diff options
| -rw-r--r-- | .gitignore | 1 | ||||
| -rw-r--r-- | Makefile | 14 | ||||
| -rwxr-xr-x | data/extract.sh | 9 | ||||
| -rw-r--r-- | include/tak.c | 133 | ||||
| -rw-r--r-- | src/ctaklm.c | 122 | ||||
| -rw-r--r-- | src/pptdb.c | 131 |
6 files changed, 278 insertions, 132 deletions
@@ -1,3 +1,4 @@ *.o data/ ctaklm +pptdb @@ -3,19 +3,25 @@ TPDIR=3rd-party CFLAGS=-g -Wall -Wextra -std=c99 -D_DEFAULT_SOURCE -I$(IDIR) -I$(TPDIR) LIBS= -SRCS=$(wildcard src/*.c) $(wildcard include/*.c) $(wildcard 3rd-party/*.c) +SRCS=$(wildcard include/*.c) $(wildcard 3rd-party/*.c) OBJS=$(SRCS:.c=.o) PROG=ctaklm +STAT=pptdb SIZE=size %.o: %.c cc -c $< -o $@ $(CFLAGS) -$(PROG): $(OBJS) - $(CC) $(CFLAGS) $(OBJS) -o $(PROG) - $(SIZE) $(PROG) +$(PROG): src/$(PROG).o $(OBJS) + $(CC) $(CFLAGS) src/$(PROG).o $(OBJS) -o $(PROG) + $(SIZE) $(PROG) + +$(STAT): src/$(STAT).o $(OBJS) + $(CC) $(CFLAGS) src/$(STAT).o $(OBJS) -o $(STAT) clean: rm -f $(PROG) + rm -f $(STAT) + rm -f src/*.o rm -f $(OBJS) diff --git a/data/extract.sh b/data/extract.sh index 7acb1e2..37ce12c 100755 --- a/data/extract.sh +++ b/data/extract.sh @@ -1,14 +1,15 @@ #!/bin/bash +db_file=games_anon.db + query() { echo "SELECT $1 FROM games WHERE (size == $2) \ and (result != '1-0') and (result != '0-1') and (result != '0-0');" } extract() { - in_file=games_anon.db for size in 5 6; do - sqlite3 "$in_file" "$(query $1 $size)" > "playtak-$size" + sqlite3 "$db_file" "$(query $1 $size)" > "playtak-$size" done } @@ -88,4 +89,8 @@ extract_ptn() { done < "playtak-$size" } +if [ ! -f "$db_file" ]; then + wget "https://www.playtak.com/games_anon.db" +fi + extract notation diff --git a/include/tak.c b/include/tak.c index cd9c23c..787e46a 100644 --- a/include/tak.c +++ b/include/tak.c @@ -51,7 +51,7 @@ void next_ply(void) { ply++; if (ply == 2) { - current_colour = C_WHITE; + current_colour = C_WHITE; } else { if (current_colour == C_BLACK) current_colour = C_WHITE; else current_colour = C_BLACK; @@ -64,7 +64,7 @@ next_ply(void) { enum E_RESULT try_place(const int8_t location, const enum COLOUR colour, - const enum STONE_VARIANT stone) + const enum STONE_VARIANT stone) { // Game is over? if (won < 0xFF) return GAME_END; @@ -74,30 +74,30 @@ try_place(const int8_t location, const enum COLOUR colour, } else { switch (stone) { case STONE_STANDING: - if (ply < 2) return ACT_ILLEGAL; - // behold the magic GCC comment which defeates - // -Wimplicit-fallthrough: - // fall through + if (ply < 2) return ACT_ILLEGAL; + // behold the magic GCC comment which defeates + // -Wimplicit-fallthrough: + // fall through case STONE_FLAT: { - if (colour == C_BLACK) { - if (black_count & 127) black_count--; - else return ACT_ILLEGAL; - } else { - if (white_count & 127) white_count--; - else return ACT_ILLEGAL; - } - break; + if (colour == C_BLACK) { + if (black_count & 127) black_count--; + else return ACT_ILLEGAL; + } else { + if (white_count & 127) white_count--; + else return ACT_ILLEGAL; + } + break; } case STONE_CAPSTONE: { - if (ply < 2) return ACT_ILLEGAL; - if (colour == C_BLACK) { - if (black_count & 128) black_count &= 127; - else return ACT_ILLEGAL; - } else { - if (white_count & 128) white_count &= 127; - else return ACT_ILLEGAL; - } - break; + if (ply < 2) return ACT_ILLEGAL; + if (colour == C_BLACK) { + if (black_count & 128) black_count &= 127; + else return ACT_ILLEGAL; + } else { + if (white_count & 128) white_count &= 127; + else return ACT_ILLEGAL; + } + break; } } @@ -112,21 +112,23 @@ try_place(const int8_t location, const enum COLOUR colour, // =================================================================== static void -push_stones(const int8_t