diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/ct1986.c | 364 | ||||
| -rw-r--r-- | src/ctlm.c | 849 | ||||
| -rw-r--r-- | src/cttei.c | 220 | ||||
| -rw-r--r-- | src/geminict.c | 346 | ||||
| -rw-r--r-- | src/pptdb.c | 368 |
5 files changed, 1255 insertions, 892 deletions
diff --git a/src/ct1986.c b/src/ct1986.c index 93dd7b9..f9046ce 100644 --- a/src/ct1986.c +++ b/src/ct1986.c @@ -1,21 +1,21 @@ /* - ct1986, an interface to the ct library designed to be embedded on - a Raspberry Pi Zero + ct1986, an interface to the ct library designed to be embedded on + a Raspberry Pi Zero - Copyright (C) 2021, tslil clingman + Copyright (C) 2021, tslil clingman - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include <stdlib.h> @@ -33,92 +33,92 @@ static char *gamelog = 0; static void new_game(uint8_t size) { - reset_state(size); - lcd_printf_line(L_SCROLL, "New 5s game @ D%d", - negamax_search_depth); - if (gamelog) gamelog = realloc(gamelog, sizeof(char)); - else gamelog = malloc(sizeof(char)); - gamelog[0] = 0; + reset_state(size); + lcd_printf_line(L_SCROLL, "New 5s game @ D%d", + negamax_search_depth); + if (gamelog) gamelog = realloc(gamelog, sizeof(char)); + else gamelog = malloc(sizeof(char)); + gamelog[0] = 0; } static int append_to_gamelog(const char *line, const uint8_t win_line) { - // I _could_ dynamically compute the size but ... don't let - // `perfect' be the enemy of `good' ? + // I _could_ dynamically compute the size but ... don't let + // `perfect' be the enemy of `good' ? - if (gamelog == NULL) return EXIT_FAILURE; + if (gamelog == NULL) return EXIT_FAILURE; - char prepend[8]; + char prepend[8]; - if (win_line) { - prepend[0] = '\n'; - prepend[1] = 0; - } else if (ply & 1) { - snprintf(prepend, 7, "%s%d. ", - (ply == 1) ? "" : "\n", ply/2+1); - } else { - strcpy(prepend, " "); - } - // Make room for this line - gamelog = realloc(gamelog, - strlen(gamelog) - + strlen(prepend) - + strlen(line) + 1); - // TODO: trap errno - strcat(gamelog, prepend); - strcat(gamelog, line); + if (win_line) { + prepend[0] = '\n'; + prepend[1] = 0; + } else if (ply & 1) { + snprintf(prepend, 7, "%s%d. ", + (ply == 1) ? "" : "\n", ply/2+1); + } else { + strcpy(prepend, " "); + } + // Make room for this line + gamelog = realloc(gamelog, + strlen(gamelog) + + strlen(prepend) + + strlen(line) + 1); + // TODO: trap errno + strcat(gamelog, prepend); + strcat(gamelog, line); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } static void end_game(char *line, char *win) { - append_to_gamelog(line, 0); - append_to_gamelog(win, 1); - lcd_printf_line(L_SCROLL, "Game over: %s", win); + append_to_gamelog(line, 0); + append_to_gamelog(win, 1); + lcd_printf_line(L_SCROLL, "Game over: %s", win); } static int handle_turn(char *line) { - // Track win state - uint8_t new_win = (won == 0xFF); - switch (do_ptn(line)) { - // Errors - case ACT_INVALID_PTN: { - lcd_put_line(L_SCROLL, "Invalid PTN."); - break; - } - case ACT_ILLEGAL: { - lcd_put_line(L_SCROLL, "Illegal ply."); - break; } - case ACT_OVERFLOW: { - lcd_put_line(L_SCROLL, "Overflow."); - break; - } - // Game has ended - case GAME_END: { - // Did it end this turn? - if (new_win) { - switch (won) { - case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } - case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } - case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } - case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } - case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } - } - return EXIT_SUCCESS; - } else { - lcd_put_line(L_SCROLL, "Game over."); - break; - } - } - // Valid, append to game log - default: { - append_to_gamelog(line, 0); - return EXIT_SUCCESS; - } + // Track win state + uint8_t new_win = (won == 0xFF); + switch (do_ptn(line)) { + // Errors + case ACT_INVALID_PTN: { + lcd_put_line(L_SCROLL, "Invalid PTN."); + break; + } + case ACT_ILLEGAL: { + lcd_put_line(L_SCROLL, "Illegal ply."); + break; } + case ACT_OVERFLOW: { + lcd_put_line(L_SCROLL, "Overflow."); + break; + } + // Game has ended + case GAME_END: { + // Did it end this turn? + if (new_win) { + switch (won) { + case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } + case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } + case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } + case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } + case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } } - return EXIT_FAILURE; + return EXIT_SUCCESS; + } else { + lcd_put_line(L_SCROLL, "Game over."); + break; + } + } + // Valid, append to game log + default: { + append_to_gamelog(line, 0); + return EXIT_SUCCESS; + } + } + return EXIT_FAILURE; } @@ -127,53 +127,53 @@ static uint32_t perc; inline void negamax_display_progress(const uint8_t depth, const uint32_t length) { - if (depth == negamax_search_depth) { - lcd_printf_line(L_OVERWRITE, "Computing: %d%%", - (++perc*100)/length); - } + if (depth == negamax_search_depth) { + lcd_printf_line(L_OVERWRITE, "Computing: %d%%", + (++perc*100)/length); + } } static int negamax_turn() { - // Prepare progress bar - perc = 0; - lcd_put_line(L_SCROLL, "Computing: 0%"); - // Run the minimax - float minimax = negamax_generate(); - // Failed to find a move? - if (minimax < -infty) { - lcd_printf_line(L_SCROLL, "%s concedes!", - (ply & 1) ? "Black" : "White"); - return EXIT_FAILURE; - } else { - lcd_printf_line(L_SCROLL, "%s: %s", - (ply & 1) ? "Black" : "White", - negamax_ptn); - return handle_turn(negamax_ptn); - } + // Prepare progress bar + perc = 0; + lcd_put_line(L_SCROLL, "Computing: 0%"); + // Run the minimax + float minimax = negamax_generate(); + // Failed to find a move? + if (minimax < -infty) { + lcd_printf_line(L_SCROLL, "%s concedes!", + (ply & 1) ? "Black" : "White"); + return EXIT_FAILURE; + } else { + lcd_printf_line(L_SCROLL, "%s: %s", + (ply & 1) ? "Black" : "White", + negamax_ptn); + return handle_turn(negamax_ptn); + } } static void do_game_log(void) { - lcd_put_line(L_SCROLL, "TODO!"); + lcd_put_line(L_SCROLL, "TODO!"); } static int input_is_not_turn(const char *line) { - switch (line[0]) { - case 'l': { do_game_log(); break; } - case 'n': { new_game(5); break; } - case 'D': { - negamax_search_depth = line[1] - '0'; - lcd_printf_line(L_SCROLL, "Search depth: %d", - negamax_search_depth); - break; - } - case 'B': { human = 1; new_game(5); break; } - case 'W': { human = 0; new_game(5); break; } - default: return EXIT_FAILURE; - } - return EXIT_SUCCESS; + switch (line[0]) { + case 'l': { do_game_log(); break; } + case 'n': { new_game(5); break; } + case 'D': { + negamax_search_depth = line[1] - '0'; + lcd_printf_line(L_SCROLL, "Search depth: %d", + negamax_search_depth); + break; + } + case 'B': { human = 1; new_game(5); break; } + case 'W': { human = 0; new_game(5); break; } + default: return EXIT_FAILURE; + } + return EXIT_SUCCESS; } const char* license = "ct1986, an interface to the ct library designed to be embedded on a Raspberry Pi Zero\n\ @@ -187,85 +187,85 @@ static char line[LINE_BUFF_LEN+1]; static int poll_input(void) { - char c, *prompt; - int idx = 0, polling = 1; + char c, *prompt; + int idx = 0, polling = 1; - if (ply & 1) prompt = "Black: "; - else prompt = "White: "; + if (ply & 1) prompt = "Black: "; + else prompt = "White: "; - lcd_put_line(L_SCROLL, prompt); + lcd_put_line(L_SCROLL, prompt); - line[0] = 0; - while (polling) { - lcd_printf_line(L_OVERWRITE, "%s%s", prompt, line); - c = getchar(); - switch (c) { - case 0x7F: { - if (idx>0) idx--; - line[idx] = 0; - break; - } - case 0xFF: // fall-through - case '\r': // fall-through - case '\n': { - polling = 0; - break; - } - default: { - if (idx+1<LINE_BUFF_LEN) { - line[idx] = c; - line[++idx] = 0; - } - break; - } - } + line[0] = 0; + while (polling) { + lcd_printf_line(L_OVERWRITE, "%s%s", prompt, line); + c = getchar(); + switch (c) { + case 0x7F: { + if (idx>0) idx--; + line[idx] = 0; + break; + } + case 0xFF: // fall-through + case '\r': // fall-through + case '\n': { + polling = 0; + break; + } + default: { + if (idx+1<LINE_BUFF_LEN) { + line[idx] = c; + line[++idx] = 0; } - return idx; + break; + } + } + } + return idx; } int main(int argc, char **argv) { - (void)(argc); - (void)(argv); + (void)(argc); + (void)(argv); - puts(license); + puts(license); - if (lcd_begin() != EXIT_SUCCESS) - return EXIT_FAILURE; + if (lcd_begin() != EXIT_SUCCESS) + return EXIT_FAILURE; - initscr(); + initscr(); - negamax_search_depth = 3; - new_game(5); - negamax_init(5); + negamax_search_depth = 3; + new_game(5); + negamax_init(5); - human = 0; - for (int playing = 1; playing;) { - while (human == 0) { - lcd_set_blink(); - if (poll_input() > 0) { - if (input_is_not_turn(line)) { - int r = handle_turn(line); - if (r == EXIT_SUCCESS && won == 0xFF) { - human = 1; - } - } - } else { - playing = 0; - human = 1; - } - } - lcd_stop_blink(); - if (playing) { - negamax_turn(); - human = 0; - } + human = 0; + for (int playing = 1; playing;) { + while (human == 0) { + lcd_set_blink(); + if (poll_input() > 0) { + if (input_is_not_turn(line)) { + int r = handle_turn(line); + if (r == EXIT_SUCCESS && won == 0xFF) { + human = 1; + } } + } else { + playing = 0; + human = 1; + } + } + lcd_stop_blink(); + if (playing) { + negamax_turn(); + human = 0; + } + } - free(gamelog); - negamax_free(); + free(gamelog); + negamax_free(); - lcd_end(); - endwin(); + lcd_end(); + endwin(); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } @@ -1,32 +1,32 @@ /* - ctlm, a line mode interface to the ct library + ctlm, a line mode interface to the ct library - Copyright (C) 2021, tslil clingman + Copyright (C) 2021, tslil clingman - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. + This program is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free Software + Foundation, either version 3 of the License, or (at your option) any later + version. - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ -#include <stdlib.h> #include <stdio.h> +#include <stdlib.h> #include <string.h> +#include <negamax.h> #include <tak.h> #include <tps.h> -#include <negamax.h> static const char *blk = "\033[41m", *wht = "\033[44m"; -static const char *und = "\033[4m", *rst = "\033[0m"; +static const char *und = "\033[4m", *rst = "\033[0m"; #define SQUARE_W 5 #define SQUARE_H 3 @@ -35,472 +35,489 @@ static const char *und = "\033[4m", *rst = "\033[0m"; #define CHAR_STN '/' #define CHAR_CAP '*' -static void -put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, - const uint8_t top, const uint8_t beyond_carry_limit) { - if (beyond_carry_limit) { - fputs(und,stdout); - } else { - if (colour == C_BLACK) fputs(blk, stdout); - else fputs(wht,stdout); - } - if (top) { - switch (stone) { - case STONE_FLAT: putchar(CHAR_FLT); break; - case STONE_STANDING: putchar(CHAR_STN); break; - case STONE_CAPSTONE: putchar(CHAR_CAP); break; - } - } else { - putchar( (colour == C_BLACK) ? 'B' : 'W' ); - } - fputs(rst,stdout); +static void put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, + const uint8_t top, const uint8_t beyond_carry_limit) { + if (beyond_carry_limit) { + fputs(und, stdout); + } else { + if (colour == C_BLACK) + fputs(blk, stdout); + else + fputs(wht, stdout); + } + if (top) { + switch (stone) { + case STONE_FLAT: + putchar(CHAR_FLT); + break; + case STONE_STANDING: + putchar(CHAR_STN); + break; + case STONE_CAPSTONE: + putchar(CHAR_CAP); + break; + } + } else { + putchar((colour == C_BLACK) ? 'B' : 'W'); + } + fputs(rst, stdout); } -static void -print_cell_line(const uint8_t line, - const uint8_t col, const uint8_t row) { +static void print_cell_line(const uint8_t line, const uint8_t col, + const uint8_t row) { - const uint8_t location = THE_COORDS(col, row), - stack_size = COUNT_AT(location); + const uint8_t location = THE_COORDS(col, row), + stack_size = COUNT_AT(location); - uint8_t idx; - for (uint8_t k = 0; k < SQUARE_W; k++) { - idx = line + k*SQUARE_H; - // Are we in the last column to be displayed? - if ((k+1)*SQUARE_H > stack_size) { - // If so, then if we can't fill it offset the starting line so - // that it fills from the bottom up instead of the top down - if (line < (k+1)*SQUARE_H - stack_size ) { - // skip these lines - idx = 0xFF; - } else { - // offset back - idx -= (k+1)*SQUARE_H - stack_size; - } - } - if (idx < stack_size) { - put_stone(STONE_AT(location), - (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, - idx == 0, idx >= board_size); - } else { - putchar(' '); - } - } + uint8_t idx; + for (uint8_t k = 0; k < SQUARE_W; k++) { + idx = line + k * SQUARE_H; + // Are we in the last column to be displayed? + if ((k + 1) * SQUARE_H > stack_size) { + // If so, then if we can't fill it offset the starting line so + // that it fills from the bottom up instead of the top down + if (line < (k + 1) * SQUARE_H - stack_size) { + // skip these lines + idx = 0xFF; + } else { + // offset back + idx -= (k + 1) * SQUARE_H - stack_size; + } + } + if (idx < stack_size) { + put_stone(STONE_AT(location), + (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, idx == 0, + idx >= board_size); + } else { + putchar(' '); + } + } } // It takes board_size*(SQUARE_H+1)+1 lines to print the board, they // may be requested in any order and at any time -static void -print_board_line(const uint8_t line) { - const uint8_t mod = line % (SQUARE_H + 1), - row = board_size - line/(SQUARE_H + 1) - 1; +static void print_board_line(const uint8_t line) { + const uint8_t mod = line % (SQUARE_H + 1), + row = board_size - line / (SQUARE_H + 1) - 1; - // Print leader, either row number if half-way through square or - // padding spaces otherwise - if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1); - else fputs(" ",stdout); + // Print leader, either row number if half-way through square or + // padding spaces otherwise + if (mod == (SQUARE_H + 1) / 2) + printf("%d. ", row + 1); + else + fputs(" ", stdout); - // Top and bottom of squares receive borders - if (mod == 0) { - for (uint8_t x = 0; x < board_size; x++) { - putchar('+'); - for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-'); - } - puts("+"); - } else { - // Interior of board should be filled by borders and pieces - if (line < board_size*(SQUARE_H+1)) { - for (uint8_t x = 0; x < board_size; x++) { - putchar('|'); - print_cell_line(mod - 1 , x, row); - } - puts("|"); - } else { - // Bottom of board has column markers - for (uint8_t x = 0; x < board_size; x++) { - for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' '); - printf("%c.",x+'a'); - for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' '); - } - putchar('\n'); - } - } + // Top