diff options
| author | tslil clingman <tslil@posteo.de> | 2021-02-05 14:02:36 -0500 |
|---|---|---|
| committer | tslil <tslil@posteo.de> | 2026-08-28 19:37:41 +0100 |
| commit | 5c475a552dbf16589d212bc7de7ed526b47aad08 (patch) | |
| tree | 6717f8727b37d67caace02c8f93991d9c28ac75d /src/ctlm.c | |
| parent | 40c6b1dafab4de169bac8a799e7953e85061218e (diff) | |
Renamed binaries
Diffstat (limited to 'src/ctlm.c')
| -rw-r--r-- | src/ctlm.c | 502 |
1 files changed, 502 insertions, 0 deletions
diff --git a/src/ctlm.c b/src/ctlm.c new file mode 100644 index 0000000..09900e3 --- /dev/null +++ b/src/ctlm.c @@ -0,0 +1,502 @@ +/* + ctlm, a line mode interface to the ctak library + + Copyright (C) 2021, tslil clingman + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +#include <tak.h> +#include <tps.h> +#include <negamax.h> + +static const char *blk = "\033[41m", *wht = "\033[44m"; +static const char *und = "\033[4m", *rst = "\033[0m"; + +#define SQUARE_W 5 +#define SQUARE_H 3 + +#define CHAR_FLT '#' +#define CHAR_STN '/' +#define CHAR_CAP '*' + +static void +put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, + const uint8_t top, const uint8_t beyond_carry_limit) { + if (beyond_carry_limit) { + fputs(und,stdout); + } else { + if (colour == C_BLACK) fputs(blk, stdout); + else fputs(wht,stdout); + } + if (top) { + switch (stone) { + case STONE_FLAT: putchar(CHAR_FLT); break; + case STONE_STANDING: putchar(CHAR_STN); break; + case STONE_CAPSTONE: putchar(CHAR_CAP); break; + } + } else { + putchar( (colour == C_BLACK) ? 'B' : 'W' ); + } + fputs(rst,stdout); +} + +static void +print_cell_line(const uint8_t line, + const uint8_t col, const uint8_t row) { + + const uint8_t location = THE_COORDS(col, row), + stack_size = COUNT_AT(location); + + uint8_t idx; + for (uint8_t k = 0; k < SQUARE_W; k++) { + idx = line + k*SQUARE_H; + // Are we in the last column to be displayed? + if ((k+1)*SQUARE_H > stack_size) { + // If so, then if we can't fill it offset the starting line so + // that it fills from the bottom up instead of the top down + if (line < (k+1)*SQUARE_H - stack_size ) { + // skip these lines + idx = 0xFF; + } else { + // offset back + idx -= (k+1)*SQUARE_H - stack_size; + } + } + if (idx < stack_size) { + put_stone(STONE_AT(location), + (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, + idx == 0, idx >= board_size); + } else { + putchar(' '); + } + } +} + +// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they +// may be requested in any order and at any time +static void +print_board_line(const uint8_t line) { + const uint8_t mod = line % (SQUARE_H + 1), + row = board_size - line/(SQUARE_H + 1) - 1; + + // Print leader, either row number if half-way through square or + // padding spaces otherwise + if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1); + else fputs(" ",stdout); + + // Top and bottom of squares receive borders + if (mod == 0) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('+'); + for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-'); + } + puts("+"); + } else { + // Interior of board should be filled by borders and pieces + if (line < board_size*(SQUARE_H+1)) { + for (uint8_t x = 0; x < board_size; x++) { + putchar('|'); + print_cell_line(mod - 1 , x, row); + } + puts("|"); + } else { + // Bottom of board has column markers + for (uint8_t x = 0; x < board_size; x++) { + for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' '); + printf("%c.",x+'a'); + for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' '); + } + putchar('\n'); + } + } +} + +// Simple wrapper to print the whole board in one go +static void +print_board(void) { + for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) { + print_board_line(k); + } +} + +// Print the contents of a single square +static void +print_square(const uint8_t col, const uint8_t row) { + if (row < board_size && col < board_size) { + printf("%c%c: ",'a'+col,'1'+row); + const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row)); + if (stack_size > 0) { + uint8_t mask = 1 << (stack_size - 1); + for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) { + put_stone(STONE_AT(THE_COORDS(col, row)), + (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE, + k+1 == stack_size, + stack_size-k-1 >= board_size); + } + puts(" <-- top"); + } else { + puts("(empty)"); + } + } else { + printf("Requested square not on board (%dx%d).