts("Usage: load <file.ptn>.");
- }
- } else if (!strncmp(line,"auto",4)) {
- if (!strcmp(line,"auto board")) {
- auto_board = ~auto_board;
- printf("Automatic board display %s.\n",
- (auto_board) ? "Enabled" : "Disabled");
- } else if (!strcmp(line,"auto info")) {
- auto_info = ~auto_info;
- printf("Automatic info display %s.\n",
- (auto_info) ? "Enabled" : "Disabled");
- } else {
- puts("Usage: auto (board|info).");
- }
- } else if (!strncmp(line,"square",6)) {
- if (strnlen(line, 10) == 9
- && line[7] >= 'a' && line[7] <= '`'+board_size
- && line[8] >= '1' && line[8] <= '0'+board_size) {
- print_square(line[7]-'a', line[8]-'1');
- } else {
- printf("Usage: square [a-%c][1-%c].\n",'`'+board_size,'0'+board_size);
- }
- } else if (!strncmp(line,"play",4)) {
- if (strnlen(line,7) == 6
- && ((line[5] == 'b' || line[5] == 'B')
- || (line[5] == 'w' || line[5] == 'W'))) {
- // 'b' is even :)
- human = 1 - (line[5] & 1);
- new_game(5);
- } else {
- puts("Usage: play (b|w).");
- }
- } else {
- return EXIT_FAILURE;
- }
- return EXIT_SUCCESS;
+static int input_is_not_turn(const char *line) {
+ if (!strcmp(line, "help")) {
+ puts("Valid commands: auto (board|info), board, depth [0-9], eval,\
+help, info, load <file.ptn>, log, new, play (b|w), self-play, square\
+<col><row>, tps, <PTN>.");
+ } else if (!strcmp(line, "board")) {
+ print_board();
+ } else if (!strcmp(line, "info")) {
+ print_info();
+ } else if (!strcmp(line, "eval")) {
+ float eval = cnn1986_evaluate_black_win() * 100;
+ if (ply & 1) {
+ printf("Black heuristic chance: %s%.2f%s\n", blk, eval, rst);
+ } else {
+ printf("White heruistic chance: %s%.2f%s\n", wht, -eval, rst);
+ }
+ } else if (!strcmp(line, "log")) {
+ puts(gamelog);
+ } else if (!strcmp(line, "new")) {
+ new_game(5);
+ } else if (!strcmp(line, "tps")) {
+ char buf[1000];
+ generate_tps(buf);
+ puts(buf);
+ } else if (!strcmp(line, "self-play")) {
+ while (negamax_turn() == 0)
+ ;
+ } else if (!strncmp(line, "depth", 5)) {
+ if (strnlen(line, 7) == 7 && line[6] >= '0' && line[6] <= '9') {
+ negamax_search_depth = line[6] - '0';
+ printf("New search depth: %d.\n", negamax_search_depth);
+ } else {
+ puts("Usage: depth [0-9].");
+ }
+ } else if (!strncmp(line, "load", 4)) {
+ if (strnlen(line, 6) >= 6) {
+ if (load_ptn(line + 5)) {
+ printf("Errors in file %s\n", line);
+ }
+ } else {
+ puts("Usage: load <file.ptn>.");
+ }
+ } else if (!strncmp(line, "auto", 4)) {
+ if (!strcmp(line, "auto board")) {
+ auto_board = ~auto_board;
+ printf("Automatic board display %s.\n",
+ (auto_board) ? "Enabled" : "Disabled");
+ } else if (!strcmp(line, "auto info")) {
+ auto_info = ~auto_info;
+ printf("Automatic info display %s.\n",
+ (auto_info) ? "Enabled" : "Disabled");
+ } else {
+ puts("Usage: auto (board|info).");
+ }
+ } else if (!strncmp(line, "square", 6)) {
+ if (strnlen(line, 10) == 9 && line[7] >= 'a' &&
+ line[7] <= '`' + board_size && line[8] >= '1' &&
+ line[8] <= '0' + board_size) {
+ print_square(line[7] - 'a', line[8] - '1');
+ } else {
+ printf("Usage: square [a-%c][1-%c].\n", '`' + board_size,
+ '0' + board_size);
+ }
+ } else if (!strncmp(line, "play", 4)) {
+ if (strnlen(line, 7) == 6 && ((line[5] == 'b' || line[5] == 'B') ||
+ (line[5] == 'w' || line[5] == 'W'))) {
+ // 'b' is even :)
+ human = 1 - (line[5] & 1);
+ new_game(5);
+ } else {
+ puts("Usage: play (b|w).");
+ }
+ } else {
+ return EXIT_FAILURE;
+ }
+ return EXIT_SUCCESS;
}
-const char* license = "ctlm, a line mode interface to the ct library\n\
+const char *license = "ctlm, a line mode interface to the ct library\n\
\n\
Copyright (C) 2021, tslil clingman\n\
\n\
This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n";
int main(int argc, char **argv) {
- (void)(argc);
- (void)(argv);
+ (void)(argc);
+ (void)(argv);
- puts(license);
+ puts(license);
- negamax_search_depth = 5;
- new_game(5);
- negamax_init(5);
+ negamax_search_depth = 5;
+ new_game(5);
+ negamax_init(5);
- // Test harness
- if (argc > 1) {
- load_ptn("data/0.ptn");
- negamax_turn();