and bottom of squares receive borders + if (mod == 0) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('+'); + for (uint8_t k = 0; k < SQUARE_W; k++) + putchar('-'); + } + puts("+"); + } else { + // Interior of board should be filled by borders and pieces + if (line < board_size * (SQUARE_H + 1)) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('|'); + print_cell_line(mod - 1, x, row); + } + puts("|"); + } else { + // Bottom of board has column markers + for (uint8_t x = 0; x < board_size; x++) { + for (uint8_t k = 0; k <= SQUARE_W / 2; k++) + putchar(' '); + printf("%c.", x + 'a'); + for (uint8_t k = 0; k < SQUARE_W - SQUARE_W / 2 - 2; k++) + putchar(' '); + } + putchar('\n'); + } + } } // Simple wrapper to print the whole board in one go -static void -print_board(void) { - for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) { - print_board_line(k); - } +static void print_board(void) { + for (uint8_t k = 0; k < board_size * (SQUARE_H + 1) + 2; k++) { + print_board_line(k); + } } // Print the contents of a single square -static void -print_square(const uint8_t col, const uint8_t row) { - if (row < board_size && col < board_size) { - printf("%c%c: ",'a'+col,'1'+row); - const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row)); - if (stack_size > 0) { - uint8_t mask = 1 << (stack_size - 1); - for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) { - put_stone(STONE_AT(THE_COORDS(col, row)), - (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE, - k+1 == stack_size, - stack_size-k-1 >= board_size); - } - puts(" <-- top"); - } else { - puts("(empty)"); - } - } else { - printf("Requested square not on board (%dx%d).\n",board_size,board_size); - } +static void print_square(const uint8_t col, const uint8_t row) { + if (row < board_size && col < board_size) { + printf("%c%c: ", 'a' + col, '1' + row); + const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row)); + if (stack_size > 0) { + uint8_t mask = 1 << (stack_size - 1); + for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) { + put_stone(STONE_AT(THE_COORDS(col, row)), + (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE, + k + 1 == stack_size, stack_size - k - 1 >= board_size); + } + puts(" <-- top"); + } else { + puts("(empty)"); + } + } else { + printf("Requested square not on board (%dx%d).\n", board_size, board_size); + } } -static void -print_info(void) { - printf("Turn: %2d, %s%s%s%s\n", - ply/2 + 1, - (ply & 1) ? blk : wht, - (ply & 1) ? "Black" : "White", - rst, - (ply < 2) ? " (counter-play start)" : ""); - printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n", - wht, white_count & 127, white_count >> 7, rst, - blk, black_count & 127, black_count >> 7, rst); +static void print_info(void) { + printf("Turn: %2d, %s%s%s%s\n", ply / 2 + 1, (ply & 1) ? blk : wht, + (ply & 1) ? "Black" : "White", rst, + (ply < 2) ? " (counter-play start)" : ""); + printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n", wht, + white_count & 127, white_count >> 7, rst, blk, black_count & 127, + black_count >> 7, rst); } static int human; static char *gamelog = NULL; static uint8_t auto_board = 0xFF, auto_info = 0xFF; -static int -append_to_gamelog(const char *line, const uint8_t win_line) { - // I _could_ dynamically compute the size but ... don't let - // `perfect' be the enemy of `good' ? +static int append_to_gamelog(const char *line, const uint8_t win_line) { + // I _could_ dynamically compute the size but ... don't let + // `perfect' be the enemy of `good' ? - if (gamelog == NULL) return EXIT_FAILURE; + if (gamelog == NULL) + return EXIT_FAILURE; - char prepend[8]; + char prepend[8]; - if (win_line) { - prepend[0] = '\n'; - prepend[1] = 0; - } else if (ply & 1) { - snprintf(prepend, 7, "%s%d. ", - (ply == 1) ? "" : "\n", ply/2+1); - } else { - strcpy(prepend, " "); - } - // Make room for this line - gamelog = realloc(gamelog, - strlen(gamelog) - + strlen(prepend) - + strlen(line) + 1); - // TODO: trap errno - strcat(gamelog, prepend); - strcat(gamelog, line); + if (win_line) { + prepend[0] = '\n'; + prepend[1] = 0; + } else if (ply & 1) { + snprintf(prepend, 7, "%s%d. ", (ply == 1) ? "" : "\n", ply / 2 + 1); + } else { + strcpy(prepend, " "); + } + // Make room for this line + gamelog = + realloc(gamelog, strlen(gamelog) + strlen(prepend) + strlen(line) + 1); + // TODO: trap errno + strcat(gamelog, prepend); + strcat(gamelog, line); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } -static void -end_game(char *line, char *win) { - append_to_gamelog(line, 0); - append_to_gamelog(win, 1); - print_board(); - puts("Game over:"); - puts(gamelog); - putchar('\n'); +static void end_game(char *line, char *win) { + append_to_gamelog(line, 0); + append_to_gamelog(win, 1); + print_board(); + puts("Game over:"); + puts(gamelog); + putchar('\n'); } -static int -handle_turn(char *line) { - // Track win state - uint8_t new_win = (won == 0xFF); - switch (do_ptn(line)) { - // Errors - case ACT_INVALID_PTN: { - puts("Invalid PTN."); - return EXIT_FAILURE; - } - case ACT_ILLEGAL: { - puts("Illegal action."); - return EXIT_FAILURE; - } - case ACT_OVERFLOW: { - puts("Move would cause internal overflow, select another."); - return EXIT_FAILURE; - } - // Game has ended - case GAME_END: { - // Did it end this turn? - if (new_win) { - switch (won) { - case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } - case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } - case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } - case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } - case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } - } - } - puts("Enter `new' to play again."); - if (! new_win) return EXIT_FAILURE; - break; - } - // Valid, append to game log - case ACT_OK: { - append_to_gamelog(line, 0); - if (auto_board) print_board(); - if (auto_info) print_info(); - break; - } +static int handle_turn(char *line) { + // Track win state + uint8_t new_win = (won == 0xFF); + switch (do_ptn(line)) { + // Errors + case ACT_INVALID_PTN: { + puts("Invalid PTN."); + return EXIT_FAILURE; + } + case ACT_ILLEGAL: { + puts("Illegal action."); + return EXIT_FAILURE; + } + case ACT_OVERFLOW: { + puts("Move would cause internal overflow, select another."); + return EXIT_FAILURE; + } + // Game has ended + case GAME_END: { + // Did it end this turn? + if (new_win) { + switch (won) { + case WIN_DRAW: { + end_game(line, "1/2-1/2"); + break; + } + case WIN_FLAT_BLACK: { + end_game(line, "0-F"); + break; + } + case WIN_FLAT_WHITE: { + end_game(line, "F-0"); + break; + } + case WIN_ROAD_BLACK: { + end_game(line, "0-R"); + break; + } + case WIN_ROAD_WHITE: { + end_game(line, "R-0"); + break; + } } - return EXIT_SUCCESS; + } + puts("Enter `new' to play again."); + if (!new_win) + return EXIT_FAILURE; + break; + } + // Valid, append to game log + case ACT_OK: { + append_to_gamelog(line, 0); + if (auto_board) + print_board(); + if (auto_info) + print_info(); + break; + } + } + return EXIT_SUCCESS; } -static void -new_game(uint8_t size) { - reset_state(size); - printf("New %dx%d game! negamax at search depth %d.