| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 43 hours | Corrected win screen in geminict | tslil clingman | |
| 43 hours | Enforce quoted ptn string for geminict | tslil clingman | |
| 43 hours | Welcome geminict! | tslil clingman | |
| This is a special interface to negamax_cnn1986 which is designed to generate output for use in a CGI tak interface to be used over gemini. Also in this commit is a reformating of the various source files to use the traditional tab width of 8 spaces. | |||
| 43 hours | Corrected generation of training data for 6s | tslil clingman | |
| 43 hours | Don't generate header for training data + tweaks | tslil | |
| For some reason it would seem that moving flats to a lower value and increasing the proximity between caps and top flats improves acquisition. Still not great, but every bit counts. | |||
| 43 hours | Change the training data generation a little | tslil clingman | |
| Although it pains me to say it, ``label smoothing'' appears to be actually work. I'm also currently experimenting with training simply against _all_ games, instead of only bot matches. Once the training finishes i'll pit cttei against itself with old and new weights, hopefully there'll be a noticeable improvement. | |||
| 43 hours | Rename ct_k -> ct, IANAL but ... | tslil | |
| 43 hours | Small typo in generated output for weights | tslil clingman | |
| 43 hours | Correct line clearing behaviour, EXIT_FAILURE <~ -1 | tslil clingman | |
| 43 hours | Renamed binaries | tslil clingman | |
| 43 hours | TEI interface working! | tslil clingman | |
| 43 hours | Tried some naive iterative deepening. Work on TEI interface next | tslil clingman | |
| If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority. | |||
| 43 hours | Just some #weightgoals ;) | tslil clingman | |
| It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore. | |||
| 43 hours | Fairly important bug fixes to lcdlib, LCD now echoes input! | tslil clingman | |
| Input polling without line-buffering is done using ncurses, so the buildroot configuration had to change accordingly to include that library. The Makefile changed to accommodate stand-alone building of ct1986 and to include -lcurses where appropriate. There were also some typos about copying ct1986 and ctaklm to the correct directories. | |||
| 43 hours | Purged uninteresting statistics | tslil | |
| 43 hours | Syntax errors, small tweak to training data generation | tslil clingman | |
| 43 hours | Added license information! | tslil clingman | |
| 43 hours | Print progress before recursion rather than after | tslil clingman | |
| 43 hours | Small oversight | tslil clingman | |
| 43 hours | Small changes to build ct1986 | tslil clingman | |
| 43 hours | Stable negamax-alpha-beta fail-soft | tslil clingman | |
| 43 hours | Actually it seems before i was mis-counting | tslil clingman | |
| 43 hours | There is still a bug, it doesn't appear to be checking enough | tslil clingman | |
| 43 hours | Stripping debug stuff | tslil clingman | |
| 43 hours | Still bugs... | tslil clingman | |
| 43 hours | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman | |
| 43 hours | Incidental bugfix | tslil clingman | |
| 43 hours | Memory leak fix | tslil clingman | |
| 43 hours | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman | |
| 43 hours | Working on action lists to refactor | tslil clingman | |
| 43 hours | Still trying | tslil clingman | |
| | | |||
| 43 hours | Hash collisions | tslil clingman | |
| 43 hours | Fixed some important bugs | tslil clingman | |
| 43 hours | Attempting Zobrist hashing | tslil clingman | |
| 43 hours | no speed increase ... | tslil clingman | |
| 43 hours | Trying caching to speed things up | tslil clingman | |
| 43 hours | Should now play out to the end | tslil clingman | |
| 43 hours | Starting work on LCD library | tslil clingman | |
| 43 hours | Slight fix to game loop | tslil clingman | |
| 43 hours | Renaming | tslil clingman | |
| 43 hours | Many fixes, i think this is actually correct | tslil clingman | |
| 43 hours | Experimenting | tslil clingman | |
| 43 hours | Vertical line is just incremented %2, i'll have to manually buffer | tslil clingman | |
| charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break; | |||
| 43 hours | Working on better output + build system refinement | tslil clingman | |
| 43 hours | Forgot some file arguments | tslil clingman | |
| 43 hours | Can't stop half-way through turn | tslil clingman | |
| 43 hours | In-lined as much as a i dare | tslil clingman | |
| 43 hours | Closing in on lcd! | tslil clingman | |
| 43 hours | Slight bug | tslil clingman | |
| 43 hours | Currently segfaults. Maybe because serial is in use? | tslil clingman | |
