diff options
| author | tslil clingman <tslil@posteo.de> | 2021-01-28 13:53:19 -0500 |
|---|---|---|
| committer | tslil <tslil@posteo.de> | 2026-08-28 19:37:41 +0100 |
| commit | 1be9fac33c8227564079356c63840d227c88725f (patch) | |
| tree | 15322705ce1dd73c1eb863678360a0e403490337 /include/tt_treap.c | |
| parent | b5b337d4044a8e64956b8a2309739353f9ce339e (diff) | |
Removed treap in favour of linked-list chained hash table
Diffstat (limited to 'include/tt_treap.c')
| -rw-r--r-- | include/tt_treap.c | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/include/tt_treap.c b/include/tt_treap.c deleted file mode 100644 index 369d767..0000000 --- a/include/tt_treap.c +++ /dev/null @@ -1,158 +0,0 @@ -#include "tt_treap.h" - -// =================================================================== -// Variables -// =================================================================== - -uint32_t tt_num_cached; -static tt_entry_t * root; - -// =================================================================== -// Helper declarations -// =================================================================== - -void recurse_tree(tt_entry_t *n); -void bubble_up(tt_entry_t *n); - -tt_entry_t * -new_treap_node(const uint64_t key, const enum TT_FLAG flag, - const uint8_t depth, const float value, - const action_t action); - - -// =================================================================== -// Exported functions -// =================================================================== - -int tt_init(void) { - root = NULL; - tt_num_cached = 0; - return EXIT_SUCCESS; -} - -void tt_free(void) { - recurse_tree(root); - return; -} - -tt_entry_t *tt_seek(const uint64_t key) { - if (root == NULL) return NULL; - tt_entry_t * n = root; - - while (n != NULL && n->key != key) { - if (n->key > key) n = n->right; - else n = n->left; - } - return n; -} - -int tt_insert(const uint64_t key, const enum TT_FLAG flag, - const uint8_t depth, const float value, - const action_t action) { - tt_entry_t *m = new_treap_node(key, flag, depth, value, action); - if (root == NULL) { - root = m; - tt_num_cached = 1; - return EXIT_SUCCESS; - } - tt_entry_t *s = root, *n = root; - // Find the correct position by doing a BST traversal - while (n!=NULL) { - s = n; - if (n->key >= key) n = n->right; - else n = n->left; - } - // Make it a leaf - if (s->key > key) s->right = m; - else s->left = m; - m->parent = s; - // Now bubble upward to satisfy the heap property - bubble_up(m); - tt_num_cached++; - return EXIT_SUCCESS; -} - -// =================================================================== -// Helper implementations -// =================================================================== - -void recurse_tree(tt_entry_t *n) { - if (n==NULL) return; - if (n->left != NULL) recurse_tree(n->left); - if (n->right != NULL) recurse_tree(n->right); - free(n); -} - -tt_entry_t * -new_treap_node(const uint64_t key, const enum TT_FLAG flag, - const uint8_t depth, const float value, - const action_t action) { - tt_entry_t *n = malloc(sizeof(struct treap_node_s)); - // TODO: trap - n->key = key; - n->flag = flag; - n->depth = depth; - n->value = value; - n->left = NULL; - n->right = NULL; - n->parent = NULL; - n->action = action; - XORSHIFT64; n->weight = RANDOM32; - return n; -} - -void rotate_left(tt_entry_t *n) { - tt_entry_t *a = n->parent, *b = a->left, *c = n->left; - /* - We are the right child, so do this - a n - / \ / \ - b n --> a d - / \ / \ - c d b c - */ - n->parent = a->parent; - // We may have to repair one level up as well - if (a->parent!=NULL) { - if (a->parent->left == a) a->parent->left = n; - else a->parent->right = n; - } - a->parent = n; - n->left = a; a->parent = n; - a->left = b; if (b!=NULL) b->parent = a; - a->right = c; if (c!=NULL) c->parent = a; -} - -void rotate_right(tt_entry_t *n) { - tt_entry_t *a = n->parent, *b = a->right, *d = n->right; - /* - We are the left child, so do this - a n - / \ / \ - n b --> c a - / \ / \ - c d d b - */ - n->parent = a->parent; - // We may have to repair one level up as well - if (a->parent!=NULL) { - if (a->parent->left == a) a->parent->left = n; - else a->parent->right = n; - } - a->parent = n; - n->right = a; a->parent = n; - a->left = d; if (d!=NULL) d->parent = a; - a->right = b; if (b!=NULL) b->parent = a; -} - -//This preserves the BST quality of the treap -void bubble_up(tt_entry_t *n) { - // Nothing to be done in this case - if (n==NULL || n->parent == NULL) return; - // Bubble until the treap invariants are satisfied - while (n->parent != NULL && n->weight < n->parent->weight) { - if (n->parent->left == n) rotate_right(n); - else rotate_left(n); - } - if (n->parent == NULL) root = n; -} |