\n", - size, size, negamax_search_depth); - if (gamelog) gamelog = realloc(gamelog, sizeof(char)); - else gamelog = malloc(sizeof(char)); - gamelog[0] = 0; +static void new_game(uint8_t size) { + reset_state(size); + printf("New %dx%d game! negamax at search depth %d.\n", size, size, + negamax_search_depth); + if (gamelog) + gamelog = realloc(gamelog, sizeof(char)); + else + gamelog = malloc(sizeof(char)); + gamelog[0] = 0; } -static int -load_ptn(const char* fn) { - FILE *fh = NULL; +static int load_ptn(const char *fn) { + FILE *fh = NULL; - fh = fopen(fn, "r"); - if (fh == NULL) return EXIT_FAILURE; + fh = fopen(fn, "r"); + if (fh == NULL) + return EXIT_FAILURE; - int space1, space2; - enum ACT_RESULT r; + int space1, space2; + enum ACT_RESULT r; - ssize_t read; - size_t alloc_size; - char *line = NULL; - while ((read = getline(&line, &alloc_size, fh)) != -1) { - if (read && line[0] <= '9' && line[0] >= '0') { - // Trim trailing \n - line[read-1] = 0; - // Find first separator - space1 = 0; - while (space1 < read && line[space1++] != ' '); - // If still on line - if (space1 < read) { - // Find next separator or end of line, either way mark the split - space2 = space1; - while (space2 < read && line[space2] != ' ') space2++; - line[space2] = 0; - // Try the first piece we found - r = handle_turn(line+space1); - if (r) { - printf("Error on: %s\n", line+space1); - break; - } - // If there's a second piece, try it - if (space2 + 1 < read) { - r = handle_turn(line+space2+1); - if (r) { - printf("Error on: %s", line+space2+1); - break; - } - } else { - break; - } - } - } - } + ssize_t read; + size_t alloc_size; + char *line = NULL; + while ((read = getline(&line, &alloc_size, fh)) != -1) { + if (read && line[0] <= '9' && line[0] >= '0') { + // Trim trailing \n + line[read - 1] = 0; + // Find first separator + space1 = 0; + while (space1 < read && line[space1++] != ' ') + ; + // If still on line + if (space1 < read) { + // Find next separator or end of line, either way mark the split + space2 = space1; + while (space2 < read && line[space2] != ' ') + space2++; + line[space2] = 0; + // Try the first piece we found + r = handle_turn(line + space1); + if (r) { + printf("Error on: %s\n", line + space1); + break; + } + // If there's a second piece, try it + if (space2 + 1 < read) { + r = handle_turn(line + space2 + 1); + if (r) { + printf("Error on: %s", line + space2 + 1); + break; + } + } else { + break; + } + } + } + } - if (line) free(line); - fclose(fh); + if (line) + free(line); + fclose(fh); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } static float num_check, progress; static uint8_t old_depth; // Set up output function for negamax -inline void -negamax_display_progress(const uint8_t cur_depth, - const uint8_t init_depth, - const uint32_t length) { - num_check += 1; - if (cur_depth == init_depth) { - if (init_depth != old_depth) { - old_depth = init_depth; - progress = 0; - } - progress++; - printf("\x1B[0G\x1B[KComputing: %.0f/%d @ D%d", - progress, length, init_depth); - fflush(stdout); - } +inline void negamax_display_progress(const uint8_t cur_depth, + const uint8_t init_depth, + const uint32_t length) { + num_check += 1; + if (cur_depth == init_depth) { + if (init_depth != old_depth) { + old_depth = init_depth; + progress = 0; + } + progress++; + printf("\x1B[0G\x1B[KComputing: %.0f/%d @ D%d", progress, length, + init_depth); + fflush(stdout); + } } -static int -negamax_turn(void) { - if (won == 0xFF) { - // Run the minimax - num_check = 0; progress = 0; old_depth = 0; - float minimax = negamax_generate(); - putchar('\n'); - // Failed to find a non-losing move? - if (minimax <= -infty) puts("Opponent concedes!"); - printf("Result: %s (%.2f, checked %.1e)\n", - negamax_ptn, - minimax*100.0, - num_check); - return handle_turn(negamax_ptn); - } else { - return EXIT_FAILURE; - } +static int negamax_turn(void) { + if (won == 0xFF) { + // Run the minimax + num_check = 0; + progress = 0; + old_depth = 0; + float minimax = negamax_generate(); + putchar('\n'); + // Failed to find a non-losing move? + if (minimax <= -infty) + puts("Opponent concedes!"); + printf("Result: %s (%.2f, checked %.1e)\n", negamax_ptn, minimax * 100.0, + num_check); + return handle_turn(negamax_ptn); + } else { + return EXIT_FAILURE; + } } -static int -input_is_not_turn(const char *line) { - if (!strcmp(line,"help")) { - puts("Valid commands: auto (board|info), board, depth [0-9], eval,\ - help, info, load <file.ptn>, log, new, play (b|w), self-play, square\ - <col><row>, tps, <PTN>."); - } else if (!strcmp(line,"board")) { - print_board(); - } else if (!strcmp(line,"info")) { - print_info(); - } else if (!strcmp(line,"eval")) { - float eval = cnn1986_evaluate_black_win()*100; - if (ply & 1) { - printf("Black heuristic chance: %s%.2f%s\n", - blk, eval, rst); - } else { - printf("White heruistic chance: %s%.2f%s\n", - wht, -eval, rst); - } - } else if (!strcmp(line,"log")) { - puts(gamelog); - } else if (!strcmp(line,"new")) { - new_game(5); - } else if (!strcmp(line,"tps")) { - char buf[1000]; - generate_tps(buf); - puts(buf); - } else if (!strcmp(line,"self-play")) { - while (negamax_turn() == 0); - } else if (!strncmp(line,"depth",5)) { - if (strnlen(line,7) == 7 && line[6] >= '0' && line[6] <= '9') { - negamax_search_depth = line[6] - '0'; - printf("New search depth: %d.\n", - negamax_search_depth); - } else { - puts("Usage: depth [0-9]."); - } - } else if (!strncmp(line,"load",4)) { - if (strnlen(line,6) >= 6) { - if (load_ptn(line+5)) { - printf("Errors in file %s\n",line); - } - } else { - puts("Usage: load <file.ptn>."); - } - } else if (!strncmp(line,"auto",4)) { - if (!strcmp(line,"auto board")) { - auto_board = ~auto_board; - printf("Automatic board display %s.\n", - (auto_board) ? "Enabled" : "Disabled"); - } else if (!strcmp(line,"auto info")) { - auto_info = ~auto_info; - printf("Automatic info display %s.\n", - (auto_info) ? "Enabled" : "Disabled"); - } else { - puts("Usage: auto (board|info)."); - } - } else if (!strncmp(line,"square",6)) { - if (strnlen(line, 10) == 9 - && line[7] >= 'a' && line[7] <= '`'+board_size - && line[8] >= '1' && line[8] <= '0'+board_size) { - print_square(line[7]-'a', line[8]-'1'); - } else { - printf("Usage: square [a-%c][1-%c].\n",'`'+board_size,'0'+board_size); - } - } else if (!strncmp(line,"play",4)) { - if (strnlen(line,7) == 6 - && ((line[5] == 'b' || line[5] == 'B') - || (line[5] == 'w' || line[5] == 'W'))) { - // 'b' is even :) - human = 1 - (line[5] & 1); - new_game(5); - } else { - puts("Usage: play (b|w)."); - } - } else { - return EXIT_FAILURE; - } - return EXIT_SUCCESS; +static int input_is_not_turn(const char *line) { + if (!strcmp(line, "help")) { + puts("Valid commands: auto (board|info), board, depth [0-9], eval,\ +help, info, load <file.ptn>, log, new, play (b|w), self-play, square\ +<col><row>, tps, <PTN>."); + } else if (!strcmp(line, "board")) { + print_board(); + } else if (!strcmp(line, "info")) { + print_info(); + } else if (!strcmp(line, "eval")) { + float eval = cnn1986_evaluate_black_win() * 100; + if (ply & 1) { + printf("Black heuristic chance: %s%.2f%s\n", blk, eval, rst); + } else { + printf("White heruistic chance: %s%.2f%s\n", wht, -eval, rst); + } + } else if (!strcmp(line, "log")) { + puts(gamelog); + } else if (!strcmp(line, "new")) { + new_game(5); + } else if (!strcmp(line, "tps")) { + char buf[1000]; + generate_tps(buf); + puts(buf); + } else if (!strcmp(line, "self-play")) { + while (negamax_turn() == 0) + ; + } else if (!strncmp(line, "depth", 5)) { + if (strnlen(line, 7) == 7 && line[6] >= '0' && line[6] <= '9') { + negamax_search_depth = line[6] - '0'; + printf("New search depth: %d.