location, const uint8_t count, const uint8_t new_colours, - const enum STONE_VARIANT top_stone) { +push_stones(const int8_t location, const uint8_t count, + const uint8_t new_colours, + const enum STONE_VARIANT top_stone) { colours[location] = (colours[location] << count) | new_colours; - celldat[location] = ((celldat[location] + ((count << NUM_SHIFT))) & NUM_MASK) | top_stone; + celldat[location] = top_stone + | ((celldat[location] + ((count << NUM_SHIFT))) & NUM_MASK); } enum E_RESULT try_move(const int8_t location, const enum MOVE_DIRECTION direction, - const uint8_t steps, const uint8_t drops[5]) { + const uint8_t steps, const uint8_t drops[5]) { // Game is over? if (won < 0xFF) return GAME_END; // Can't do this if (steps == 0 || steps > 5) return ACT_ILLEGAL; // Is the desired direction and count on the board? - uint8_t delta = 0; + int8_t delta = 0; switch (direction) { case M_UP: { delta = +board_size; @@ -167,11 +169,11 @@ try_move(const int8_t location, const enum MOVE_DIRECTION direction, return ACT_ILLEGAL; // Check for wall if ( (STONE_AT(location+(k+1)*delta) == STONE_STANDING) - // If not last drop, or not dropping just one, or not a cap - && ( (k+1 < steps) - || (drops[k] != 1) - || (STONE_AT(location) != STONE_CAPSTONE) ) - ) + // If not last drop, or not dropping just one, or not a cap + && ( (k+1 < steps) + || (drops[k] != 1) + || (STONE_AT(location) != STONE_CAPSTONE) ) + ) return ACT_ILLEGAL; total += drops[k]; } @@ -187,9 +189,9 @@ try_move(const int8_t location, const enum MOVE_DIRECTION direction, for (uint8_t k = 0; k < steps; k++) { j -= drops[k]; push_stones(location+(k+1)*delta, - drops[k], - (colours[location] >> j) & (0xFFFF >> (0x10 - drops[k])), - (k == steps - 1) ? STONE_AT(location) : STONE_FLAT); + drops[k], + (colours[location] >> j) & (0xFFFF >> (0x10 - drops[k])), + (k == steps - 1) ? STONE_AT(location) : STONE_FLAT); } // Then we drop them from the source colours[location] >>= total; @@ -208,49 +210,49 @@ try_move(const int8_t location, const enum MOVE_DIRECTION direction, // direction = 0 --> left-to-right, direction = 1 --> bottom-to-top static uint8_t dfs_road(uint8_t dfs_stack[NUM_SQUARES], uint8_t dfs_pntr, - const enum COLOUR colour, const uint8_t direction) { + const enum COLOUR colour, const uint8_t direction) { while (dfs_pntr > 0) { const uint8_t cur = dfs_stack[--dfs_pntr]; // Made it to the other side? if ( (direction == 1 && cur >= board_size * (board_size - 1)) - || (direction == 0 && cur % board_size == 1) ) - return 1; + || (direction == 0 && cur % board_size + 1 == board_size) ) + return 1; // Check the four neighbours of this cell, provided they exist, // are inhabited, and are of the appropriate colour // Direction: > (same row) if ( ((cur % board_size) + 1 < board_size) - && (COUNT_AT(cur + 1)) // wont ever be out of bounds - && ((colours[cur+1] & 1) == colour) - && ((celldat[cur+1] & DFS_MASK) == 0) ) { + && (COUNT_AT(cur + 1)) // wont ever be out of bounds + && ((colours[cur+1] & 1) == colour) + && ((celldat[cur+1] & DFS_MASK) == 0) ) { dfs_stack[dfs_pntr++] = cur + 1; celldat[cur+1] |= DFS_MASK; } // Direction: < (same row) if ( (cur % board_size > 0) - && (COUNT_AT(cur - 1)) // wont ever be out of bounds - && ((colours[cur-1] & 1) == colour) - && ((celldat[cur-1] & DFS_MASK) == 0) ) { + && (COUNT_AT(cur - 1)) // wont ever be out of bounds + && ((colours[cur-1] & 1) == colour) + && ((celldat[cur-1] & DFS_MASK) == 0) ) { dfs_stack[dfs_pntr++] = cur - 1; celldat[cur-1] |= DFS_MASK; } // Direction: + if ( (cur + board_size < NUM_SQUARES) - && (COUNT_AT(cur + board_size)) - && ((colours[cur+board_size] & 