- return 0;
- }
- // Test harness
+ // Test harness
+ if (argc > 1) {
+ negamax_search_depth = 7;
+ load_ptn("data/0.ptn");
+ negamax_turn();
+ return 0;
+ }
+ // Test harness
- char *line = NULL;
- ssize_t read = -1;
- size_t alloc_size;
+ char *line = NULL;
+ ssize_t read = -1;
+ size_t alloc_size;
- human = 0;
- for (int playing = 1; playing;) {
- while (human == 0) {
- fputs("ctlm> ", stdout);
- fflush(stdout);
- read = getline(&line, &alloc_size, stdin);
- if (read > 0) {
- line[read - 1] = 0;
- if (input_is_not_turn(line)) {
- int r = handle_turn(line);
- if (r == EXIT_SUCCESS && won == 0xFF) {
- human = 1;
- }
- }
- free(line);
- line = NULL;
- } else {
- playing = 0;
- human = 1;
- }
- }
- if (playing) {
- negamax_turn();
- human = 0;
- }
- }
+ human = 0;
+ for (int playing = 1; playing;) {
+ while (human == 0) {
+ fputs("ctlm> ", stdout);
+ fflush(stdout);
+ read = getline(&line, &alloc_size, stdin);
+ if (read > 0) {
+ line[read - 1] = 0;
+ if (input_is_not_turn(line)) {
+ int r = handle_turn(line);
+ if (r == EXIT_SUCCESS && won == 0xFF) {
+ human = 1;
+ }
+ }
+ free(line);
+ line = NULL;
+ } else {
+ playing = 0;
+ human = 1;
+ }
+ }
+ if (playing) {
+ negamax_turn();
+ human = 0;
+ }
+ }
- free(line);
- free(gamelog);
- negamax_free();
+ free(line);
+ free(gamelog);
+ negamax_free();
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
diff --git a/src/cttei.c b/src/cttei.c
index a663359..aae1045 100644
--- a/src/cttei.c
+++ b/src/cttei.c
@@ -1,20 +1,20 @@
/*
- cttei, a TEI interface to the ct library & its computer opponent
+ cttei, a TEI interface to the ct library & its computer opponent
- Copyright (C) 2021, tslil clingman
+ Copyright (C) 2021, tslil clingman
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
@@ -28,11 +28,11 @@
// Set up output function for negamax
inline void
negamax_display_progress(const uint8_t cur_depth,
- const uint8_t init_depth,
- const uint32_t length) {
- (void)(cur_depth);
- (void)(init_depth);
- (void)(length);
+ const uint8_t init_depth,
+ const uint32_t length) {
+ (void)(cur_depth);
+ (void)(init_depth);
+ (void)(length);
}
enum TEI_RETURN { TEI_QUIT, TEI_OK, TEI_FAILURE };
@@ -40,63 +40,63 @@ enum TEI_RETURN { TEI_QUIT, TEI_OK, TEI_FAILURE };
// expects ``(startpos|tps <tps>) moves <ptn>''
static enum TEI_RETURN
parse_position_string(char *line) {
- // Find the word ``moves''
- char *beg = strstr(line, "moves");
+ // Find the word ``moves''
+ char *beg = strstr(line, "moves");
- if (!strncasecmp(line, "tps", 3)) {
- // Split the string on the space before moves
- if (beg) *(beg-1) = 0;
- // so that we can load it as a TPS description
- load_tps(line + 4);
- } else if (!strncasecmp(line, "startpos", 8)) {
- reset_state(board_size);
- } else {
- return TEI_FAILURE;
- }
+ if (!strncasecmp(line, "tps", 3)) {
+ // Split the string on the space before moves
+ if (beg) *(beg-1) = 0;
+ // so that we can load it as a TPS description
+ load_tps(line + 4);
+ } else if (!strncasecmp(line, "startpos", 8)) {
+ reset_state(board_size);
+ } else {
+ return TEI_FAILURE;
+ }
- if (beg == NULL) return TEI_OK;
+ if (beg == NULL) return TEI_OK;
- // parse the PTN sequence
- strtok(beg, " ");
- char *ptn = strtok(NULL, " ");
- while (ptn != NULL) {
- if (do_ptn(ptn) != ACT_OK) return TEI_FAILURE;
- ptn = strtok(NULL, " ");
- }
+ // parse the PTN sequence
+ strtok(beg, " ");
+ char *ptn = strtok(NULL, " ");
+ while (ptn != NULL) {
+ if (do_ptn(ptn) != ACT_OK) return TEI_FAILURE;
+ ptn = strtok(NULL, " ");
+ }
- return TEI_OK;
+ return TEI_OK;
}
static enum TEI_RETURN
handle_tei(char *line) {
- if (!strcmp(line, "quit")) {
- return TEI_QUIT;
- } if (!strcmp(line, "isready")) {
- puts("readyok");
- } else if (!strncmp(line, "setoption Depth value ", 22)) {
- negamax_search_depth = atoi(line + 23);
- } else if (!strncmp(line, "go", 2)) {
- // TODO: for now we ignore all of the parameters
- float minimax = negamax_generate();
- enum ACT_RESULT r = do_ptn(negamax_ptn);
- if (r != ACT_OK && r != GAME_END) return TEI_FAILURE;