\n", negamax_search_depth); + } else { + puts("Usage: depth [0-9]."); + } + } else if (!strncmp(line, "load", 4)) { + if (strnlen(line, 6) >= 6) { + if (load_ptn(line + 5)) { + printf("Errors in file %s\n", line); + } + } else { + puts("Usage: load <file.ptn>."); + } + } else if (!strncmp(line, "auto", 4)) { + if (!strcmp(line, "auto board")) { + auto_board = ~auto_board; + printf("Automatic board display %s.\n", + (auto_board) ? "Enabled" : "Disabled"); + } else if (!strcmp(line, "auto info")) { + auto_info = ~auto_info; + printf("Automatic info display %s.\n", + (auto_info) ? "Enabled" : "Disabled"); + } else { + puts("Usage: auto (board|info)."); + } + } else if (!strncmp(line, "square", 6)) { + if (strnlen(line, 10) == 9 && line[7] >= 'a' && + line[7] <= '`' + board_size && line[8] >= '1' && + line[8] <= '0' + board_size) { + print_square(line[7] - 'a', line[8] - '1'); + } else { + printf("Usage: square [a-%c][1-%c].\n", '`' + board_size, + '0' + board_size); + } + } else if (!strncmp(line, "play", 4)) { + if (strnlen(line, 7) == 6 && ((line[5] == 'b' || line[5] == 'B') || + (line[5] == 'w' || line[5] == 'W'))) { + // 'b' is even :) + human = 1 - (line[5] & 1); + new_game(5); + } else { + puts("Usage: play (b|w)."); + } + } else { + return EXIT_FAILURE; + } + return EXIT_SUCCESS; } -const char* license = "ctlm, a line mode interface to the ct library\n\ +const char *license = "ctlm, a line mode interface to the ct library\n\ \n\ Copyright (C) 2021, tslil clingman\n\ \n\ This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; int main(int argc, char **argv) { - (void)(argc); - (void)(argv); + (void)(argc); + (void)(argv); - puts(license); + puts(license); - negamax_search_depth = 5; - new_game(5); - negamax_init(5); + negamax_search_depth = 5; + new_game(5); + negamax_init(5); - // Test harness - if (argc > 1) { - load_ptn("data/0.ptn"); - negamax_turn(); - return 0; - } - // Test harness + // Test harness + if (argc > 1) { + negamax_search_depth = 7; + load_ptn("data/0.ptn"); + negamax_turn(); + return 0; + } + // Test harness - char *line = NULL; - ssize_t read = -1; - size_t alloc_size; + char *line = NULL; + ssize_t read = -1; + size_t alloc_size; - human = 0; - for (int playing = 1; playing;) { - while (human == 0) { - fputs("ctlm> ", stdout); - fflush(stdout); - read = getline(&line, &alloc_size, stdin); - if (read > 0) { - line[read - 1] = 0; - if (input_is_not_turn(line)) { - int r = handle_turn(line); - if (r == EXIT_SUCCESS && won == 0xFF) { - human = 1; - } - } - free(line); - line = NULL; - } else { - playing = 0; - human = 1; - } - } - if (playing) { - negamax_turn(); - human = 0; - } - } + human = 0; + for (int playing = 1; playing;) { + while (human == 0) { + fputs("ctlm> ", stdout); + fflush(stdout); + read = getline(&line, &alloc_size, stdin); + if (read > 0) { + line[read - 1] = 0; + if (input_is_not_turn(line)) { + int r = handle_turn(line); + if (r == EXIT_SUCCESS && won == 0xFF) { + human = 1; + } + } + free(line); + line = NULL; + } else { + playing = 0; + human = 1; + } + } + if (playing) { + negamax_turn(); + human = 0; + } + } - free(line); - free(gamelog); - negamax_free(); + free(line); + free(gamelog); + negamax_free(); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } diff --git a/src/cttei.c b/src/cttei.c index a663359..aae1045 100644 --- a/src/cttei.c +++ b/src/cttei.c @@ -1,20 +1,20 @@ /* - cttei, a TEI interface to the ct library & its computer opponent + cttei, a TEI interface to the ct library & its computer opponent - Copyright (C) 2021, tslil clingman + Copyright (C) 2021, tslil clingman - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include <stdlib.h> @@ -28,11 +28,11 @@ // Set up output function for negamax inline void negamax_display_progress(const uint8_t cur_depth, - const uint8_t init_depth, - const uint32_t length) { - (void)(cur_depth); - (void)(init_depth); - (void)(length); + const uint8_t init_depth, + const uint32_t length) { + (void)(cur_depth); + (void)(init_depth); + (void)(length); } enum TEI_RETURN { TEI_QUIT, TEI_OK, TEI_FAILURE }; @@ -40,63 +40,63 @@ enum TEI_RETURN { TEI_QUIT, TEI_OK, TEI_FAILURE }; // expects ``(startpos|tps <tps>) moves <ptn>'' static enum TEI_RETURN parse_position_string(char *line) { - // Find the word ``moves'' - char *beg = strstr(line, "moves"); + // Find the word ``moves'' + char *beg = strstr(line, "moves"); - if (!strncasecmp(line, "tps", 3)) { - // Split the string on the space before moves - if (beg) *(beg-1) = 0; - // so that we can load it as a TPS description - load_tps(line + 4); - } else if (!strncasecmp(line, "startpos", 8)) { - reset_state(board_size); - } else { - return TEI_FAILURE; - } + if (!strncasecmp(line, "tps", 3)) { + // Split the string on the space before moves + if (beg) *(beg-1) = 0; + // so that we can load it as a TPS description + load_tps(line + 4); + } else if (!strncasecmp(line, "startpos", 8)) { + reset_state(board_size); + } else { + return TEI_FAILURE; + } - if (beg == NULL) return TEI_OK; + if (beg == NULL) return TEI_OK; - // parse the PTN sequence - strtok(beg, " "); - char *ptn = strtok(NULL, " "); - while (ptn != NULL) { - if (do_ptn(ptn) != ACT_OK) return TEI_FAILURE; - ptn = strtok(NULL, " "); - } + // parse the PTN sequence + strtok(beg, " "); + char *ptn = strtok(NULL, " "); + while (ptn != NULL) { + if (do_ptn(ptn) != ACT_OK) return TEI_FAILURE; + ptn = strtok(NULL, " "); + } - return TEI_OK; + return TEI_OK; } static enum TEI_RETURN handle_tei(char *line) { - if (!strcmp(line, "quit")) { - return TEI_QUIT; - } if (!strcmp(line, "isready")) { - puts("readyok"); - } else if (!strncmp(line, "setoption Depth value ", 22)) { - negamax_search_depth = atoi(line + 23); - } else if (!strncmp(line, "go", 2)) { - // TODO: for now we ignore all of the parameters - float minimax = negamax_generate(); - enum ACT_RESULT r = do_ptn(negamax_ptn); - if (r != ACT_OK && r != GAME_END) return TEI_FAILURE; - printf("info score cp %f pv %s\nbestmove %s\n", - minimax, negamax_ptn, negamax_ptn); - } else if (!strncmp(line, "position", 8)) { - return parse_position_string(line + 9); - } else if (!strncmp(line, "teinewgame", 10)) { - if (line[11] != '5') return TEI_FAILURE; - const uint8_t size = atoi(line + 11); - if (size != board_size) { - negamax_free(); - reset_state(size); - negamax_init(size); - } else { - reset_state(size); - } - } - fflush(stdout); - return TEI_OK; + if (!strcmp(line, "quit")) { + return TEI_QUIT; + } if (!strcmp(line, "isready")) { + puts("readyok"); + } else if (!strncmp(line, "setoption Depth value ", 22)) { + negamax_search_depth = atoi(line + 23); + } else if (!strncmp(line, "go", 2)) { + // TODO: for now we ignore all of the parameters + float minimax = negamax_generate(); + enum ACT_RESULT r = do_ptn(negamax_ptn); + if (r != ACT_OK && r != GAME_END) return TEI_FAILURE; + printf("info score cp %f pv %s\nbestmove %s\n", + minimax, negamax_ptn, negamax_ptn); + } else if (!strncmp(line, "position", 8)) { + return