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authortslil clingman <tslil@posteo.de>2021-01-31 23:33:39 -0500
committertslil <tslil@posteo.de>2021-01-31 23:33:39 -0500
commita7d80d7346a7c6944d917df4903342527b17d71c (patch)
tree21332661fb48c548b04d03d9a4131abe2070699a /Makefile
parent948b4286d0b5c5a647d2ab3dd20cd12301f166be (diff)
Just some #weightgoals ;)
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
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