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<title>ctak/Makefile, branch mcu</title>
<subtitle>An implementation of Tak and a computer opponent in C</subtitle>
<id>https://git.l-3.space/ctak/atom/Makefile?h=mcu</id>
<link rel='self' href='https://git.l-3.space/ctak/atom/Makefile?h=mcu'/>
<link rel='alternate' type='text/html' href='https://git.l-3.space/ctak/'/>
<updated>2021-01-17T00:37:18Z</updated>
<entry>
<title>It works, but it's too slow</title>
<updated>2021-01-17T00:37:18Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-17T00:37:18Z</published>
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<id>urn:sha1:70bc5fb82a53f0646aa8d50d419c6956a2240745</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Starting work on MCU port</title>
<updated>2021-01-16T20:00:03Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-16T19:52:56Z</published>
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<id>urn:sha1:bc9d62c4ea7de191471ca34de8f0694c049f5736</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Quick sketch of non-determinism</title>
<updated>2021-01-16T06:11:22Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-16T06:11:22Z</published>
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<id>urn:sha1:40f8b0d0ec33ebd7ba6e3b730f15be43bda9a0a0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dragon is not separate, fixed concession, allowing playing as b/w</title>
<updated>2021-01-16T04:45:16Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-16T04:45:16Z</published>
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<id>urn:sha1:e945328f7b06a62d76365ab90578871b073f4735</id>
<content type='text'>
</content>
</entry>
<entry>
<title>So after a small tweak, it actually plays well!</title>
<updated>2021-01-14T18:00:18Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-14T18:00:18Z</published>
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<id>urn:sha1:5a9157b120678d794e7c9c90d477284a16a90230</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Trying alpha-beta pruning. There's a bug somewhere ...</title>
<updated>2021-01-14T05:33:42Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-14T05:33:42Z</published>
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<id>urn:sha1:bb3e2916ac2df096553da6a9c42f15ee3a6a02b8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed minimax (!), fixed bugs in tak.c</title>
<updated>2021-01-14T04:44:12Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-14T04:41:32Z</published>
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<id>urn:sha1:5c0980452875f1201a85b9c4df0e965a8ce9da1c</id>
<content type='text'>
With minimax of depth 1 the evaluation function seems alright with the
current method of training and generating weights
</content>
</entry>
<entry>
<title>Trying various things to teach ti</title>
<updated>2021-01-13T05:18:30Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-13T05:18:30Z</published>
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<id>urn:sha1:4b7f79c77097b86f1c837592388b77ab06f73e5c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New weights</title>
<updated>2021-01-12T21:19:31Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-12T21:19:31Z</published>
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<id>urn:sha1:5b1a2acd18e9e8eb33d10ba3e219985c13c75f5f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Train on data that is close to the end of the game only</title>
<updated>2021-01-12T06:15:49Z</updated>
<author>
<name>tslil</name>
<email>tslil@posteo.de</email>
</author>
<published>2021-01-12T06:15:49Z</published>
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<id>urn:sha1:43f572d1c3f8eb6e3dce7ac2b9c13774f4b283af</id>
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</content>
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