parse_position_string(line + 9); + } else if (!strncmp(line, "teinewgame", 10)) { + if (line[11] != '5') return TEI_FAILURE; + const uint8_t size = atoi(line + 11); + if (size != board_size) { + negamax_free(); + reset_state(size); + negamax_init(size); + } else { + reset_state(size); + } + } + fflush(stdout); + return TEI_OK; } const char* license = "cttei, a TEI interface to the ct library & its computer opponent\n\ @@ -106,58 +106,58 @@ Copyright (C) 2021, tslil clingman\n\ This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; int main(int argc, char **argv) { - (void)(argc); - (void)(argv); + (void)(argc); + (void)(argv); - puts(license); + puts(license); - char *line = NULL; - ssize_t read = -1; - size_t alloc_size; + char *line = NULL; + ssize_t read = -1; + size_t alloc_size; - // Wait for tei - while ((read = getline(&line, &alloc_size, stdin))) { - if (read > 0 && !strncmp("tei", line, 3)) { - break; - } else return EXIT_FAILURE; - } + // Wait for tei + while ((read = getline(&line, &alloc_size, stdin))) { + if (read > 0 && !strncmp("tei", line, 3)) { + break; + } else return EXIT_FAILURE; + } - if (line) free(line); - line = NULL; + if (line) free(line); + line = NULL; - // Identify ourselves, and send the options - puts("id name cttei"); - puts("id author tslil clingman"); - puts("option name Depth type spin default 4 min 2 max 6"); - puts("teiok"); - fflush(stdout); + // Identify ourselves, and send the options + puts("id name cttei"); + puts("id author tslil clingman"); + puts("option name Depth type spin default 4 min 2 max 6"); + puts("teiok"); + fflush(stdout); - // Set default option - negamax_search_depth = 4; - negamax_init(5); - reset_state(5); + // Set default option + negamax_search_depth = 4; + negamax_init(5); + reset_state(5); - for (int playing = 1; playing;) { - if ((read = getline(&line, &alloc_size, stdin)) > 0) { - line[read-1] = 0; - switch (handle_tei(line)) { - case TEI_FAILURE: return EXIT_FAILURE; - case TEI_QUIT: playing = 0; // fall-through - case TEI_OK: { - if (line) { - free(line); - line = NULL; - } - break; - } - } - } else { - break; - } + for (int playing = 1; playing;) { + if ((read = getline(&line, &alloc_size, stdin)) > 0) { + line[read-1] = 0; + switch (handle_tei(line)) { + case TEI_FAILURE: return EXIT_FAILURE; + case TEI_QUIT: playing = 0; // fall-through + case TEI_OK: { + if (line) { + free(line); + line = NULL; + } + break; } + } + } else { + break; + } + } - if (line) free(line); - negamax_free(); + if (line) free(line); + negamax_free(); - return EXIT_SUCCESS; + return EXIT_SUCCESS; } diff --git a/src/geminict.c b/src/geminict.c new file mode 100644 index 0000000..2ac2eab --- /dev/null +++ b/src/geminict.c @@ -0,0 +1,346 @@ +/* + geminict, a Gemini CGI interface to the ct library + + Copyright (C) 2021, tslil clingman + + This program is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free Software + Foundation, either version 3 of the License, or (at your option) any later + version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <negamax.h> +#include <tak.h> +#include <tps.h> + +#define SQUARE_W 5 +#define SQUARE_H 3 + +#define STR_FLT_BLK "⛀" +#define STR_FLT_WHT "⛂" +#define STR_STN_BLK "⫾" +#define STR_STN_WHT "❚" +#define STR_CAP_BLK "♕" +#define STR_CAP_WHT "♛" +#define STR_HFL_BLK "▭" +#define STR_HFL_WHT "▬" +#define STR_CHF_BLK "▿" +#define STR_CHF_WHT "▾" + +static void put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, + const uint8_t top, const uint8_t beyond_carry_limit) { + if (beyond_carry_limit) { + fputs((colour == C_BLACK) ? STR_CHF_BLK : STR_CHF_WHT, stdout); + } else { + if (top) { + switch (stone) { + case STONE_FLAT: { + fputs((colour == C_BLACK) ? STR_FLT_BLK : STR_FLT_WHT, stdout); + break; + } + case STONE_STANDING: { + fputs((colour == C_BLACK) ? STR_STN_BLK : STR_STN_WHT, stdout); + break; + } + case STONE_CAPSTONE: { + fputs((colour == C_BLACK) ? STR_CAP_BLK : STR_CAP_WHT, stdout); + break; + } + } + } else { + fputs((colour == C_BLACK) ? STR_HFL_BLK : STR_HFL_WHT, stdout); + } + } +} + +static void print_cell_line(const uint8_t line, const uint8_t col, + const uint8_t row) { + + const uint8_t location = THE_COORDS(col, row), + stack_size = COUNT_AT(location); + + uint8_t idx; + for (uint8_t k = 0; k < SQUARE_W; k++) { + idx = line + k * SQUARE_H; + // Are we in the last column to be displayed? + if ((k + 1) * SQUARE_H > stack_size) { + // If so, then if we can't fill it offset the starting line so + // that it fills from the bottom up instead of the top down + if (line < (k + 1) * SQUARE_H - stack_size) { + // skip these lines + idx = 0xFF; + } else { + // offset back + idx -= (k + 1) * SQUARE_H - stack_size; + } + } + if (idx < stack_size) { + put_stone(STONE_AT(location), + (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, idx == 0, + idx >= board_size); + } else { + putchar(' '); + } + } +} + +// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they +// may be requested in any order and at any time +static void print_board_line(const uint8_t line) { + const uint8_t mod = line % (SQUARE_H + 1), + row = board_size - line / (SQUARE_H + 1) - 1; + + // Print leader, either row number if half-way through square or + // padding spaces otherwise + if (mod == (SQUARE_H + 1) / 2) + printf("%d. ", row + 1); + else + fputs(" ", stdout); + + // Top and bottom of squares receive borders + if (mod == 0) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('+'); + for (uint8_t k = 0; k < SQUARE_W; k++) + putchar('-'); + } + puts("+"); + } else { + // Interior of board should be filled by borders and pieces + if (line < board_size * (SQUARE_H + 1)) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('|'); + print_cell_line(mod - 1, x, row); + } + puts("|"); + } else { + // Bottom of board has column markers + for (uint8_t x = 0; x < board_size; x++) { + for (uint8_t k = 0; k <= SQUARE_W / 2; k++) + putchar(' '); + printf("%c.", x + 'a'); + for (uint8_t k = 0; k < SQUARE_W - SQUARE_W / 2 - 2; k++) + putchar(' '); + } + putchar('\n'); + } + } +} + +// Simple wrapper to print the whole board in one go +static void print_board(void) { + for (uint8_t k = 0; k < board_size * (SQUARE_H + 1) + 2; k++) { + print_board_line(k); + } + putchar('\n'); +} + +static void print_info(void) { + printf("Turn: %2d, %s%s\n", ply / 2 + 1, + (ply & 1) ? "Black" : "White", + (ply < 2) ? " (counter-play start)" : ""); + printf("Flats/Caps remaining: %02d/%d, %02d/%d\n", + white_count & 127, white_count >> 7, black_count & 127, + black_count >> 7); +} + +static char *gamelog = NULL; + +static void print_everything(void) { + print_board(); + print_info(); + puts(gamelog); +} + +static int append_to_gamelog(const char *line, const uint8_t win_line) { + // I _could_ dynamically compute the size but ... don't let + // `perfect' be the enemy of `good' ? + + if (gamelog == NULL) + return EXIT_FAILURE; + + char prepend[8]; + + if (win_line) { + prepend[0] = '\n'; + prepend[1] = 0; + } else if (ply & 1) { + snprintf(prepend, 7, "%s%d. ", (ply == 1) ? "" : "\n", ply / 2 + 1); + } else { + strcpy(prepend, " "); + } + // Make room for this line + gamelog = + realloc(gamelog, strlen(gamelog) + strlen(prepend) + strlen(line) + 1); + // TODO: trap errno + strcat(gamelog, prepend); + strcat(gamelog, line); + + return EXIT_SUCCESS; +} + +static void end_game(char *line, char *win) { + append_to_gamelog(line, 0); + append_to_gamelog(win, 1); + print_board(); + puts("Game over:"); + puts(gamelog); + putchar('\n'); +} + +enum TURN_RESULT { T_ERR, T_OK, T_WIN }; +static enum TURN_RESULT handle_turn(char *line) { + // Track win state + uint8_t new_win = (won == 0xFF); + switch (do_ptn(line)) { + // Errors + case ACT_INVALID_PTN: { + puts("Invalid PTN."); + return T_ERR; + } + case ACT_ILLEGAL: { + puts("Illegal action."); + return T_ERR; + } + case ACT_OVERFLOW: { + puts("Move would cause internal overflow, select another."); + return T_ERR; + } + // Game has ended + case GAME_END: { + // Did it end this turn? + if (new_win) { + switch (won) { + case WIN_DRAW: { + end_game(line, "1/2-1/2"); + break; + } + case WIN_FLAT_BLACK: { + end_game(line, "0-F"); + break; + } + case WIN_FLAT_WHITE: { + end_game(line, "F-0"); + break; + } + case WIN_ROAD_BLACK: { + end_game(line, "0-R"); + break; + } + case WIN_ROAD_WHITE: { + end_game(line, "R-0"); + break; + } + } + return T_WIN; + } + if (!new_win) + return T_ERR; + break; + } + // Valid, append to game log + case ACT_OK: { + append_to_gamelog(line, 0); + break; + } + } + return T_OK; +} + +static void new_game(uint8_t size) { + reset_state(size); + if (gamelog) + gamelog = realloc(gamelog, sizeof(char)); + else + gamelog = malloc(sizeof(char)); + gamelog[0] = 0; +} + +static float num_check; + +// Set up output function for negamax +inline void negamax_display_progress(const uint8_t cur_depth, + const uint8_t init_depth, + const uint32_t length) { + (void)(cur_depth); + (void)(init_depth); + (void)(length); + num_check += 1; +} + +static int negamax_turn(void) { + if (won == 0xFF) { + // Run the minimax + num_check = 0; + float minimax = negamax_generate(); + putchar('\n'); + // Failed to find a non-losing move? + if (minimax <= -infty) + puts("Opponent concedes!"); + printf("ct1986 says: %s (minmax %.2f, checked %.1e)\n\n", negamax_ptn, minimax * 100.0, + num_check); + return handle_turn(negamax_ptn); + } else { + return EXIT_FAILURE; + } +} + +int main(int argc, char **argv) { + if (argc != 2) { + puts("Usage: PTN1.[PTN2.][PTN3.] etc"); + return EXIT_FAILURE; + }; + + negamax_search_depth = 5; + new_game(5); + negamax_init(5); + + enum TURN_RESULT tr; + + char* line = argv[1]; + // Some maximum length we're willing to parse + const uint32_t len = strnlen(line, 65535); + if (!line || len == 0 || len == 65535) return EXIT_FAILURE; + uint32_t start = 0, end = 0; + while (start < len) { + // Find first separator + while (end < len && line[end] != '.') end++; + // If still on line + if (end < len) { + // Mark the split + line[end] = 0; + // Try the first piece we found + tr = handle_turn(line + start); + if (tr == T_ERR) { + printf("Error on: %s\n", line + start); + print_everything(); + return EXIT_FAILURE; + } else if (tr == T_WIN) return EXIT_SUCCESS; + start = ++end; + } else { + puts("Malformed input."); + return EXIT_FAILURE; + } + } + + negamax_turn(); + + print_everything(); + + free(gamelog); + negamax_free(); + + return EXIT_SUCCESS; +} diff --git a/src/pptdb.c b/src/pptdb.c index 79f60c5..eeebf2a 100644 --- a/src/pptdb.c +++ b/src/pptdb.c @@ -1,21 +1,21 @@ /* - pptdb, generate neural network training data from a playtak.com - database dump + pptdb, generate neural network training data from a playtak.com + database dump - Copyright (C) 2021, tslil clingman + Copyright (C) 2021, tslil clingman - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include <stdio.h> @@ -31,121 +31,121 @@ float max_flats, outcome_black; static void write_input(const int dx, const int dy, const uint8_t swap) { - // Two numbers for flats remaining - fprintf(training_fh,"%.8f,%.8f,", - (float)(white_count & 127)/max_flats, - (float)(black_count & 127)/max_flats); + // Two numbers for flats remaining + fprintf(training_fh,"%.8f,%.8f,", + (float)(white_count & 127)/max_flats, + (float)(black_count & 127)/max_flats); - // Write the board layers - float val; - int col, row; - for (uint8_t depth = 0; depth < board_size + 1; depth++) { - row = (dy>0)?-1:board_size; - for (int i = 0; i < board_size; i++) { - row += dy; - col = (dx>0)?-1:board_size; - for (int j = 0; j < board_size; j++) { - col += dx; - const uint8_t k = - (swap) ? THE_COORDS(row, col) : THE_COORDS(col, row); - val = 0; - if (COUNT_AT(k)>depth) { - if (depth == 0) { - // Top layer of stacks is handled differently to indicate - // stone type - if (STONE_AT(k) == STONE_STANDING) { - val = (colours[k] & 1) ? +0.25 : -0.25; - } else if (STONE_AT(k) == STONE_CAPSTONE) { - val = (colours[k] & 1) ? +1.00 : -1.00; - } else { - val = (colours[k] & 1) ? +0.75 : -0.75; - } - } else { - // Layers underneath - val = (colours[k] & (1<<depth)) ? +0.75 : -0.75; - } - } - fprintf(training_fh,"%.2f,", val); - } - } + // Write the board layers + float val; + int col, row; + for (uint8_t depth = 0; depth < board_size + 1; depth++) { + row = (dy>0)?-1:board_size; + for (int i = 0; i < board_size; i++) { + row += dy; + col = (dx>0)?-1:board_size; + for (int j = 0; j < board_size; j++) { + col += dx; + const uint8_t k = + (swap) ? THE_COORDS(row, col) : THE_COORDS(col, row); + val = 0; + if (COUNT_AT(k)>depth) { + if (depth == 0) { + // Top layer of stacks is handled differently to indicate + // stone type + if (STONE_AT(k) == STONE_STANDING) { + val = (colours[k] & 1) ? +0.25 : -0.25; + } else if (STONE_AT(k) == STONE_CAPSTONE) { + val = (colours[k] & 1) ? +1.00 : -1.00; + } else { + val = (colours[k] & 1) ? +0.75 : -0.75; + } + } else { + // Layers underneath + val = (colours[k] & (1<<depth)) ? +0.75 : -0.75; + } } - fprintf(training_fh,"%.1f\n", outcome_black); + fprintf(training_fh,"%.2f,", val); + } + } + } + fprintf(training_fh,"%.1f\n", outcome_black); } // Warning: performs _no_ checks on input whatsoever static enum ACT_RESULT parse_line(const char *pt, const ssize_t read) { - ssize_t idx; - enum ACT_RESULT r; - int total_plies = 0; + ssize_t idx; + enum ACT_RESULT r; + int total_plies = 0; - for (idx=0;idx<read;idx++) { - if (pt[idx]==',') total_plies++; - } - for(idx=0;;) { - if (pt[idx] == 'P') { - // P [A-F][1-6] [CF]?, - idx+=2; - enum STONE_VARIANT stone; - const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1'; + for (idx=0;idx<read;idx++) { + if (pt[idx]==',') total_plies++; + } + for(idx=0;;) { + if (pt[idx] == 'P') { + // P [A-F][1-6] [CF]?, + idx+=2; + enum STONE_VARIANT stone; + const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1'; - if (idx + 3 < read) { - switch (pt[idx+3]) { - case 'W': { stone = STONE_STANDING; break; } - case 'C': { stone = STONE_CAPSTONE; break; } - default: { stone = STONE_FLAT; break; } - } - } else { - stone = STONE_FLAT; - } + if (idx + 3 < read) { + switch (pt[idx+3]) { + case 'W': { stone = STONE_STANDING; break; } + case 'C': { stone = STONE_CAPSTONE; break; } + default: { stone = STONE_FLAT; break; } + } + } else { + stone = STONE_FLAT; + } - r = try_place(THE_COORDS(col,row), current_colour, stone); - if (r != ACT_OK) return r; - } else if (pt[idx] == 'M') { - // M [A-F][1-6] [A-F][1-6]( [1-6])+, - idx+=2; - uint8_t drops[board_size]; - const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1', - d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1'; - idx+=4; + r = try_place(THE_COORDS(col,row), current_colour, stone); + if (r != ACT_OK) return r; + } else if (pt[idx] == 'M') { + // M [A-F][1-6] [A-F][1-6]( [1-6])+, + idx+=2; + uint8_t drops[board_size]; + const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1', + d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1'; + idx+=4; - enum MOVE_DIRECTION dir = M_RIGHT; - if (s_col < d_col) dir=M_RIGHT; - else if (s_col > d_col) dir=M_LEFT; - else if (s_row < d_row) dir=M_UP; - else if (s_row > d_row) dir=M_DOWN; + enum MOVE_DIRECTION dir = M_RIGHT; + if (s_col < d_col) dir=M_RIGHT; + else if (s_col > d_col) dir=M_LEFT; + else if (s_row < d_row) dir=M_UP; + else if (s_row > d_row) dir=M_DOWN; - uint8_t steps = 0; - do { - idx+=2; - drops[steps++] = pt[idx] - '0'; - } while (idx+2<read && pt[idx+1] != ','); + uint8_t steps = 0; + do { + idx+=2; + drops[steps++] = pt[idx] - '0'; + } while (idx+2<read && pt[idx+1] != ','); - r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops); + r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops); - if (r != ACT_OK) return r; + if (r != ACT_OK) return r; - if (generate == 0) { - // Measure height of stacks exceeding 1 - for (int k = 0; k < board_size * board_size; k++) { - if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1; - } - } - } - // Generate training data, not too early in the game and not at - // the end, under all eight symmetries of the board - if (generate && ply < total_plies && ply + 2 >= total_plies) { - write_input(+1, +1, 1); write_input(+1, +1, 0); - write_input(+1, -1, 1); write_input(+1, -1, 0); - write_input(-1, +1, 1); write_input(-1, +1, 0); - write_input(-1, -1, 1); write_input(-1, -1, 0); - } - // Parse next action - while (idx<read && pt[idx++]!=','); - if (idx>=read) return ACT_OK; - next_ply(); + if (generate == 0) { + // Measure height of stacks exceeding 1 + for (int k = 0; k < board_size * board_size; k++) { + if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1; } - return ACT_OK; + } + } + // Generate training data, not too early in the game and not at + // the end, under all eight symmetries of the board + if (generate && ply < total_plies && ply + 2 >= total_plies) { + write_input(+1, +1, 1); write_input(+1, +1, 0); + write_input(+1, -1, 1); write_input(+1, -1, 0); + write_input(-1, +1, 1); write_input(-1, +1, 0); + write_input(-1, -1, 1); write_input(-1, -1, 0); + } + // Parse next action + while (idx<read && pt[idx++]!=','); + if (idx>=read) return ACT_OK; + next_ply(); + } + return ACT_OK; } const char* license = "pptdb, generate neural network training data from a playtak.com database dump\n\ @@ -155,92 +155,92 @@ Copyright (C) 2021, tslil clingman\n\ This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; int main(int argc, char **argv) { - (void)(argc); + (void)(argc); - enum ACT_RESULT r; - enum WIN_TYPE win; - uint32_t games = 0, overflow=0, illegal = 0; - uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0, - white_wins = 0, black_wins = 0; + enum ACT_RESULT r; + enum WIN_TYPE win; + uint32_t games = 0, overflow=0, illegal = 0; + uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0, + white_wins = 0, black_wins = 0; - for (int k = 0; k < 16; k++) heights[k] = 0; + for (int k = 0; k < 16; k++) heights[k] = 0; - size_t len = 0; - ssize_t read = 0; - FILE *playtak_fh = NULL; - char *line = NULL, td_fn[65]; + size_t len = 0; + ssize_t read = 0; + FILE *playtak_fh = NULL; + char *line = NULL, td_fn[65]; - const uint8_t size = argv[1][0]-'0'; + const uint8_t size = argv[1][0]-'0'; - playtak_fh = fopen(argv[2], "r"); - if (playtak_fh == NULL) exit(EXIT_FAILURE); + playtak_fh = fopen(argv[2], "r"); + if (playtak_fh == NULL) exit(EXIT_FAILURE); - if (argc > 3 && (!strncmp("generate", argv[3], 8))) { - generate=1; - max_flats = (size == 5) ? 21.0 : 30.0; - snprintf(td_fn, 64, "data/training-%d.csv",size); - training_fh = fopen(td_fn, "w"); - if (training_fh == NULL) exit(EXIT_FAILURE); - } else generate=0; + if (argc > 3 && (!strncmp("generate", argv[3], 8))) { + generate=1; + max_flats = (size == 5) ? 21.0 : 30.0; + snprintf(td_fn, 64, "data/training-%d.csv",size); + training_fh = fopen(td_fn, "w"); + if (training_fh == NULL) exit(EXIT_FAILURE); + } else generate=0; - while ((read = getline(&line, &len, playtak_fh)) != -1) { - // Reset everything - reset_state(size); - // Store the outcome of this game. Black win = 1 - if (line[read-4] == '0') outcome_black = 0.9; - else outcome_black = -0.9; - // Parse the line - r = parse_line(line,read-4); - // Adjust counts if we're not generating training data - if (generate == 0) { - if (r == ACT_ILLEGAL) { - illegal++; - printf("Illegal:\n%s",line); - } else if (r == ACT_OVERFLOW) { - printf("Overflow:\n%s",line); - overflow++; - } else { - win = check_win(); - if (win == WIN_FLAT_BLACK - || win == WIN_FLAT_WHITE - || win == WIN_DRAW) { - flat_wins++; - flat_turns += ply/2+1; - } else { - road_wins++; - road_turns += ply/2+1; - } - if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK) - black_wins++; - else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE) - white_wins++; - } - } - games++; + while ((read = getline(&line, &len, playtak_fh)) != -1) { + // Reset everything + reset_state(size); + // Store the outcome of this game. Black win = 1 + if (line[read-4] == '0') outcome_black = 0.9; + else outcome_black = -0.9; + // Parse the line + r = parse_line(line,read-4); + // Adjust counts if we're not generating training data + if (generate == 0) { + if (r == ACT_ILLEGAL) { + illegal++; + printf("Illegal:\n%s",line); + } else if (r == ACT_OVERFLOW) { + printf("Overflow:\n%s",line); + overflow++; + } else { + win = check_win(); + if (win == WIN_FLAT_BLACK + || win == WIN_FLAT_WHITE + || win == WIN_DRAW) { + flat_wins++; + flat_turns += ply/2+1; + } else { + road_wins++; + road_turns += ply/2+1; } + if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK) + black_wins++; + else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE) + white_wins++; + } + } + games++; + } - fclose(playtak_fh); - if (generate) fclose(training_fh); - if (line) free(line); + fclose(playtak_fh); + if (generate) fclose(training_fh); + if (line) free(line); - if (illegal || overflow) putchar('\n'); - printf("Read %d games\n",games); + if (illegal || overflow) putchar('\n'); + printf("Read %d games\n",games); - if (generate==0) { - printf("Illegals: %d\nOverflows: %d\n\ + if (generate==0) { + printf("Illegals: %d\nOverflows: %d\n\ Black wins: %.3f%%\n\ Road wins: %d\nFlat wins: %d\n\ Average turns to road win: %.3f\n\ Average turns to flat win: %.3f\n", - illegal, overflow, - (double)black_wins / (double)(black_wins+white_wins) * 100, - road_wins, flat_wins, - (double)(road_turns)/(double)(road_wins), - (double)(flat_turns)/(double)(flat_wins)); - for (int k = 2; k < 16; k++) { - printf("Height %2d: %7ld\n",k,heights[k]); - } - } + illegal, overflow, + (double)black_wins / (double)(black_wins+white_wins) * 100, + road_wins, flat_wins, + (double)(road_turns)/(double)(road_wins), + (double)(flat_turns)/(double)(flat_wins)); + for (int k = 2; k < 16; k++) { + printf("Height %2d: %7ld\n",k,heights[k]); + } + } - exit(EXIT_SUCCESS); + exit(EXIT_SUCCESS); } |