\n",board_size,board_size); + } +} + +static void +print_info(void) { + printf("Turn: %2d, %s%s%s%s\n", + ply/2 + 1, + (ply & 1) ? blk : wht, + (ply & 1) ? "Black" : "White", + rst, + (ply < 2) ? " (counter-play start)" : ""); + printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n", + wht, white_count & 127, white_count >> 7, rst, + blk, black_count & 127, black_count >> 7, rst); +} + +static int human; +static char *gamelog = NULL; +static uint8_t auto_board = 0xFF, auto_info = 0xFF; + +static int +append_to_gamelog(const char *line, const uint8_t win_line) { + // I _could_ dynamically compute the size but ... don't let + // `perfect' be the enemy of `good' ? + + if (gamelog == NULL) return EXIT_FAILURE; + + char prepend[8]; + + if (win_line) { + prepend[0] = '\n'; + prepend[1] = 0; + } else if (ply & 1) { + snprintf(prepend, 7, "%s%d. ", + (ply == 1) ? "" : "\n", ply/2+1); + } else { + strcpy(prepend, " "); + } + // Make room for this line + gamelog = realloc(gamelog, + strlen(gamelog) + + strlen(prepend) + + strlen(line) + 1); + // TODO: trap errno + strcat(gamelog, prepend); + strcat(gamelog, line); + + return EXIT_SUCCESS; +} + +static void +end_game(char *line, char *win) { + append_to_gamelog(line, 0); + append_to_gamelog(win, 1); + print_board(); + puts("Game over:"); + puts(gamelog); + putchar('\n'); +} + +static int +handle_turn(char *line) { + // Track win state + uint8_t new_win = (won == 0xFF); + switch (do_ptn(line)) { + // Errors + case ACT_INVALID_PTN: { puts("Invalid PTN."); return -1; break; } + case ACT_ILLEGAL: { puts("Illegal action."); return -1; break; } + case ACT_OVERFLOW: { + puts("Move would cause internal overflow, select another."); + return EXIT_FAILURE; + break; + } + // Game has ended + case GAME_END: { + // Did it end this turn? + if (new_win) { + switch (won) { + case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } + case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } + case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } + case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } + case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } + } + } + puts("Enter `new' to play again."); + if (! new_win) return EXIT_FAILURE; + break; + } + // Valid, append to game log + case ACT_OK: { + append_to_gamelog(line, 0); + if (auto_board) print_board(); + if (auto_info) print_info(); + break; + } + } + + return EXIT_SUCCESS; +} + +static void +new_game(uint8_t size) { + reset_state(size); + printf("New %dx%d game! negamax at search depth %d.\n", + size, size, negamax_search_depth); + if (gamelog) gamelog = realloc(gamelog, sizeof(char)); + else gamelog = malloc(sizeof(char)); + gamelog[0] = 0; +} + +static int +load_ptn(const char* fn) { + FILE *fh = NULL; + + fh = fopen(fn, "r"); + if (fh == NULL) return EXIT_FAILURE; + + int space1, space2; + enum ACT_RESULT r; + + ssize_t read; + size_t alloc_size; + char *line = NULL; + while ((read = getline(&line, &alloc_size, fh)) != -1) { + if (read && line[0] <= '9' && line[0] >= '0') { + // Trim trailing \n + line[read-1] = 0; + // Find first separator + space1 = 0; + while (space1 < read && line[space1++] != ' '); + // If still on line + if (space1 < read) { + // Find next separator or end of line, either way mark the split + space2 = space1; + while (space2 < read && line[space2] != ' ') space2++; + line[space2] = 0; + // Try the first piece we found + r = handle_turn(line+space1); + if (r) { + printf("Error on: %s\n", line+space1); + break; + } + // If there's a second piece, try it + if (space2 + 1 < read) { + r = handle_turn(line+space2+1); + if (r) { + printf("Error on: %s", line+space2+1); + break; + } + } else { + break; + } + } + } + } + + if (line) free(line); + fclose(fh); + + return EXIT_SUCCESS; +} + +static float num_check, progress; +static uint8_t old_depth; + +// Set up output function for negamax +inline void +negamax_display_progress(const