- printf("info score cp %f pv %s\nbestmove %s\n",
- minimax, negamax_ptn, negamax_ptn);
- } else if (!strncmp(line, "position", 8)) {
- return parse_position_string(line + 9);
- } else if (!strncmp(line, "teinewgame", 10)) {
- if (line[11] != '5') return TEI_FAILURE;
- const uint8_t size = atoi(line + 11);
- if (size != board_size) {
- negamax_free();
- reset_state(size);
- negamax_init(size);
- } else {
- reset_state(size);
- }
- }
- fflush(stdout);
- return TEI_OK;
+ if (!strcmp(line, "quit")) {
+ return TEI_QUIT;
+ } if (!strcmp(line, "isready")) {
+ puts("readyok");
+ } else if (!strncmp(line, "setoption Depth value ", 22)) {
+ negamax_search_depth = atoi(line + 23);
+ } else if (!strncmp(line, "go", 2)) {
+ // TODO: for now we ignore all of the parameters
+ float minimax = negamax_generate();
+ enum ACT_RESULT r = do_ptn(negamax_ptn);
+ if (r != ACT_OK && r != GAME_END) return TEI_FAILURE;
+ printf("info score cp %f pv %s\nbestmove %s\n",
+ minimax, negamax_ptn, negamax_ptn);
+ } else if (!strncmp(line, "position", 8)) {
+ return parse_position_string(line + 9);
+ } else if (!strncmp(line, "teinewgame", 10)) {
+ if (line[11] != '5') return TEI_FAILURE;
+ const uint8_t size = atoi(line + 11);
+ if (size != board_size) {
+ negamax_free();
+ reset_state(size);
+ negamax_init(size);
+ } else {
+ reset_state(size);
+ }
+ }
+ fflush(stdout);
+ return TEI_OK;
}
const char* license = "cttei, a TEI interface to the ct library & its computer opponent\n\
@@ -106,58 +106,58 @@ Copyright (C) 2021, tslil clingman\n\
This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n";
int main(int argc, char **argv) {
- (void)(argc);
- (void)(argv);
+ (void)(argc);
+ (void)(argv);
- puts(license);
+ puts(license);
- char *line = NULL;
- ssize_t read = -1;
- size_t alloc_size;
+ char *line = NULL;
+ ssize_t read = -1;
+ size_t alloc_size;
- // Wait for tei
- while ((read = getline(&line, &alloc_size, stdin))) {
- if (read > 0 && !strncmp("tei", line, 3)) {
- break;
- } else return EXIT_FAILURE;
- }
+ // Wait for tei
+ while ((read = getline(&line, &alloc_size, stdin))) {
+ if (read > 0 && !strncmp("tei", line, 3)) {
+ break;
+ } else return EXIT_FAILURE;
+ }
- if (line) free(line);
- line = NULL;
+ if (line) free(line);
+ line = NULL;
- // Identify ourselves, and send the options
- puts("id name cttei");
- puts("id author tslil clingman");
- puts("option name Depth type spin default 4 min 2 max 6");
- puts("teiok");
- fflush(stdout);
+ // Identify ourselves, and send the options
+ puts("id name cttei");
+ puts("id author tslil clingman");
+ puts("option name Depth type spin default 4 min 2 max 6");
+ puts("teiok");
+ fflush(stdout);
- // Set default option
- negamax_search_depth = 4;
- negamax_init(5);
- reset_state(5);
+ // Set default option
+ negamax_search_depth = 4;
+ negamax_init(5);
+ reset_state(5);
- for (int playing = 1; playing;) {
- if ((read = getline(&line, &alloc_size, stdin)) > 0) {
- line[read-1] = 0;
- switch (handle_tei(line)) {
- case TEI_FAILURE: return EXIT_FAILURE;
- case TEI_QUIT: playing = 0; // fall-through
- case TEI_OK: {
- if (line) {
- free(line);
- line = NULL;
- }
- break;
- }
- }
- } else {
- break;
- }
+ for (int playing = 1; playing;) {
+ if ((read = getline(&line, &alloc_size, stdin)) > 0) {
+ line[read-1] = 0;
+ switch (handle_tei(line)) {
+ case TEI_FAILURE: return EXIT_FAILURE;
+ case TEI_QUIT: playing = 0; // fall-through
+ case TEI_OK: {
+ if (line) {
+ free(line);
+ line = NULL;
+ }
+ break;
}
+ }
+ } else {
+ break;
+ }
+ }
- if (line) free(line);
- negamax_free();
+ if (line) free(line);
+ negamax_free();
- return EXIT_SUCCESS;
+ return EXIT_SUCCESS;
}
diff --git a/src/geminict.c b/src/geminict.c
new file mode 100644
index 0000000..2ac2eab
--- /dev/null
+++ b/src/geminict.c
@@ -0,0 +1,346 @@
+/*
+ geminict, a Gemini CGI interface to the ct library
+
+ Copyright (C) 2021, tslil clingman
+
+ This program is free software: you can redistribute it and/or modify it under