1) == colour) - && ((celldat[cur+board_size] & DFS_MASK) == 0) ) { + && (COUNT_AT(cur + board_size)) + && ((colours[cur+board_size] & 1) == colour) + && ((celldat[cur+board_size] & DFS_MASK) == 0) ) { dfs_stack[dfs_pntr++] = cur + board_size; celldat[cur+board_size] |= DFS_MASK; } // Direction: - if ( (cur >= board_size) - && (COUNT_AT(cur - board_size)) - && ((colours[cur-board_size] & 1) == colour) - && ((celldat[cur-board_size] & DFS_MASK) == 0) ) { + && (COUNT_AT(cur - board_size)) + && ((colours[cur-board_size] & 1) == colour) + && ((celldat[cur-board_size] & DFS_MASK) == 0) ) { dfs_stack[dfs_pntr++] = cur - board_size; celldat[cur-board_size] |= DFS_MASK; } @@ -279,7 +281,7 @@ check_road_colour(const enum COLOUR colour) { dfs_pntr = 0; for (uint8_t y=0; y<board_size; y++) { if ( COUNT_AT(THE_COORDS(0, y)) && - (colours[THE_COORDS(0, y)] & 1) == colour) { + (colours[THE_COORDS(0, y)] & 1) == colour) { dfs_stack[dfs_pntr++] = THE_COORDS(0, y); celldat[THE_COORDS(0, y)] |= DFS_MASK; } @@ -294,14 +296,14 @@ check_road_colour(const enum COLOUR colour) { dfs_pntr = 0; for (uint8_t x=0; x<board_size; x++) { if ( COUNT_AT(THE_COORDS(x, 0)) && - (colours[THE_COORDS(x, 0)] & 1) == colour) { + (colours[THE_COORDS(x, 0)] & 1) == colour) { dfs_stack[dfs_pntr++] = THE_COORDS(x, 0); celldat[THE_COORDS(x, 0)] |= DFS_MASK; } } if (dfs_road(dfs_stack, dfs_pntr, colour, 1)) return winner; - return -1; + return 0xFF; } enum WIN_TYPE @@ -348,7 +350,7 @@ check_win(void) { enum E_RESULT parse_place(const uint8_t board_size, char *ptn, - uint8_t *out_location, enum STONE_VARIANT *out_stone) { + uint8_t *out_location, enum STONE_VARIANT *out_stone) { if (board_size < 5 || board_size > 6) return PTN_INVALID; @@ -382,8 +384,8 @@ parse_place(const uint8_t board_size, char *ptn, enum E_RESULT parse_move(const uint8_t board_size, char *ptn, - uint8_t *out_location, enum MOVE_DIRECTION *out_direction, - uint8_t *out_steps, uint8_t out_drops[5]) { + uint8_t *out_location, enum MOVE_DIRECTION *out_direction, + uint8_t *out_steps, uint8_t out_drops[5]) { if (board_size < 5 || board_size > 6) return PTN_INVALID; @@ -458,7 +460,7 @@ parse_move(const uint8_t board_size, char *ptn, void generate_place(const uint8_t board_size, const uint8_t in_location, - const enum STONE_VARIANT in_stone, char out_ptn[4]) { + const enum STONE_VARIANT in_stone, char out_ptn[4]) { switch (in_stone) { case STONE_FLAT: { break; } case STONE_STANDING: { *out_ptn = 'S'; out_ptn++; break; } @@ -475,9 +477,9 @@ generate_place(const uint8_t board_size, const uint8_t in_location, void generate_move(const uint8_t board_size, const uint8_t in_location, - const enum MOVE_DIRECTION in_direction, - const uint8_t in_steps, const uint8_t in_drops[5], - char out_ptn[10]) { + const enum MOVE_DIRECTION in_direction, + const uint8_t in_steps, const uint8_t in_drops[5], + char out_ptn[10]) { uint8_t total = 0; for (uint8_t k = 0; k<in_steps; k++) total+=in_drops[k]; if (total > 1) { @@ -534,7 +536,7 @@ do_ptn(char *ptn) { enum MOVE_DIRECTION direction; // Parse it as a move res = parse_move(board_size, ptn, &location, - &direction, &steps, drops); + &direction, &steps, drops); // If valid PTN, try to do it if (res == PTN_VALID) { if (ply < 2) return ACT_ILLEGAL; @@ -551,14 +553,15 @@ do_ptn(char *ptn) { } // A valid ply occured if (res == ACT_OK) { - next_ply(); // Don't bother checking that the game was won early on, could be // more conservative here :) - if (ply > board_size) { + if (ply >= board_size) { won = check_win(); if (won < 0xFF) return GAME_END; } + // Only step if the game isn't over yet + next_ply(); } - return res; + return res; } diff --git a/src/ctaklm.c b/src/ctaklm.c