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| author | tslil <tslil@posteo.de> | 2026-09-25 14:46:31 +0100 |
|---|---|---|
| committer | tslil <tslil@posteo.de> | 2026-09-25 16:18:21 +0100 |
| commit | 61e5b8949b2f5e8973c58f0dcc7c20c4bdade029 (patch) | |
| tree | 610e4cfdcbb7bacfbcec00412dbb6eddcd09f1a9 /README.md | |
| parent | 6a2197328065fe38ac62d9e76e3e943fd297e73c (diff) | |
factor out nn_train.py into a separate python project to make it more manageable, add plotting and offline strength fit
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -22,7 +22,7 @@ Download and extract a recent version of buildroot into the working directory. E Standard adversarial tree search (α-β negamax) with iterative deepening, using a neural network evaluation function for leaves and also a transposition table keyed on the Zobrist hash. -The architecture of the neural network is a standard, two-layer dense network which is trained exclusively through self-play using td-leaf (see `src/nn_train.py`). As input the network is fed the top layer of the board only as well as `flats used/flats remaining` fractions for both players and a single float indicating the parity of the board. +The architecture of the neural network is a standard, two-layer dense network which is trained exclusively through self-play using td-leaf (see the `train/` uv project: `cd train && uv run nn-train`). As input the network is fed the top layer of the board only as well as `flats used/flats remaining` fractions for both players and a single float indicating the parity of the board. ## License |