+ the terms of the GNU General Public License as published by the Free Software
+ Foundation, either version 3 of the License, or (at your option) any later
+ version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <negamax.h>
+#include <tak.h>
+#include <tps.h>
+
+#define SQUARE_W 5
+#define SQUARE_H 3
+
+#define STR_FLT_BLK "⛀"
+#define STR_FLT_WHT "⛂"
+#define STR_STN_BLK "⫾"
+#define STR_STN_WHT "❚"
+#define STR_CAP_BLK "♕"
+#define STR_CAP_WHT "♛"
+#define STR_HFL_BLK "▭"
+#define STR_HFL_WHT "▬"
+#define STR_CHF_BLK "▿"
+#define STR_CHF_WHT "▾"
+
+static void put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour,
+ const uint8_t top, const uint8_t beyond_carry_limit) {
+ if (beyond_carry_limit) {
+ fputs((colour == C_BLACK) ? STR_CHF_BLK : STR_CHF_WHT, stdout);
+ } else {
+ if (top) {
+ switch (stone) {
+ case STONE_FLAT: {
+ fputs((colour == C_BLACK) ? STR_FLT_BLK : STR_FLT_WHT, stdout);
+ break;
+ }
+ case STONE_STANDING: {
+ fputs((colour == C_BLACK) ? STR_STN_BLK : STR_STN_WHT, stdout);
+ break;
+ }
+ case STONE_CAPSTONE: {
+ fputs((colour == C_BLACK) ? STR_CAP_BLK : STR_CAP_WHT, stdout);
+ break;
+ }
+ }
+ } else {
+ fputs((colour == C_BLACK) ? STR_HFL_BLK : STR_HFL_WHT, stdout);
+ }
+ }
+}
+
+static void print_cell_line(const uint8_t line, const uint8_t col,
+ const uint8_t row) {
+
+ const uint8_t location = THE_COORDS(col, row),
+ stack_size = COUNT_AT(location);
+
+ uint8_t idx;
+ for (uint8_t k = 0; k < SQUARE_W; k++) {
+ idx = line + k * SQUARE_H;
+ // Are we in the last column to be displayed?
+ if ((k + 1) * SQUARE_H > stack_size) {
+ // If so, then if we can't fill it offset the starting line so
+ // that it fills from the bottom up instead of the top down
+ if (line < (k + 1) * SQUARE_H - stack_size) {
+ // skip these lines
+ idx = 0xFF;
+ } else {
+ // offset back
+ idx -= (k + 1) * SQUARE_H - stack_size;
+ }
+ }
+ if (idx < stack_size) {
+ put_stone(STONE_AT(location),
+ (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, idx == 0,
+ idx >= board_size);
+ } else {
+ putchar(' ');
+ }
+ }
+}
+
+// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they
+// may be requested in any order and at any time
+static void print_board_line(const uint8_t line) {
+ const uint8_t mod = line % (SQUARE_H + 1),
+ row = board_size - line / (SQUARE_H + 1) - 1;
+
+ // Print leader, either row number if half-way through square or
+ // padding spaces otherwise
+ if (mod == (SQUARE_H + 1) / 2)
+ printf("%d. ", row + 1);
+ else
+ fputs(" ", stdout);
+
+ // Top and bottom of squares receive borders
+ if (mod == 0) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('+');
+ for (uint8_t k = 0; k < SQUARE_W; k++)
+ putchar('-');
+ }
+ puts("+");
+ } else {
+ // Interior of board should be filled by borders and pieces
+ if (line < board_size * (SQUARE_H + 1)) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('|');
+ print_cell_line(mod - 1, x, row);
+ }
+ puts("|");
+ } else {
+ // Bottom of board has column markers
+ for (uint8_t x = 0; x < board_size; x++) {
+ for (uint8_t k = 0; k <= SQUARE_W / 2; k++)
+ putchar(' ');
+ printf("%c.", x + 'a');
+ for (uint8_t k = 0; k < SQUARE_W - SQUARE_W / 2 - 2; k++)
+ putchar(' ');
+ }
+ putchar('\n');
+ }
+ }
+}
+
+// Simple wrapper to print the whole board in one go
+static void print_board(void) {
+ for (uint8_t k = 0; k < board_size * (SQUARE_H + 1) + 2; k++) {
+ print_board_line(k);
+ }
+ putchar('\n');
+}
+
+static void print_info(void) {
+ printf("Turn: %2d, %s%s\n", ply / 2 + 1,
+ (ply & 1) ? "Black" : "White",
+ (ply < 2) ? " (counter-play start)" : "");
+ printf("Flats/Caps remaining: %02d/%d, %02d/%d\n",
+ white_count & 127, white_count >> 7, black_count & 127,
+ black_count >> 7);
+}
+
+static char *gamelog = NULL;
+
+static void print_everything(void) {
+ print_board();
+ print_info();
+ puts(gamelog);
+}
+
+static int append_to_gamelog(const char *line, const uint8_t win_line) {
+ // I _could_ dynamically compute the size but ... don't let
+ // `perfect' be the enemy of `good' ?