uint8_t cur_depth, + const uint8_t init_depth, + const uint32_t length) { + num_check += 1; + if (cur_depth == init_depth) { + if (init_depth != old_depth) { + old_depth = init_depth; + progress = 0; + } + progress++; + printf("\x1B[0GComputing: %.0f/%d @ D%d ", + progress, length, init_depth); + fflush(stdout); + } +} + +static int +negamax_turn(void) { + if (won == 0xFF) { + // Run the minimax + num_check = 0; progress = 0; old_depth = 0; + float minimax = negamax_generate(); + putchar('\n'); + // Failed to find a move? + if (minimax <= -infty) puts("Opponent concedes!"); + printf("Result: %s (%.2f, checked %.1e)\n", + negamax_ptn, + minimax*100.0, + num_check); + return handle_turn(negamax_ptn); + } else { + return EXIT_FAILURE; + } +} + +static int +input_is_not_turn(const char *line) { + if (!strcmp(line,"help")) { + puts("Valid commands: auto (board|info), board, depth [0-9], eval,\ + help, info, load <file.ptn>, log, new, play (b|w), self-play, square\ + <col><row>, tps, <PTN>."); + } else if (!strcmp(line,"board")) { + print_board(); + } else if (!strcmp(line,"info")) { + print_info(); + } else if (!strcmp(line,"eval")) { + float eval = cnn1986_evaluate_black_win()*100; + if (ply & 1) { + printf("Black heuristic chance: %s%.2f%s\n", + blk, eval, rst); + } else { + printf("White heruistic chance: %s%.2f%s\n", + wht, -eval, rst); + } + } else if (!strcmp(line,"log")) { + puts(gamelog); + } else if (!strcmp(line,"new")) { + new_game(5); + } else if (!strcmp(line,"tps")) { + char buf[1000]; + generate_tps(buf); + puts(buf); + } else if (!strcmp(line,"self-play")) { + while (negamax_turn() == 0); + } else if (!strncmp(line,"depth",5)) { + if (strnlen(line,7) == 7 && line[6] >= '0' && line[6] <= '9') { + negamax_search_depth = line[6] - '0'; + printf("New search depth: %d.\n", + negamax_search_depth); + } else { + puts("Usage: depth [0-9]."); + } + } else if (!strncmp(line,"load",4)) { + if (strnlen(line,6) >= 6) { + if (load_ptn(line+5)) { + printf("Errors in file %s\n",line); + } + } else { + puts("Usage: load <file.ptn>."); + } + } else if (!strncmp(line,"auto",4)) { + if (!strcmp(line,"auto board")) { + auto_board = ~auto_board; + printf("Automatic board display %s.\n", + (auto_board) ? "Enabled" : "Disabled"); + } else if (!strcmp(line,"auto info")) { + auto_info = ~auto_info; + printf("Automatic info display %s.\n", + (auto_info) ? "Enabled" : "Disabled"); + } else { + puts("Usage: auto (board|info)."); + } + } else if (!strncmp(line,"square",6)) { + if (strnlen(line, 10) == 9 + && line[7] >= 'a' && line[7] <= '`'+board_size + && line[8] >= '1' && line[8] <= '0'+board_size) { + print_square(line[7]-'a', line[8]-'1'); + } else { + printf("Usage: square [a-%c][1-%c].\n",'`'+board_size,'0'+board_size); + } + } else if (!strncmp(line,"play",4)) { + if (strnlen(line,7) == 6 + && ((line[5] == 'b' || line[5] == 'B') + || (line[5] == 'w' || line[5] == 'W'))) { + // 'b' is even :) + human = 1 - (line[5] & 1); + new_game(5); + } else { + puts("Usage: play (b|w)."); + } + } else { + return EXIT_FAILURE; + } + return EXIT_SUCCESS; +} + +const char* license = "ctlm, a line mode interface to the ctak library\n\ +\n\ +Copyright (C) 2021, tslil clingman\n\ +\n\ +This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; + +int main(int argc, char **argv) { + (void)(argc); + (void)(argv); + + puts(license); + + negamax_search_depth = 5; + new_game(5); + negamax_init(5); + + // Test harness + if (argc > 1) { + load_ptn("data/0.ptn"); + negamax_turn(); + return 0; + } + // Test harness + + char *line = NULL; + ssize_t read = -1; + size_t alloc_size; + + human = 0; + for (int playing = 1; playing;) { + while (human == 0) { + fputs("ctlm> ", stdout); + fflush(stdout); + read = getline(&line, &alloc_size, stdin); + if (read > 0) { + line[read - 1] = 0; + if (input_is_not_turn(line)) { + int r = handle_turn(line); + if (r == EXIT_SUCCESS && won == 0xFF) { + human = 1; + } + } + free(line); + line = NULL; + } else { + playing = 0; + human = 1; + } + } + if (playing) { + negamax_turn(); + human = 0; + } + } + + free(line); + free(gamelog); + negamax_free(); + + return EXIT_SUCCESS; +} |