index 72c0ae2..53e6178 100644 --- a/src/ctaklm.c +++ b/src/ctaklm.c @@ -17,7 +17,7 @@ const char *rev = "\033[7m", *und = "\033[4m", *rst = "\033[0m"; static void put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, - const uint8_t top, const uint8_t beyond_carry_limit) { + const uint8_t top, const uint8_t beyond_carry_limit) { if (beyond_carry_limit) { fputs(und,stdout); } else { @@ -38,7 +38,7 @@ put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, static void print_cell_line(const uint8_t line, - const uint8_t col, const uint8_t row) { + const uint8_t col, const uint8_t row) { const uint8_t location = THE_COORDS(col, row), stack_size = COUNT_AT(location); @@ -51,16 +51,16 @@ print_cell_line(const uint8_t line, // If so, then if we can't fill it offset the starting line so // that it fills from the bottom up instead of the top down if (line < (k+1)*SQUARE_H - stack_size ) { - // skip these lines - idx = 0xFF; + // skip these lines + idx = 0xFF; } else { - // offset back - idx -= (k+1)*SQUARE_H - stack_size; + // offset back + idx -= (k+1)*SQUARE_H - stack_size; } } if (idx < stack_size) { put_stone(STONE_AT(location), colours[location] & (1 << idx), - idx == 0, idx >= board_size); + idx == 0, idx >= board_size); } else { putchar(' '); } @@ -81,25 +81,25 @@ print_board_line(const uint8_t line) { // Top and bottom of squares receive borders if (mod == 0) { - for (uint8_t x = 0; x < board_size; x++) { - putchar('+'); - for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-'); - } - puts("+"); + for (uint8_t x = 0; x < board_size; x++) { + putchar('+'); + for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-'); + } + puts("+"); } else { // Interior of board should be filled by borders and pieces if (line < board_size*(SQUARE_H+1)) { for (uint8_t x = 0; x < board_size; x++) { - putchar('|'); - print_cell_line(mod - 1 , x, row); + putchar('|'); + print_cell_line(mod - 1 , x, row); } puts("|"); } else { // Bottom of board has column markers for (uint8_t x = 0; x < board_size; x++) { - for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' '); - printf("%c.",x+'a'); - for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' '); + for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' '); + printf("%c.",x+'a'); + for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' '); } putchar('\n'); } @@ -109,8 +109,8 @@ print_board_line(const uint8_t line) { // Simple wrapper to print the whole board in one go static void print_board(void) { - for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) { - print_board_line(k); + for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) { + print_board_line(k); } } @@ -123,10 +123,10 @@ print_square(const uint8_t col, const uint8_t row) { if (stack_size > 0) { uint8_t mask = 1 << (stack_size - 1); for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) { - put_stone(STONE_AT(THE_COORDS(col, row)), - colours[THE_COORDS(col, row)] & mask, - k+1 == stack_size, - stack_size-k >= board_size); + put_stone(STONE_AT(THE_COORDS(col, row)), + colours[THE_COORDS(col, row)] & mask, + k+1 == stack_size, + stack_size-k >= board_size); } puts("<-- top"); } else { @@ -140,17 +140,17 @@ print_square(const uint8_t col, const uint8_t row) { static void print_info(void) { printf("Turn: %2d, %s%s%s%s\n", - ply/2 + 1, - (ply & 1) ? blk : wht, - (ply & 1) ? "Black" : "White", - rst, - (ply < 2) ? " (counter-play start)" : ""); + ply/2 + 1, + (ply & 1) ? blk : wht, + (ply & 1) ? "Black" : "White", + rst, + (ply < 2) ? " (counter-play start)" : ""); printf("Flats remaining: %s%02d%s, %s%02d%s\n", - wht,white_count & 127,rst, - blk,black_count & 