+
+ if (gamelog == NULL)
+ return EXIT_FAILURE;
+
+ char prepend[8];
+
+ if (win_line) {
+ prepend[0] = '\n';
+ prepend[1] = 0;
+ } else if (ply & 1) {
+ snprintf(prepend, 7, "%s%d. ", (ply == 1) ? "" : "\n", ply / 2 + 1);
+ } else {
+ strcpy(prepend, " ");
+ }
+ // Make room for this line
+ gamelog =
+ realloc(gamelog, strlen(gamelog) + strlen(prepend) + strlen(line) + 1);
+ // TODO: trap errno
+ strcat(gamelog, prepend);
+ strcat(gamelog, line);
+
+ return EXIT_SUCCESS;
+}
+
+static void end_game(char *line, char *win) {
+ append_to_gamelog(line, 0);
+ append_to_gamelog(win, 1);
+ print_board();
+ puts("Game over:");
+ puts(gamelog);
+ putchar('\n');
+}
+
+enum TURN_RESULT { T_ERR, T_OK, T_WIN };
+static enum TURN_RESULT handle_turn(char *line) {
+ // Track win state
+ uint8_t new_win = (won == 0xFF);
+ switch (do_ptn(line)) {
+ // Errors
+ case ACT_INVALID_PTN: {
+ puts("Invalid PTN.");
+ return T_ERR;
+ }
+ case ACT_ILLEGAL: {
+ puts("Illegal action.");
+ return T_ERR;
+ }
+ case ACT_OVERFLOW: {
+ puts("Move would cause internal overflow, select another.");
+ return T_ERR;
+ }
+ // Game has ended
+ case GAME_END: {
+ // Did it end this turn?
+ if (new_win) {
+ switch (won) {
+ case WIN_DRAW: {
+ end_game(line, "1/2-1/2");
+ break;
+ }
+ case WIN_FLAT_BLACK: {
+ end_game(line, "0-F");
+ break;
+ }
+ case WIN_FLAT_WHITE: {
+ end_game(line, "F-0");
+ break;
+ }
+ case WIN_ROAD_BLACK: {
+ end_game(line, "0-R");
+ break;
+ }
+ case WIN_ROAD_WHITE: {
+ end_game(line, "R-0");
+ break;
+ }
+ }
+ return T_WIN;
+ }
+ if (!new_win)
+ return T_ERR;
+ break;
+ }
+ // Valid, append to game log
+ case ACT_OK: {
+ append_to_gamelog(line, 0);
+ break;
+ }
+ }
+ return T_OK;
+}
+
+static void new_game(uint8_t size) {
+ reset_state(size);
+ if (gamelog)
+ gamelog = realloc(gamelog, sizeof(char));
+ else
+ gamelog = malloc(sizeof(char));
+ gamelog[0] = 0;
+}
+
+static float num_check;
+
+// Set up output function for negamax
+inline void negamax_display_progress(const uint8_t cur_depth,
+ const uint8_t init_depth,
+ const uint32_t length) {
+ (void)(cur_depth);
+ (void)(init_depth);
+ (void)(length);
+ num_check += 1;
+}
+
+static int negamax_turn(void) {
+ if (won == 0xFF) {
+ // Run the minimax
+ num_check = 0;
+ float minimax = negamax_generate();
+ putchar('\n');
+ // Failed to find a non-losing move?
