diff options
| author | tslil <tslil@posteo.de> | 2021-03-16 22:19:17 -0400 |
|---|---|---|
| committer | tslil <tslil@posteo.de> | 2026-08-28 19:37:41 +0100 |
| commit | 93387bf4b0cf54f8a84b13d4ad4751e7ef81a788 (patch) | |
| tree | fff5eddcd1fb11c65c611977de2aba7bab27a9c3 /src/ctnn.c | |
| parent | 00a04c2929bdc8f8f4bf7d5d8cf413ebfb3cd006 (diff) | |
Snapshot: AMMEND ME
Diffstat (limited to 'src/ctnn.c')
| -rw-r--r-- | src/ctnn.c | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/src/ctnn.c b/src/ctnn.c new file mode 100644 index 0000000..49a9659 --- /dev/null +++ b/src/ctnn.c @@ -0,0 +1,336 @@ +/* + ctnn, neural network harness (generate training data, self-play + training, evaluate accuracy) using a playtak.com database + + Copyright (C) 2021, tslil clingman + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include <cnn1986.h> +#include <negamax.h> +#include <tak.h> + +#define RANDPM1 ((rand()&1)?-1:+1) + +enum MODE { M_RPT, M_EVL, M_GEN, M_TRN }; + +enum MODE mode; +FILE *training_fh = NULL; +uint64_t heights[16], samples; +float max_flats, outcome_black, loss; + +// Self-play parameters +float lambda = 0.7; +int num_training_plies = 5; + +const int max_depth = 6; +inline void +negamax_display_progress(const uint8_t cur_depth, + const uint8_t init_depth, + const uint32_t length) { + (void)(cur_depth); + (void)(init_depth); + (void)(length); +} + +static void +write_input(const int dx, const int dy, const uint8_t swap) { + // Two numbers for flats remaining + fprintf(training_fh,"%.8f,%.8f,", + (float)(white_count & 127)/max_flats, + (float)(black_count & 127)/max_flats); + + // Write the board layers + float val; + int col, row; + for (uint8_t depth = 0; depth < max_depth; depth++) { + row = (dy>0)?-1:board_size; + for (int i = 0; i < board_size; i++) { + row += dy; + col = (dx>0)?-1:board_size; + for (int j = 0; j < board_size; j++) { + col += dx; + const uint8_t k = + (swap) ? THE_COORDS(row, col) : THE_COORDS(col, row); + val = 0; + if (COUNT_AT(k)>depth) { + if (depth == 0) { + // Top layer of stacks is handled differently to indicate + // stone type + if (STONE_AT(k) == STONE_STANDING) { + val = (colours[k] & 1) ? +0.25 : -0.25; + } else if (STONE_AT(k) == STONE_CAPSTONE) { + val = (colours[k] & 1) ? +1.00 : -1.00; + } else { + val = (colours[k] & 1) ? +0.75 : -0.75; + } + } else { + // Layers underneath + val = (colours[k] & (1<<depth)) ? +0.75 : -0.75; + } + } + fprintf(training_fh,"%.2f,", val); + } + } + } + fprintf(training_fh,"%.1f\n", outcome_black); +} + +// Warning: performs _no_ checks on input whatsoever +static enum ACT_RESULT +parse_line(const char *pt, const ssize_t read) { + ssize_t idx; + enum ACT_RESULT r; + int total_plies = 0; + + for (idx=0;idx<read;idx++) { + if (pt[idx]==',') total_plies++; + } + + const uint8_t this_game_ply = total_plies - num_training_plies; + + for(idx=0;;) { + if (pt[idx] == 'P') { + // P [A-F][1-6] [CF]?, + idx+=2; + enum STONE_VARIANT stone; + const uint8_t col = pt[idx]-'A', row = pt[idx+1]-'1'; + + if (idx + 3 < read) { + switch (pt[idx+3]) { + case 'W': { stone = STONE_STANDING; break; } + case 'C': { stone = STONE_CAPSTONE; break; } + default: { stone = STONE_FLAT; break; } + } + } else { + stone = STONE_FLAT; + } + + r = try_place(THE_COORDS(col,row), current_colour, stone); + if (r != ACT_OK) return r; + } else if (pt[idx] == 'M') { + // M [A-F][1-6] [A-F][1-6]( [1-6])+, + idx+=2; + uint8_t drops[board_size]; + const uint8_t s_col =pt[idx]-'A', s_row=pt[idx+1]-'1', + d_col=pt[idx+3]-'A', d_row=pt[idx+4]-'1'; + idx+=4; + + enum MOVE_DIRECTION dir = M_RIGHT; + if (s_col < d_col) dir=M_RIGHT; + else if (s_col > d_col) dir=M_LEFT; + else if (s_row < d_row) dir=M_UP; + else if (s_row > d_row) dir=M_DOWN; + + uint8_t steps = 0; + do { + idx+=2; + drops[steps++] = pt[idx] - '0'; + } while (idx+2<read && pt[idx+1] != ','); + + r = try_move(THE_COORDS(s_col, s_row), dir, steps, drops); + + if (r != ACT_OK) return r; + + if (mode == M_RPT) { + // Measure height of stacks exceeding 1 + for (int k = 0; k < board_size * board_size; k++) { + if (COUNT_AT(k)>1) heights[COUNT_AT(k)]+=1; + } + } + } + switch (mode) { + case M_RPT: break; + case M_GEN: { + if (ply + 3 >= total_plies) + write_input(RANDPM1, RANDPM1, rand()&1); + break; + }; + case M_EVL: { + if (ply + 3 >= total_plies) { + samples++; + loss += fabsf(cnn1986_evaluate_black_win() - outcome_black); + } + break; + } + case M_TRN: { + if (ply == this_game_ply) { + float jd[num_training_plies], grad_jd[num_training_plies][NUM_PARAMETERS]; + enum WIN_TYPE w; + int n; + + for (n = 0; n < num_training_plies; n++) { + jd[n] = negamax_generate(); + cnn1986_compute_gradient(); + for (int j = 0; j < NUM_PARAMETERS; j++) + grad_jd[n][j] = cnn1986_gradient[j]; + + if (do_ptn(negamax_ptn) == ACT_OK) { + if ((w = check_win()) < 0xFF) { + // Correct the entry + if (w == WIN_FLAT_BLACK || w == WIN_ROAD_BLACK) + jd[n] = +1; + else if (w == WIN_FLAT_WHITE || w == WIN_ROAD_WHITE) + jd[n] = -1; + else + jd[n] = 0; + break; + } + } else { + break; + } + } + + float ds[n]; + for (int k = 0; k < n; k++) ds[k] = jd[k+1] - jd[k]; + + } + break; + } + } + + // Parse next action + while (idx<read && pt[idx++]!=','); + if (idx>=read) return ACT_OK; + next_ply(); + } + return ACT_OK; +} + +const char* license = "ctnn, neural network harness (generate training data, self-play training, evaluate accuracy) using a playtak.com database\n\ +\n\ +Copyright (C) 2021, tslil clingman\n\ +\n\ +This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; + +int main(int argc, char **argv) { + (void)(argc); + + enum ACT_RESULT r; + enum WIN_TYPE win; + uint32_t games = 0, overflow=0, illegal = 0; + uint32_t road_wins=0, flat_wins=0, road_turns=0, flat_turns=0, + white_wins = 0, black_wins = 0; + + for (int k = 0; k < 16; k++) heights[k] = 0; + + size_t len = 0; + ssize_t read = 0; + FILE *playtak_fh = NULL; + char *line = NULL, td_fn[65]; + + const uint8_t size = argv[1][0]-'0'; + max_flats = (size == 5) ? 21.0 : 30.0; + + playtak_fh = fopen(argv[2], "r"); + if (playtak_fh == NULL) exit(EXIT_FAILURE); + + mode = M_RPT; + if (argc > 3) { + if (!strncmp("generate", argv[3], 8)) { + mode = M_GEN; + snprintf(td_fn, 64, "data/training-%d.csv", size); + training_fh = fopen(td_fn, "w"); + if (training_fh == NULL) exit(EXIT_FAILURE); + } else if (!strncmp("train", argv[3], 5)) { + mode = M_TRN; + } else if (!strncmp("evaluate", argv[3], 8)) { + loss = 0; + samples = 0; + mode = M_EVL; + } + } + + while ((read = getline(&line, &len, playtak_fh)) != -1) { + // Reset everything + reset_state(size); + // Store the outcome of this game. Black win = 0.9 + if (line[read-4] == '0') outcome_black = 0.9; + else outcome_black = -0.9; + // Parse the line + r = parse_line(line,read-4); + // Adjust counts if we're not generating training data + if (mode == M_RPT) { + if (r == ACT_ILLEGAL) { + illegal++; + printf("Illegal:\n%s",line); + } else if (r == ACT_OVERFLOW) { + printf("Overflow:\n%s",line); + overflow++; + } else { + win = check_win(); + if (win == WIN_FLAT_BLACK + || win == WIN_FLAT_WHITE + || win == WIN_DRAW) { + flat_wins++; + flat_turns += ply/2+1; + } else { + road_wins++; + road_turns += ply/2+1; + } + if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK) + black_wins++; + else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE) + white_wins++; + } + } + games++; + } + + fclose(playtak_fh); + if (mode == M_GEN) fclose(training_fh); + if (line) free(line); + + if (illegal || overflow) putchar('\n'); + printf("Read %d games\n",games); + + + switch (mode) { + case M_RPT: { + printf("Illegals: %d\nOverflows: %d\n\ +Black wins: %.3f%%\n\ +Road wins: %d\nFlat wins: %d\n\ +Average turns to road win: %.3f\n\ +Average turns to flat win: %.3f\n", + illegal, overflow, + (double)black_wins / (double)(black_wins+white_wins) * 100, + road_wins, flat_wins, + (double)(road_turns)/(double)(road_wins), + (double)(flat_turns)/(double)(flat_wins)); + for (int k = 2; k < 16; k++) { + printf("Height %2d: %7ld\n",k,heights[k]); + } + break; + } + case M_EVL: { + printf("%ld samples: %.8f loss\n", + samples, loss / ((float)(samples))); + break; + } + case M_TRN: { + break; + } + case M_GEN: { + break; + } + } + + exit(EXIT_SUCCESS); +} |