127,rst); + wht,white_count & 127,rst, + blk,black_count & 127,rst); printf("Caps remaining: %s%d%s, %s%d%s\n", - wht,white_count >> 7,rst, - blk,black_count >> 7,rst); + wht,white_count >> 7,rst, + blk,black_count >> 7,rst); } char *gamelog = 0; @@ -167,15 +167,15 @@ append_to_gamelog(const char *line, const uint8_t win_line) { prepend[1] = 0; } else if (ply & 1) { snprintf(prepend, 7, "%s%d. ", - (ply == 1) ? "" : "\n", ply/2+1); + (ply == 1) ? "" : "\n", ply/2+1); } else { strcpy(prepend, " "); } // Make room for this line gamelog = realloc(gamelog, - strlen(gamelog) - + strlen(prepend) - + strlen(line) + 1); + strlen(gamelog) + + strlen(prepend) + + strlen(line) + 1); strcat(gamelog,prepend); strcat(gamelog,line); } @@ -195,7 +195,7 @@ handle_turn(char *line) { // Track win state uint8_t new_win = (won == 0xFF); switch (do_ptn(line)) { - // Errors + // Errors case PTN_INVALID: { puts("Invalid PTN."); break; } case ACT_ILLEGAL: { puts("Illegal action."); break; } case ACT_OVERFLOW: { @@ -206,14 +206,14 @@ handle_turn(char *line) { case GAME_END: { // Did it end this turn? if (new_win) { - switch (won) { - case WIN_DRAGON: { end_game(line,"R-R"); break; } - case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } - case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } - case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } - case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } - case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } - } + switch (won) { + case WIN_DRAGON: { end_game(line,"R-R"); break; } + case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } + case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } + case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } + case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } + case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } + } } puts("Game over, enter `new' to play again."); break; @@ -247,8 +247,8 @@ main(int argc, char **argv) { char *line; while((line = linenoise("ctaklm> ")) != NULL) { if (!strncmp(line,"help",5)) { - puts("Valid commands: auto (board|info), board, help, info, log,\ - square, new [56], <PTN>."); + puts("Valid commands: auto (board|info), board, help, info,\ + log, square, new [56], <PTN>."); } else if (!strncmp(line,"board",6)) { print_board(); } else if (!strncmp(line,"info",5)) { @@ -257,31 +257,31 @@ main(int argc, char **argv) { puts(gamelog); } else if (!strncmp(line,"auto",4)) { if (!strncmp(line,"auto board",10)) { - auto_board = ~auto_board; - printf("Automatic board display %s.\n", - (auto_board) ? "Enabled" : "Disabled"); + auto_board = ~auto_board; + printf("Automatic board display %s.\n", + (auto_board) ? "Enabled" : "Disabled"); } else if (!strncmp(line,"auto info",9)) { - auto_info = ~auto_info; - printf("Automatic info display %s.\n", - (auto_info) ? "Enabled" : "Disabled"); + auto_info = ~auto_info; + printf("Automatic info display %s.\n", + (auto_info) ? "Enabled" : "Disabled"); } else { - puts("Usage: auto (board|info)."); + puts("Usage: auto (board|info)."); } } else if (!strncmp(line,"square",6)) { if (strnlen(line, 9) >= 9 - && line[7] >= 'a' && line[7] <= '`'+board_size - && line[8] >= '1' && line[8] <= '0'+board_size) { - print_square(line[7]-'a', line[8]-'1'); + && line[7] >= 'a' && line[7] <= '`'+board_size + && line[8] >= '1' && line[8] <= '0'+board_size) { + print_square(line[7]-'a', line[8]-'1'); } else { - printf("Usage: square [a-%c][1-%c]\n",'`'+board_size,'0'+board_size); + printf("Usage: square [a-%c][1-%c]\n",'`'+board_size,'0'+board_size); } } else if (!strncmp(line,"new",3)) { if (line[3] == 0) { - new_game(5); + new_game(5); } else