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An implementation of Tak and a computer opponent in C
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pptdb.c
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Author
43 hours
Added license information!
tslil clingman
43 hours
Added tunable search depth and self-play
tslil clingman
43 hours
Toying with symmetrising data
tslil clingman
43 hours
Went back up to 1986 weights
tslil
43 hours
Changed function back to macro
tslil
43 hours
Seems tolerable, but not great. Still wont win or lose ???
tslil
43 hours
Fixed minimax (!), fixed bugs in tak.c
tslil
43 hours
Trying minimax
tslil
43 hours
Weights?
tslil
43 hours
Wider?
tslil
43 hours
Trying various things to teach ti
tslil
43 hours
Generate the correct format directly
tslil
43 hours
Train on data that is close to the end of the game only
tslil
43 hours
Hopefully removed all layer bugs
tslil
43 hours
Trying again with correct data generation
tslil
43 hours
Close in principle, but there;s a bug in ct1997 &/ pptdb!
tslil
43 hours
Two inputs to model, stacks and flat counts
tslil
43 hours
Shuffling is important
tslil
43 hours
Fixed a small bug in PTN parsing, other stuff
tslil
43 hours
Closing in on something reasonable for roads
tslil
43 hours
Searching for a good representation
tslil
43 hours
Small tweaks
tslil
43 hours
On the hunt for a better representation
tslil
43 hours
Experimenting with training nn
tslil
43 hours
Separate concerns in pptdb, remove legacy in extract.sh
tslil
43 hours
Gotta go fast
tslil
43 hours
First attempt at training data + exclude draws + list overflows too
tslil
43 hours
Tabs for indentation, spaces for alignment
tslil
43 hours
Fixed indentation and some bugs, stats programme
tslil