+ if (minimax <= -infty)
+ puts("Opponent concedes!");
+ printf("ct1986 says: %s (minmax %.2f, checked %.1e)\n\n", negamax_ptn, minimax * 100.0,
+ num_check);
+ return handle_turn(negamax_ptn);
+ } else {
+ return EXIT_FAILURE;
+ }
+}
+
+int main(int argc, char **argv) {
+ if (argc != 2) {
+ puts("Usage: PTN1.[PTN2.][PTN3.] etc");
+ return EXIT_FAILURE;
+ };
+
+ negamax_search_depth = 5;
+ new_game(5);
+ negamax_init(5);
+
+ enum TURN_RESULT tr;
+
+ char* line = argv[1];
+ // Some maximum length we're willing to parse
+ const uint32_t len = strnlen(line, 65535);
+ if (!line || len == 0 || len == 65535) return EXIT_FAILURE;
+ uint32_t start = 0, end = 0;
+ while (start < len) {
+ // Find first separator
+ while (end < len && line[end] != '.') end++;
+ // If still on line
+ if (end < len) {
+ // Mark the split
+ line[end] = 0;
+ // Try the first piece we found
+ tr = handle_turn(line + start);
+ if (tr == T_ERR) {
+ printf("Error on: %s\n", line + start);
+ print_everything();
+ return EXIT_FAILURE;
+ } else if (tr == T_WIN) return EXIT_SUCCESS;
+ start = ++end;
+ } else {
+ puts("Malformed input.");
+ return EXIT_FAILURE;
+ }
+ }
+
+ negamax_turn();
+
+ print_everything();
+
+ free(gamelog);
+ negamax_free();
+
+ return EXIT_SUCCESS;
+}
diff --git a/src/pptdb.c b/src/pptdb.c
index 79f60c5..eeebf2a 100644
--- a/src/pptdb.c
+++ b/src/pptdb.c
@@ -1,21 +1,21 @@
/*
- pptdb, generate neural network training data from a playtak.com
- database dump
+ pptdb, generate neural network training data from a playtak.com
+ database dump
- Copyright (C) 2021, tslil clingman
+ Copyright (C) 2021, tslil clingman
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <stdio.h>
@@ -31,121 +31,121 @@ float max_flats, outcome_black;
static void
write_input(const int dx, const int dy, const uint8_t swap) {
- // Two numbers for flats remaining
- fprintf(training_fh,"%.8f,%.8f,",
- (float)(white_count & 127)/max_flats,
- (float)(black_count & 127)/max_flats);
+ // Two numbers for flats remaining
+ fprintf(training_fh,"%.8f,%.8f,",
+ (float)(white_count & 127)/max_flats,
+ (float)(black_count & 127)/max_flats);
- // Write the board layers
- float val;
- int col, row;
- for (uint8_t depth = 0; depth < board_size + 1; depth++) {
- row = (dy>0)?-1:board_size;
- for (int i = 0; i < board_size; i++) {
- row += dy;
- col = (dx>0)?-1:board_size;
- for (int j = 0; j < board_size; j++) {
- col += dx;
- const uint8_t k =
- (swap) ? THE_COORDS(row, col) : THE_COORDS(col, row);
- val = 0;
- if (COUNT_AT(k)>depth) {
- if (depth == 0) {
- // Top layer of stacks is handled differently to indicate
- // stone type
- if (STONE_AT(k) == STONE_STANDING) {
- val = (colours[k] & 1) ? +0.25 : -0.25;
- } else if (STONE_AT(k) == STONE_CAPSTONE) {
- val = (colours[k] & 1) ? +1.00 : -1.00;
- } else {
- val = (colours[k] & 1) ? +0.75 : -0.75;
- }
- } else {
- // Layers underneath
- val = (colours[k] & (1<<depth)) ? +0.75 : -0.75;
- }
- }
- fprintf(training_fh,"%.2f,", val);
- }
- }
+ // Write the board layers
+ float val;
+ int col, row;
+ for (uint8_t depth = 0; depth < board_size + 1; depth++) {
+ row = (dy>0)?-1:board_size;
+ for (int i = 0; i < board_size; i++) {
+ row += dy;
+ col = (dx>0)?-1:board_size;
+ for (int j = 0; j < board_size; j++) {
+ col += dx;
+ const uint8_t k =
+ (swap) ? THE_COORDS(row, col) : THE_COORDS(col, row);
+ val = 0;
+ if (COUNT_AT(k)>depth) {
+ if (depth == 0) {
+ // Top layer of stacks is handled differently to indicate
+ // stone type
+ if (STONE_AT(k) == STONE_STANDING) {
+ val = (colours[k] & 1) ? +0.25 : -0.25;
+ } else if (STONE_AT(k) == STONE_CAPSTONE) {
+ val = (colours[k] & 1) ? +1.00 : -1.00;
+ } else {
+ val = (colours[k] & 1) ? +0.75 : -0.75;
+ }
+ } else {
+ // Layers underneath
+ val = (colours[k] & (1<<depth)) ? +0.75 : -0.75;
+ }
}
- fprintf(training_fh,"%.1f\n", outcome_black);
+ fprintf(training_fh,"%.2f,", val);
+ }
+ }
+ }
+ fprintf(training_fh,"%.1f\n", outcome_black);
}
// Warning: performs _no_ checks on input whatsoever
static enum ACT_RESULT
parse_line(const char *pt, const ssize_t read) {
- ssize_t idx;
- enum ACT_RESULT r;
- int total_plies = 0;
+ ssize_t idx;
+ enum ACT_RESULT r;
+ int total_plies = 0;
- for (idx=0;idx<read;idx++) {