if (strnlen(line,5) >= 5 && line[4] >= '5' && line[4] <= '6') { - new_game(line[4]-'0'); + new_game(line[4]-'0'); } else { - puts("Usage: new [56]."); + puts("Usage: new [56]."); } } else { handle_turn(line); diff --git a/src/pptdb.c b/src/pptdb.c new file mode 100644 index 0000000..e335d8e --- /dev/null +++ b/src/pptdb.c @@ -0,0 +1,131 @@ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <tak.h> + +uint64_t heights[16]; + +// Warning: performs _no_ checks on input whatsoever +static enum E_RESULT +parse_line(char *pt, const ssize_t read) { + ssize_t idx = 0; + enum E_RESULT r; + for(;;) { + if (pt[idx] == 'P') { + // P [A-F][1-6] [CF]?, + idx+=2; + enum STONE_VARIANT stone; + const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1'; + + if (idx + 3 < read) { + switch (pt[idx+3]) { + case 'W': { stone = STONE_STANDING; break; } + case 'C': { stone = STONE_CAPSTONE; break; } + default: { stone = STONE_FLAT; break; } + } + } else { stone = STONE_FLAT; } + + /* char buf[100]; */ + /* generate_place(board_size, THE_COORDS(col,row), stone, buf); */ + /* puts(buf); */ + + r = try_place(THE_COORDS(col,row), current_colour, stone); + if (r != ACT_OK) return r; + } else if (pt[idx] == 'M') { + // M [A-F][1-6] [A-F][1-6]( [1-6])+, + idx+=2; + uint8_t drops[board_size]; + const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1', + d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1'; + idx+=4; + + enum MOVE_DIRECTION dir; + if (s_col < d_col) dir=M_RIGHT; + else if (s_col > d_col) dir=M_LEFT; + else if (s_row < d_row) dir=M_UP; + else if (s_row > d_row) dir=M_DOWN; + + uint8_t steps = 0; + do { + idx+=2; + drops[steps++] = pt[idx] - '0'; + } while (idx+2<read && pt[idx+1] != ','); + + /* char buf[100]; */ + /* generate_move(board_size, THE_COORDS(s_col,s_row), dir, steps, drops, buf); */ + /* puts(buf); */ + + r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops); + + if (r != ACT_OK) return r; + + // Measure height of stacks exceeding 1 + for (int k = 0; k < board_size * board_size; k++) { + if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1; + } + } + while (idx<read && pt[idx++]!=','); + if (idx>=read) return ACT_OK; + next_ply(); + } + return ACT_OK; +} + + +int +main(int argc, char **argv) { + (void)(argc); + + enum E_RESULT r; + enum WIN_TYPE win; + uint32_t games = 0, overflow=0, illegal = 0; + uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0; + + for (int k = 0; k < 16; k++) heights[k] = 0; + + FILE *playtak; + ssize_t read; + size_t len = 0; + char *line = NULL; + + const uint8_t size = argv[1][0]-'0'; + playtak = fopen(argv[2], "r"); + if (playtak == NULL) exit(EXIT_FAILURE); + + while ((read = getline(&line, &len, playtak)) != -1) { + reset_state(size); + r = parse_line(line,read); + if (r == ACT_ILLEGAL) { + illegal++; + printf("Culprit: (%ld) %s",read,line); + } else if (r == ACT_OVERFLOW) { + overflow++; + } else { + win = check_win(); + if (win == WIN_FLAT_BLACK || win == WIN_FLAT_WHITE || win == WIN_DRAW) { + flat_wins++; + flat_turns += ply/2+1; + } else if (win == WIN_DRAGON || win == WIN_ROAD_BLACK || win == WIN_ROAD_WHITE){ + road_wins++; + road_turns += ply/2+1; + } + } + games++; + } + + fclose(playtak); + if (line) free(line); + + printf("Read %d games\n",games); + printf("Illegals: %d\nOverflows: %d\nRoad wins: %d\nFlat wins: %d\n\ +Average turns to road win: %.3f\nAverage turns to flat win: %f\n", + illegal,overflow, road_wins, flat_wins, + (double)(road_turns)/(double)(road_wins), + (double)(flat_turns)/(double)(flat_wins)); + for (int k = 2; k < 16; k++) { + printf("Height %2d: %7ld\n",k,heights[k]); + } + + exit(EXIT_SUCCESS); +} |
