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43 hoursRenamed binariestslil clingman
43 hoursTEI interface working!tslil clingman
43 hoursTried some naive iterative deepening. Work on TEI interface nexttslil clingman
If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority.
43 hoursFairly important bug fixes to lcdlib, LCD now echoes input!tslil clingman
Input polling without line-buffering is done using ncurses, so the buildroot configuration had to change accordingly to include that library. The Makefile changed to accommodate stand-alone building of ct1986 and to include -lcurses where appropriate. There were also some typos about copying ct1986 and ctaklm to the correct directories.
43 hoursPurged uninteresting statisticstslil
43 hoursAdded license information!tslil clingman
43 hoursPrint progress before recursion rather than aftertslil clingman
43 hoursSmall changes to build ct1986tslil clingman
43 hoursStable negamax-alpha-beta fail-softtslil clingman
43 hoursActually it seems before i was mis-countingtslil clingman
43 hoursThere is still a bug, it doesn't appear to be checking enoughtslil clingman
43 hoursStripping debug stufftslil clingman
43 hoursStill bugs...tslil clingman
43 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
43 hoursIncidental bugfixtslil clingman
43 hoursMemory leak fixtslil clingman
43 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
43 hoursWorking on action lists to refactortslil clingman
43 hoursStill tryingtslil clingman
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43 hoursHash collisionstslil clingman
43 hoursFixed some important bugstslil clingman
43 hoursAttempting Zobrist hashingtslil clingman
43 hoursno speed increase ...tslil clingman
43 hoursTrying caching to speed things uptslil clingman
43 hoursShould now play out to the endtslil clingman
43 hoursSlight fix to game looptslil clingman
43 hoursRenamingtslil clingman
43 hoursMany fixes, i think this is actually correcttslil clingman
43 hoursExperimentingtslil clingman
43 hoursCan't stop half-way through turntslil clingman
43 hoursIn-lined as much as a i daretslil clingman
43 hoursSlight bugtslil clingman
43 hoursFirst steps towards character LCDtslil clingman
43 hoursSaving cursor position was not a good ideatslil clingman
43 hoursMultiplatform builds!tslil clingman
43 hoursShed dependency of linenoisetslil clingman
43 hoursFinally fixed move generationtslil clingman
43 hoursAdded tunable search depth and self-playtslil clingman
43 hoursNicer info, corrected strncmp --> strcmp in placestslil clingman
43 hoursOpps, wrong stonetslil clingman
43 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
43 hoursIt works, but it's too slowtslil clingman
43 hoursBetter statustslil clingman
43 hoursWent back up to 1986 weightstslil
43 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
43 hoursChanged function back to macrotslil
43 hoursThere was a bug in the minimax!tslil
43 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
43 hoursSo after a small tweak, it actually plays well!tslil
43 hoursSeems tolerable, but not great. Still wont win or lose ???tslil