- if (pt[idx]==',') total_plies++;
- }
- for(idx=0;;) {
- if (pt[idx] == 'P') {
- // P [A-F][1-6] [CF]?,
- idx+=2;
- enum STONE_VARIANT stone;
- const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1';
+ for (idx=0;idx<read;idx++) {
+ if (pt[idx]==',') total_plies++;
+ }
+ for(idx=0;;) {
+ if (pt[idx] == 'P') {
+ // P [A-F][1-6] [CF]?,
+ idx+=2;
+ enum STONE_VARIANT stone;
+ const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1';
- if (idx + 3 < read) {
- switch (pt[idx+3]) {
- case 'W': { stone = STONE_STANDING; break; }
- case 'C': { stone = STONE_CAPSTONE; break; }
- default: { stone = STONE_FLAT; break; }
- }
- } else {
- stone = STONE_FLAT;
- }
+ if (idx + 3 < read) {
+ switch (pt[idx+3]) {
+ case 'W': { stone = STONE_STANDING; break; }
+ case 'C': { stone = STONE_CAPSTONE; break; }
+ default: { stone = STONE_FLAT; break; }
+ }
+ } else {
+ stone = STONE_FLAT;
+ }
- r = try_place(THE_COORDS(col,row), current_colour, stone);
- if (r != ACT_OK) return r;
- } else if (pt[idx] == 'M') {
- // M [A-F][1-6] [A-F][1-6]( [1-6])+,
- idx+=2;
- uint8_t drops[board_size];
- const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1',
- d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1';
- idx+=4;
+ r = try_place(THE_COORDS(col,row), current_colour, stone);
+ if (r != ACT_OK) return r;
+ } else if (pt[idx] == 'M') {
+ // M [A-F][1-6] [A-F][1-6]( [1-6])+,
+ idx+=2;
+ uint8_t drops[board_size];
+ const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1',
+ d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1';
+ idx+=4;
- enum MOVE_DIRECTION dir = M_RIGHT;
- if (s_col < d_col) dir=M_RIGHT;
- else if (s_col > d_col) dir=M_LEFT;
- else if (s_row < d_row) dir=M_UP;
- else if (s_row > d_row) dir=M_DOWN;
+ enum MOVE_DIRECTION dir = M_RIGHT;
+ if (s_col < d_col) dir=M_RIGHT;
+ else if (s_col > d_col) dir=M_LEFT;
+ else if (s_row < d_row) dir=M_UP;
+ else if (s_row > d_row) dir=M_DOWN;
- uint8_t steps = 0;
- do {
- idx+=2;
- drops[steps++] = pt[idx] - '0';
- } while (idx+2<read && pt[idx+1] != ',');
+ uint8_t steps = 0;
+ do {
+ idx+=2;
+ drops[steps++] = pt[idx] - '0';
+ } while (idx+2<read && pt[idx+1] != ',');
- r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops);
+ r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops);
- if (r != ACT_OK) return r;
+ if (r != ACT_OK) return r;
- if (generate == 0) {
- // Measure height of stacks exceeding 1
- for (int k = 0; k < board_size * board_size; k++) {
- if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1;
- }
- }
- }
- // Generate training data, not too early in the game and not at
- // the end, under all eight symmetries of the board
- if (generate && ply < total_plies && ply + 2 >= total_plies) {
- write_input(+1, +1, 1); write_input(+1, +1, 0);
- write_input(+1, -1, 1); write_input(+1, -1, 0);
- write_input(-1, +1, 1); write_input(-1, +1, 0);
- write_input(-1, -1, 1); write_input(-1, -1, 0);
- }
- // Parse next action
- while (idx<read && pt[idx++]!=',');
- if (idx>=read) return ACT_OK;
- next_ply();
+ if (generate == 0) {
+ // Measure height of stacks exceeding 1
+ for (int k = 0; k < board_size * board_size; k++) {
+ if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1;
}
- return ACT_OK;
+ }
+ }
+ // Generate training data, not too early in the game and not at
+ // the end, under all eight symmetries of the board
+ if (generate && ply < total_plies && ply + 2 >= total_plies) {
+ write_input(+1, +1, 1); write_input(+1, +1, 0);
+ write_input(+1, -1, 1); write_input(+1, -1, 0);
+ write_input(-1, +1, 1); write_input(-1, +1, 0);
+ write_input(-1, -1, 1); write_input(-1, -1, 0);
+ }
+ // Parse next action
+ while (idx<read && pt[idx++]!=',');
+ if (idx>=read) return ACT_OK;
+ next_ply();
+ }
+ return ACT_OK;
}
const char* license = "pptdb, generate neural network training data from a playtak.com database dump\n\
@@ -155,92 +155,92 @@ Copyright (C) 2021, tslil clingman\n\
This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n";
int main(int argc, char **argv) {
- (void)(argc);
+ (void)(argc);
- enum ACT_RESULT r;
- enum WIN_TYPE win;
- uint32_t games = 0, overflow=0, illegal = 0;
- uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0,
- white_wins = 0, black_wins = 0;
+ enum ACT_RESULT r;
+ enum WIN_TYPE win;
+ uint32_t games = 0, overflow=0, illegal = 0;
+ uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0,
+ white_wins = 0, black_wins = 0;
- for (int k = 0; k < 16; k++) heights[k] = 0;
+ for (int k = 0; k < 16; k++) heights[k] = 0;
- size_t len = 0;
- ssize_t read = 0;
- FILE *playtak_fh = NULL;
- char *line = NULL, td_fn[65];
+ size_t len = 0;
+ ssize_t read = 0;
+ FILE *playtak_fh = NULL;
+ char *line = NULL, td_fn[65];
- const uint8_t size = argv[1][0]-'0';
+ const uint8_t size = argv[1][0]-'0';
- playtak_fh = fopen(argv[2], "r");
- if (playtak_fh == NULL) exit(EXIT_FAILURE);
+ playtak_fh = fopen(argv[2], "r");
+ if (playtak_fh == NULL) exit(EXIT_FAILURE);
- if (argc > 3 && (!strncmp("generate", argv[3], 8))) {
- generate=1;
- max_flats = (size == 5) ? 21.0 : 30.0;
- snprintf(td_fn, 64, "data/training-%d.csv",size);
- training_fh = fopen(td_fn, "w");
- if (training_fh == NULL) exit(EXIT_FAILURE);
- } else generate=0;
+ if (argc > 3 && (!strncmp("generate", argv[3], 8))) {
+ generate=1;
+ max_flats = (size == 5) ? 21.0 : 30.0;
+ snprintf(td_fn, 64, "data/training-%d.csv",size);
+ training_fh = fopen(td_fn, "w");
+ if (training_fh == NULL) exit(EXIT_FAILURE);
+ } else generate=0;
- while ((read = getline(&line, &len, playtak_fh)) != -1) {
- // Reset everything
- reset_state(size);
- // Store the outcome of this game. Black win = 1
- if (line[read-4] == '0') outcome_black = 0.9;
- else outcome_black = -0.9;
- // Parse the line
- r = parse_line(line,read-4);
- // Adjust counts if we're not generating training data
- if (generate == 0) {
- if (r == ACT_ILLEGAL) {
- illegal++;
- printf("Illegal:\n%s",line);
- } else if (r == ACT_OVERFLOW) {
- printf("Overflow:\n%s",line);
- overflow++;
- } else {
- win = check_win();
- if (win == WIN_FLAT_BLACK
- || win == WIN_FLAT_WHITE
- || win == WIN_DRAW) {
- flat_wins++;
- flat_turns += ply/2+1;
- } else {
- road_wins++;
- road_turns += ply/2+1;
- }
- if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK)
- black_wins++;
- else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE)
- white_wins++;
- }
- }
- games++;
+ while ((read = getline(&line, &len, playtak_fh)) != -1) {
+ // Reset everything
+ reset_state(size);
+ // Store the outcome of this game. Black win = 1
+ if (line[read-4] == '0') outcome_black = 0.9;
+ else outcome_black = -0.9;
+ // Parse the line
+ r = parse_line(line,read-4);
+ // Adjust counts if we're not generating training data
+ if (generate == 0) {
+ if (r == ACT_ILLEGAL) {
+ illegal++;
+ printf("Illegal:\n%s",line);
+ } else if (r == ACT_OVERFLOW) {
+ printf("Overflow:\n%s",line);
+ overflow++;
+ } else {
+ win = check_win();
+ if (win == WIN_FLAT_BLACK
+ || win == WIN_FLAT_WHITE
+ || win == WIN_DRAW) {
+ flat_wins++;
+ flat_turns += ply/2+1;
+ } else {
+ road_wins++;
+ road_turns += ply/2+1;
}
+ if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK)
+ black_wins++;
+ else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE)
+ white_wins++;
+ }
+ }
+ games++;
+ }
- fclose(playtak_fh);
- if (generate) fclose(training_fh);
- if (line) free(line);
+ fclose(playtak_fh);
+ if (generate) fclose(training_fh);
+ if (line) free(line);
- if (illegal || overflow) putchar('\n');
- printf("Read %d games\n",games);
+ if (illegal || overflow) putchar('\n');
+ printf("Read %d games\n",games);
- if (generate==0) {
- printf("Illegals: %d\nOverflows: %d\n\
+ if (generate==0) {
+ printf("Illegals: %d\nOverflows: %d\n\
Black wins: %.3f%%\n\
Road wins: %d\nFlat wins: %d\n\
Average turns to road win: %.3f\n\
Average turns to flat win: %.3f\n",
- illegal, overflow,
- (double)black_wins / (double)(black_wins+white_wins) * 100,
- road_wins, flat_wins,
- (double)(road_turns)/(double)(road_wins),
- (double)(flat_turns)/(double)(flat_wins));
- for (int k = 2; k < 16; k++) {
- printf("Height %2d: %7ld\n",k,heights[k]);
- }
- }
+ illegal, overflow,
+ (double)black_wins / (double)(black_wins+white_wins) * 100,
+ road_wins, flat_wins,
+ (double)(road_turns)/(double)(road_wins),
+ (double)(flat_turns)/(double)(flat_wins));
+ for (int k = 2; k < 16; k++) {
+ printf("Height %2d: %7ld\n",k,heights[k]);
+ }
+ }
- exit(EXIT_SUCCESS);
+ exit(EXIT_SUCCESS);
}